#//////////////////////////////////////////////////////////////////////// // rotationstacked.h // // // // Copyright(C) 2009 Igor Trindade Oliveira // // // // This library is free software; you can redistribute it and/or // // modify it under the terms of the GNU Lesser General Public // // License as published by the Free Software Foundation; either // // version 2.1 of the License, or (at your option) any later version. // // // // This library is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // // Lesser General Public License for more details. // // // // You should have received a copy of the GNU Lesser General Public // // License along with this library; if not, write to the Free Software // // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA // // 02110-1301 USA // ///////////////////////////////////////////////////////////////////////// #ifndef ROTATIONSTACKED_H #define ROTATIONSTACKED_H #include #include #include namespace Plasma { class RotationStackedAnimationPrivate; /* TODO: * create a parent class for rotations */ class RotationStackedAnimation : public Animation { Q_OBJECT Q_PROPERTY(QGraphicsLayoutItem* layout READ layout) Q_PROPERTY(qint8 reference READ reference WRITE setReference) Q_PROPERTY(QGraphicsWidget* backWidget READ backWidget WRITE setBackWidget) public: RotationStackedAnimation(QObject *parent = 0); ~RotationStackedAnimation(); QAbstractAnimation *render(QObject *parent = 0); void setReference(const qint8 &reference); qint8 reference() const; QGraphicsLayoutItem *layout(); QGraphicsWidget *backWidget(); void setBackWidget(QGraphicsWidget *backWidget); public Q_SLOTS: void animationStateChange(QAbstractAnimation::State oldState, QAbstractAnimation::State newState); private: RotationStackedAnimationPrivate *d; }; } // Plasma #endif