/* * Copyright 2007 by Kevin Ottens * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Library General Public License as * published by the Free Software Foundation; either version 2, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details * * You should have received a copy of the GNU Library General Public * License along with this program; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "applethandle_p.h" #include #include #include #include #include #include #include #include #include #include #include #include #include "applet.h" #include "applet_p.h" #include "containment.h" #include "corona.h" #include "paintutils.h" #include "theme.h" #include "view.h" namespace Plasma { qreal _k_angleForPoints(const QPointF ¢er, const QPointF &pt1, const QPointF &pt2); AppletHandle::AppletHandle(Containment *parent, Applet *applet) : QObject(), QGraphicsItem(parent), m_pressedButton(NoButton), m_containment(parent), m_applet(applet), m_opacity(0.0), m_anim(FadeIn), m_animId(0), m_angle(0.0), m_tempAngle(0.0), m_scaleWidth(1.0), m_scaleHeight(1.0), m_buttonsOnRight(false), m_pendingFade(false), m_topview(0) { KColorScheme colorScheme(QPalette::Active, KColorScheme::View, Theme::defaultTheme()->colorScheme()); m_gradientColor = colorScheme.background(KColorScheme::NormalBackground).color(); QTransform originalMatrix = m_applet->transform(); QRectF rect(m_applet->contentsRect()); QPointF center = rect.center(); originalMatrix.translate(center.x(), center.y()); qreal cosine = originalMatrix.m11(); qreal sine = originalMatrix.m12(); m_angle = _k_angleForPoints(QPointF(0, 0), QPointF(1, 0), QPointF(cosine, sine)); m_applet->resetTransform(); calculateSize(); m_applet->setParentItem(this); rect = QRectF(m_applet->pos(), m_applet->size()); center = rect.center(); QTransform matrix; matrix.translate(center.x(), center.y()); matrix.rotateRadians(m_angle); matrix.translate(-center.x(), -center.y()); setTransform(matrix); m_hoverTimer = new QTimer(this); m_hoverTimer->setSingleShot(true); m_hoverTimer->setInterval(333); m_leaveTimer = new QTimer(this); m_leaveTimer->setSingleShot(true); m_leaveTimer->setInterval(333); connect(m_hoverTimer, SIGNAL(timeout()), this, SLOT(fadeIn())); connect(m_leaveTimer, SIGNAL(timeout()), this, SLOT(leaveTimeout())); connect(m_applet, SIGNAL(destroyed(QObject*)), this, SLOT(appletDestroyed())); setAcceptsHoverEvents(true); m_hoverTimer->start(); //We got to be able to see the applet while dragging to to another containment, //so we want a high zValue. //FIXME: apparently this doesn't work: sometimes an applet still get's drawn behind //the containment it's being dragged to, sometimes it doesn't. m_zValue = m_applet->zValue(); m_applet->raise(); m_applet->installSceneEventFilter(this); setZValue(m_applet->zValue()); } AppletHandle::~AppletHandle() { if (m_applet) { m_applet->removeSceneEventFilter(this); QRectF rect = QRectF(m_applet->pos(), m_applet->size()); QPointF center = m_applet->mapFromParent(rect.center()); QPointF newPos = transform().inverted().map(m_applet->pos()); m_applet->setPos(mapToParent(newPos)); QTransform matrix; matrix.translate(center.x(), center.y()); matrix.rotateRadians(m_angle); matrix.translate(-center.x(), -center.y()); m_applet->setTransform(matrix); m_applet->setParentItem(m_containment); m_applet->setZValue(m_zValue); m_applet->update(); // re-render the background, now we've transformed the applet } if (m_topview) { delete m_topview; } } Applet *AppletHandle::applet() const { return m_applet; } QRectF Plasma::AppletHandle::boundingRect() const { return m_totalRect; } QPainterPath AppletHandle::shape() const { QPainterPath path = PaintUtils::roundedRectangle(m_rect, 10); return path.united(m_applet->mapToParent(m_applet->shape())); } void AppletHandle::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) { Q_UNUSED(option); Q_UNUSED(widget); painter->save(); painter->setOpacity(m_opacity); painter->save(); painter->setOpacity(m_opacity * 