/* * Copyright 2009 Aaron J. Seigo * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Library General Public License version 2 as * published by the Free Software Foundation * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details * * You should have received a copy of the GNU Library General Public * License along with this program; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "animationgroup.h" ParallelAnimationGroup::ParallelAnimationGroup(QObject *parent) : QParallelAnimationGroup(parent) { } void ParallelAnimationGroup::addAnimation(QAbstractAnimation *animation) { QParallelAnimationGroup::addAnimation(animation); } QAbstractAnimation *ParallelAnimationGroup::animationAt(int index) const { return QParallelAnimationGroup::animationAt(index); } int ParallelAnimationGroup::animationCount() const { return QParallelAnimationGroup::animationCount(); } void ParallelAnimationGroup::clear() { QParallelAnimationGroup::clear(); } int ParallelAnimationGroup::indexOfAnimation(QAbstractAnimation *animation) const { return QParallelAnimationGroup::indexOfAnimation(animation); } void ParallelAnimationGroup::insertAnimation(int index, QAbstractAnimation *animation) { QParallelAnimationGroup::insertAnimation(index, animation); } void ParallelAnimationGroup::removeAnimation(QAbstractAnimation *animation) { QParallelAnimationGroup::removeAnimation(animation); } SequentialAnimationGroup::SequentialAnimationGroup(QObject *parent) : QSequentialAnimationGroup(parent) { } void SequentialAnimationGroup::addAnimation(QAbstractAnimation *animation) { QSequentialAnimationGroup::addAnimation(animation); } QAbstractAnimation *SequentialAnimationGroup::animationAt(int index) const { return QSequentialAnimationGroup::animationAt(index); } int SequentialAnimationGroup::animationCount() const { return QSequentialAnimationGroup::animationCount(); } void SequentialAnimationGroup::clear() { QSequentialAnimationGroup::clear(); } int SequentialAnimationGroup::indexOfAnimation(QAbstractAnimation *animation) const { return QSequentialAnimationGroup::indexOfAnimation(animation); } void SequentialAnimationGroup::insertAnimation(int index, QAbstractAnimation *animation) { QSequentialAnimationGroup::insertAnimation(index, animation); } void SequentialAnimationGroup::removeAnimation(QAbstractAnimation *animation) { QSequentialAnimationGroup::removeAnimation(animation); } #include "animationgroup.moc"