/* * Copyright 2009 Igor Trindade Oliveira * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Library General Public License as * published by the Free Software Foundation; either version 2, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details * * You should have received a copy of the GNU Library General Public * License along with this program; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /** * @file This file contains the definition for the Fade effect. */ #ifndef PLASMA_ANIMATIONS_GEO_H #define PLASMA_ANIMATIONS_GEO_H #include #include namespace Plasma { /** * @class GeometryAnimation plasma/animations/geo_p.h * @short Geometry Animation * */ class GeometryAnimation : public Animation { Q_OBJECT Q_PROPERTY(QRectF startGeometry READ startGeometry WRITE setStartGeometry) Q_PROPERTY(QRectF targetGeometry READ targetGeometry WRITE setTargetGeometry) public: GeometryAnimation(QObject *parent = 0); virtual ~GeometryAnimation(); QRectF startGeometry() const; void setStartGeometry(const QRectF &); QRectF targetGeometry() const; void setTargetGeometry(const QRectF &); protected: void updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState); void updateCurrentTime(int currentTime); private: QRectF m_startGeometry; QRectF m_targetGeometry; }; } #endif