0.3); painter->setPen(Qt::NoPen); painter->setRenderHints(QPainter::Antialiasing); QPainterPath path = PaintUtils::roundedRectangle(m_rect, 10); painter->strokePath(path, m_gradientColor); painter->fillPath(path, m_gradientColor.lighter()); painter->restore(); //XXX this code is duplicated in the next function QPointF basePoint = m_rect.topLeft() + QPointF((HANDLE_WIDTH - ICON_SIZE) / 2, ICON_MARGIN); QPointF step = QPointF(0, ICON_SIZE + ICON_MARGIN); QPointF separator = step + QPointF(0, ICON_MARGIN); //end duplicate code QPointF shiftC; QPointF shiftD; QPointF shiftR; QPointF shiftM; switch(m_pressedButton) { case ConfigureButton: shiftC = QPointF(2, 2); break; case RemoveButton: shiftD = QPointF(2, 2); break; case RotateButton: shiftR = QPointF(2, 2); break; case ResizeButton: shiftM = QPointF(2, 2); break; default: break; } painter->drawPixmap(basePoint + shiftM, KIcon("transform-move").pixmap(ICON_SIZE, ICON_SIZE)); //FIXME no transform-resize icon basePoint += step; painter->drawPixmap(basePoint + shiftR, KIcon("transform-rotate").pixmap(ICON_SIZE, ICON_SIZE)); if (m_applet && m_applet->hasConfigurationInterface()) { basePoint += step; painter->drawPixmap(basePoint + shiftC, KIcon("configure").pixmap(ICON_SIZE, ICON_SIZE)); } //add one step to let space so the user can move the applet basePoint += step; basePoint += separator; painter->drawPixmap(basePoint + shiftD, KIcon("edit-delete").pixmap(ICON_SIZE, ICON_SIZE)); painter->restore(); } AppletHandle::ButtonType AppletHandle::mapToButton(const QPointF &point) const { //XXX this code is duplicated in the prev. function QPointF basePoint = m_rect.topLeft() + QPointF((HANDLE_WIDTH - ICON_SIZE) / 2, ICON_MARGIN); QPointF step = QPointF(0, ICON_SIZE + ICON_MARGIN); QPointF separator = step + QPointF(0, ICON_MARGIN); //end duplicate code QPolygonF activeArea = QPolygonF(QRectF(basePoint, QSizeF(ICON_SIZE, ICON_SIZE))); if (activeArea.containsPoint(point, Qt::OddEvenFill)) { return ResizeButton; } activeArea.translate(step); if (activeArea.containsPoint(point, Qt::OddEvenFill)) { return RotateButton; } if (m_applet && m_applet->hasConfigurationInterface()) { activeArea.translate(step); if (activeArea.containsPoint(point, Qt::OddEvenFill)) { return ConfigureButton; } } //add one step to let space so the user can move the applet activeArea.translate(step); activeArea.translate(separator); if (activeArea.containsPoint(point, Qt::OddEvenFill)) { return RemoveButton; } return MoveButton; //return m_applet->mapToParent(m_applet->shape()).contains(point) ? NoButton : MoveButton; } void AppletHandle::mousePressEvent(QGraphicsSceneMouseEvent *event) { if (m_pendingFade) { //m_pendingFade = false; return; } if (event->button() == Qt::LeftButton) { m_pressedButton = mapToButton(event->pos()); //kDebug() << "button pressed:" << m_pressedButton; if (m_pressedButton != NoButton) { m_applet->raise(); setZValue(m_applet->zValue()); } event->accept(); update(); //set mousePos to the position in the applet, in screencoords, so it becomes easy //to reposition the toplevel view to the correct position. QPoint localpos = m_containment->view()->mapFromScene(m_applet->scenePos()); m_mousePos = event->screenPos() - m_containment->view()->mapToGlobal(localpos); return; } QGraphicsItem::mousePressEvent(event); } bool AppletHandle::leaveCurrentView(const QPoint &pos) const { foreach (QWidget *widget, QApplication::topLevelWidgets()) { if (widget->geometry().contains(pos)) { //is this widget a plasma view, a different view then our current one, //AND not a dashboardview? Plasma::View *v = qobject_cast(widget); if (v && v != m_applet->containment()->view() && v != m_topview && v->containment() != m_containment) { return true; } } } return false; } void AppletHandle::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) { //kDebug() << "button pressed:" << m_pressedButton << ", fade pending?" << m_pendingFade; if (m_pendingFade) { startFading(FadeOut); m_pendingFade = false; } ButtonType