/* * Copyright (C) 2007 Ivan Cukic * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License * version 2, or (at your option) any later version, as published by the * Free Software Foundation * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details * * You should have received a copy of the GNU Lesser General Public * License along with this program; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "nodelayout.h" #include #include namespace Plasma { NodeLayout::NodeCoordinate::NodeCoordinate(qreal xRelative, qreal yRelative, qreal xAbsolute, qreal yAbsolute) : xr(xRelative), xa(xAbsolute), yr(yRelative), ya(yAbsolute) {} NodeLayout::NodeCoordinate NodeLayout::NodeCoordinate::simple(qreal x, qreal y, CoordinateType xType, CoordinateType yType) { NodeLayout::NodeCoordinate coo; switch (xType) { case Relative: coo.xr = x; coo.xa = 0; break; case Absolute: coo.xr = 0; coo.xa = x; break; case InnerRelative: coo.xr = x; coo.xa = INFINITY; break; } switch (yType) { case Relative: coo.yr = y; coo.ya = 0; break; case Absolute: coo.yr = 0; coo.ya = y; break; case InnerRelative: coo.yr = y; coo.ya = INFINITY; break; } return coo; } class NodeLayout::Private { public: QMap > items; QRectF geometry; QSizeF sizeHint; qreal calculateXPosition(const NodeCoordinate & coo, const QRectF & parentGeometry) const { return parentGeometry.left() + (coo.xr * parentGeometry.width()) + coo.xa; } qreal calculateYPosition(const NodeCoordinate & coo, const QRectF & parentGeometry) const { return parentGeometry.top() + (coo.yr * parentGeometry.height()) + coo.ya; } QPointF calculatePosition(const NodeCoordinate & coo, const QRectF & parentGeometry) const { Q_UNUSED( parentGeometry ); return QPointF( calculateXPosition(coo, geometry), calculateYPosition(coo, geometry) ); } QRectF calculateRectangle(LayoutItem * item, QRectF geometry = QRectF()) const { if (geometry == QRectF()) geometry = this->geometry; QRectF result; if (!item || !items.contains(item)) return QRectF(); result.setTopLeft(calculatePosition(items[item].first, geometry)); if (items[item].second.xa != INFINITY) { result.setRight(calculateXPosition(items[item].second, geometry)); } else { result.setWidth(item->sizeHint().width()); result.moveLeft(result.left() - items[item].second.xr * result.width()); } if (items[item].second.ya != INFINITY) { result.setBottom(calculateYPosition(items[item].second, geometry)); } else { result.setHeight(item->sizeHint().height()); result.moveTop(result.top() - items[item].second.yr * result.height()); } return result; } void calculateSizeHint(LayoutItem * item = NULL) { if (item == NULL) { // Recalculate the sizeHint using all items sizeHint = QSizeF(); foreach (LayoutItem * item, items.keys()) { if (item) { calculateSizeHint(item); } } } else { // Calculate size hint for current item QRectF scaled = calculateRectangle(item, QRectF(0, 0, 1, 1)); // qMin(..., 1.0) so that for autosized elements we don't get smaller // size than the item's size itself. The sizeHint for NodeLayout can // not do anything smarter concerning the sizeHint when there are // autosized elements. qreal width = item->sizeHint().width() / qMin(scaled.width(), 1.0); qreal height = item->sizeHint().height() / qMin(scaled.height(), 1.0); if (width > sizeHint.width()) sizeHint.setWidth(width); if (height > sizeHint.height()) sizeHint.setHeight(height); } } }; NodeLayout::NodeLayout(LayoutItem * parent) : Layout(parent), d(new Private()) { } NodeLayout::~NodeLayout() { delete d; } Qt::Orientations NodeLayout::expandingDirections() const { return Qt::Horizontal | Qt::Vertical; } void NodeLayout::relayout() { foreach (LayoutItem * item, d->items.keys()) { if (item) { item->setGeometry(d->calculateRectangle(item)); } } } QSizeF NodeLayout::sizeHint() const { return d->sizeHint; } void NodeLayout::addItem(LayoutItem * item) { NodeLayout::addItem(item, NodeCoordinate()); } void NodeLayout::addItem(LayoutItem * item, NodeCoordinate topLeft, NodeCoordinate bottomRight) { if (!item) { return; } d->items[item] = QPair(topLeft, bottomRight); item->setManagingLayout(this); d->calculateSizeHint(item); } void NodeLayout::addItem(LayoutItem * item, NodeCoordinate node, qreal xr, qreal yr) { if (!item) { return; } d->items[item] = QPair(node, NodeCoordinate::simple(xr, yr, NodeCoordinate::InnerRelative, NodeCoordinate::InnerRelative)); item->setManagingLayout(this); d->calculateSizeHint(item); } void NodeLayout::removeItem(LayoutItem * item) { if (!item) { return; } item->unsetManagingLayout(this); d->items.remove(item); d->calculateSizeHint(); } int NodeLayout::count() const { return d->items.count(); } int NodeLayout::indexOf(LayoutItem * item) const { if (!item) { return -1; } return d->items.keys().indexOf(item); } LayoutItem * NodeLayout::itemAt(int i) const { if (i >= d->items.count()) { return 0; } return d->items.keys()[i]; } LayoutItem * NodeLayout::takeAt(int i) { if (i >= d->items.count()) { return 0; } LayoutItem * item = itemAt(i); removeItem(item); return item; } }