releasedAtButton = mapToButton(event->pos()); if (m_applet && event->button() == Qt::LeftButton) { switch (m_pressedButton) { case ResizeButton: case RotateButton: { if (m_scaleWidth > 0 && m_scaleHeight > 0) { QRectF rect(m_applet->boundingRect()); const qreal newWidth = rect.width() * m_scaleWidth; const qreal newHeight = rect.height() * m_scaleHeight; m_applet->resetTransform(); m_applet->resize(newWidth, newHeight); scale(1.0/m_scaleWidth, 1.0/m_scaleHeight); moveBy((rect.width() - newWidth) / 2, (rect.height() - newHeight) / 2); m_scaleWidth = m_scaleHeight = 0; } QRectF rect = QRectF(m_applet->pos(), m_applet->size()); QPointF center = rect.center(); m_angle += m_tempAngle; m_tempAngle = 0; QTransform matrix; matrix.translate(center.x(), center.y()); matrix.rotateRadians(m_angle); matrix.translate(-center.x(), -center.y()); setTransform(matrix); m_applet->update(); break; } case ConfigureButton: //FIXME: Remove this call once the configuration management change was done if (m_pressedButton == releasedAtButton) { m_applet->showConfigurationInterface(); } break; case RemoveButton: if (m_pressedButton == releasedAtButton) { forceDisappear(); m_applet->destroy(); } break; case MoveButton: { if (m_topview) { m_topview->hide(); delete m_topview; m_topview = 0; m_applet->d->ghostView = 0; m_applet->update(); } //find out if we were dropped on a panel or something if (leaveCurrentView(event->screenPos())) { Plasma::View *v = Plasma::View::topLevelViewAt(event->screenPos()); if (v && v != m_containment->view()) { Containment *c = v->containment(); QPoint pos = v->mapFromGlobal(event->screenPos()); //we actually have been dropped on another containment, so //move there: we have a screenpos, we need a scenepos //FIXME how reliable is this transform? switchContainment(c, v->mapToScene(pos)); } } else { // test for containment change kDebug() << "testing for containment change, sceneBoundingRect = " << m_containment->sceneBoundingRect(); if (!m_containment->sceneBoundingRect().contains(m_applet->scenePos())) { // see which containment it belongs to Corona * corona = qobject_cast(scene()); if (corona) { QList containments = corona->containments(); for (int i = 0; i < containments.size(); ++i) { QPointF pos; QGraphicsView *v; v = containments[i]->view(); if (v) { pos = v->mapToScene(v->mapFromGlobal(event->screenPos() - m_mousePos)); if (containments[i]->sceneBoundingRect().contains(pos)) { //kDebug() << "new containment = " << containments[i]; kDebug() << "rect = " << containments[i]->sceneBoundingRect(); // add the applet to the new containment and take it from the old one kDebug() << "moving to other containment with position" << pos;; switchContainment(containments[i], pos); break; } } } } } } break; } default: break; } } m_pressedButton = NoButton; update(); } qreal _k_distanceForPoint(QPointF point) { return std::sqrt(point.x()*point.x()+point.y()*point.y()); } qreal _k_angleForPoints(const QPointF ¢er, const QPointF &pt1, const QPointF &pt2) { QPointF vec1 = pt1 - center; QPointF vec2 = pt2 - center; qreal alpha = std::atan2(vec1.y(), vec1.x()); qreal beta = std::atan2(vec2.y(), vec2.x()); return beta - alpha; } void AppletHandle::mouseMoveEvent(QGraphicsSceneMouseEvent *event) { static const qreal snapAngle = M_PI_2 /* $i 3.14159 / 2.0 */; if (!m_applet) { QGraphicsItem::mouseMoveEvent(event); return; } //Track how much the mouse has moved. QPointF deltaScene = event->scenePos() - event->lastScenePos(); if (m_pressedButton == MoveButton) { m_pos += deltaScene; //Are we moving out of the current view? bool toTopLevel = leaveCurrentView(event->screenPos()); if (!toTopLevel) { setPos(m_pos); if (m_topview) { //We were on a toplevel view, but are moving back on the scene //again. destroy the toplevel view: m_topview->hide(); delete m_topview; m_topview = 0; m_applet->d->ghostView = 0; } } else { //set the screenRect correctly. the screenRect contains the bounding //rect of the applet in screen coordinates. m_mousePos contains the //position of the mouse relative to the applet, in screen coords. QRect screenRect = QRect(event->screenPos() - m_mousePos, m_applet->screenRect().size()); kDebug() << "screenRect = " << screenRect; if (!m_topview) { //create a new toplevel view m_topview = new View(m_containment, -1, 0); m_topview->setTrackContainmentChanges(false); m_topview->setWindowFlags(Qt::ToolTip | Qt::FramelessWindowHint | Qt::WindowStaysOnTopHint); m_topview->setWallpaperEnabled(false); m_topview->resize(screenRect.size()); m_topview->setSceneRect(m_applet->sceneBoundingRect()); m_topview->centerOn(m_applet); //We might have to scale the view, because we might be zoomed out. qreal scale = screenRect.width() / m_applet->boundingRect().width(); m_topview->scale(scale, scale); //Paint a mask based on the applets shape. //TODO: I think it's nicer to have this functionality in Applet. //TODO: When the corona tiled background is disabled, disable the //mask when compositing is enabled. //FIXME: the mask doesn't function correctly when zoomed out. QBitmap bitmap(screenRect.size()); QPainter * shapePainter = new QPainter(); shapePainter->begin(&bitmap); shapePainter->fillRect(0, 0, screenRect.width(), screenRect.height(), Qt::white); shapePainter->setBrush(Qt::black); shapePainter->drawPath(m_applet->shape()); shapePainter->end(); delete shapePainter; m_topview->setMask(bitmap); m_topview->show(); m_applet->d->ghostView = m_containment->view(); //TODO: non compositing users are screwed: masking looks terrible. //Consider always enabling the applet background. Stuff like the analog clock //looks absolutely terrible when masked, while the minor rounded corners of most //themes should look quite ok. I said should, since shape() doesn't really //function correctly right now for applets drawing standard backgrounds. } m_topview->setGeometry(screenRect); } } else if (m_pressedButton == RotateButton || m_pressedButton == ResizeButton) { if (_k_distanceForPoint(deltaScene) <= 1.0) { return; } QPointF pressPos = mapFromScene(event->buttonDownScenePos(Qt::LeftButton)); QRectF rect = QRectF(m_applet->pos(), m_applet->size()); QPointF center = rect.center(); if (m_pressedButton == RotateButton) { m_tempAngle = _k_angleForPoints(center, pressPos, event->pos()); if (fabs(remainder(m_angle+m_tempAngle, snapAngle)) < 0.15) { m_tempAngle = m_tempAngle - remainder(m_angle+m_tempAngle, snapAngle); } m_scaleWidth = m_scaleHeight = 1.0; } else { qreal w = m_applet->size().width(); qreal h = m_applet->size().height(); QSizeF min = m_applet->minimumSize(); QSizeF max = m_applet->maximumSize(); // If the applet doesn't have a minimum size, calculate based on a // minimum content area size of 16x16 if (min.isEmpty()) { min = m_applet->boundingRect().size() - m_applet->boundingRect().size(); min += QSizeF(16, 16); } bool ignoreAspectRatio = m_applet->aspectRatioMode() == Plasma::IgnoreAspectRatio; if (QApplication::keyboardModifiers() & Qt::ControlModifier) { ignoreAspectRatio = !ignoreAspectRatio; } if (ignoreAspectRatio) { // free resizing qreal newScaleWidth = 0; qreal newScaleHeight = 0; QPointF startDistance(pressPos - center); QPointF currentDistance(event->pos() - center); newScaleWidth = currentDistance.x() / startDistance.x(); newScaleHeight = currentDistance.y() / startDistance.y(); if (qAbs(w - (newScaleWidth * w)) <= KGlobalSettings::dndEventDelay()) { newScaleWidth = 1.0; } if (qAbs(h - (newScaleHeight * h)) <= KGlobalSettings::dndEventDelay()) { newScaleHeight = 1.0; } if (newScaleHeight * h < min.height()) { m_scaleHeight = min.height() / h; } else if (newScaleHeight * h > max.height()) { m_scaleHeight = max.height() / h; } else { m_scaleHeight = newScaleHeight; } if (newScaleWidth * w < min.width()) { m_scaleWidth = min.width() / w; } else if (newScaleWidth * w > max.width()) { m_scaleWidth = max.width() / w; } else { m_scaleWidth = newScaleWidth; } } else { // maintain aspect ratio qreal newScale = 0; newScale = _k_distanceForPoint(event->pos()-center) / _k_distanceForPoint(pressPos-center); if (qAbs(h - (newScale * h)) <= KGlobalSettings::dndEventDelay()) { newScale = 1.0; } if (newScale * w < min.width() || newScale * h < min.height()) { m_scaleWidth = m_scaleHeight = qMax(min.width() / w, min.height() / h); } else if (newScale * w > max.width() && newScale * h > max.height()) { m_scaleWidth = m_scaleHeight = qMin(max.width() / w, max.height() / h); } else { m_scaleHeight = m_scaleWidth = newScale; } } } QTransform matrix; matrix.translate(center.x(), center.y()); matrix.rotateRadians(m_angle+m_tempAngle); matrix.scale(m_scaleWidth, m_scaleHeight); matrix.translate(-center.x(), -center.y()); setTransform(matrix); } else { QGraphicsItem::mouseMoveEvent(event); } } //pos relative to scene void AppletHandle::switchContainment(Containment *containment, const QPointF &pos) { if (containment->containmentType() != Containment::PanelContainment) { //FIXME assuming everything else behaves like desktop? kDebug() << "desktop"; m_containment = containment; } Applet *applet = m_applet; m_applet = 0; //make sure we don't try to act on the applet again applet->removeSceneEventFilter(this); forceDisappear(); //takes care of event filter and killing handle applet->disconnect(this); //make sure the applet doesn't tell us to do anything applet->setZValue(m_zValue); containment->addApplet(applet, containment->mapFromScene(pos)); update(); } QVariant AppletHandle::itemChange(GraphicsItemChange change, const QVariant &value) { if (change == ItemPositionHasChanged && m_applet) { m_applet->updateConstraints(Plasma::LocationConstraint); } return QGraphicsItem::itemChange(change, value); } void AppletHandle::hoverEnterEvent(QGraphicsSceneHoverEvent *event) { Q_UNUSED(event); //kDebug() << "hover enter"; //if a disappear was scheduled stop the timer m_leaveTimer->stop(); //schedule appear m_hoverTimer->start(); } void AppletHandle::hoverLeaveEvent(QGraphicsSceneHoverEvent *event) { Q_UNUSED(event); //kDebug() << "hover leave" << m_pressedButton; m_hoverTimer->stop(); if (m_pressedButton != NoButton) { m_pendingFade = true; } else { //wait a moment to hide the handle in order to recheck the mouse position m_leaveTimer->start(); } } bool AppletHandle::sceneEventFilter(QGraphicsItem *watched, QEvent *event) { if (watched == m_applet && event->type() == QEvent::GraphicsSceneHoverLeave) { hoverLeaveEvent(static_cast(event)); return true; } return false; } void AppletHandle::fadeAnimation(qreal progress) { qreal endOpacity = 1.0; if (m_anim == FadeOut) { endOpacity = 0.0; } m_opacity += (endOpacity - m_opacity) * progress; if (progress >= 1.0 && m_anim == FadeOut) { emit disappearDone(this); } update(); } void AppletHandle::fadeIn() { startFading(FadeIn); } void AppletHandle::leaveTimeout() { startFading(FadeOut); } void AppletHandle::appletDestroyed() { m_applet = 0; deleteLater(); } void AppletHandle::appletResized() { prepareGeometryChange(); calculateSize(); update(); } void AppletHandle::startFading(FadeType anim) { if (m_animId != 0) { Animator::self()->stopCustomAnimation(m_animId); } m_anim = anim; qreal time = 250; if (anim == FadeOut && m_hoverTimer->isActive()) { // fading out before we've started fading in m_hoverTimer->stop(); fadeAnimation(1.0); return; } if (anim == FadeIn) { time *= 1.0 - m_opacity; } else { time *= m_opacity; } m_animId = Animator::self()->customAnimation(40, (int)time, Animator::EaseInOutCurve, this, "fadeAnimation"); } void AppletHandle::forceDisappear() { setAcceptsHoverEvents(false); startFading(FadeOut); } void AppletHandle::calculateSize() { int requiredHeight = ICON_MARGIN + //first margin (ICON_SIZE + ICON_MARGIN) * 4 + //XXX remember to update this if the number of buttons changes ICON_MARGIN; //blank space before the close button if (m_applet->hasConfigurationInterface()) { requiredHeight += (ICON_SIZE + ICON_MARGIN); } if (m_applet->pos().x() <= (HANDLE_WIDTH * 2)) { //put the rect on the right of the applet if (requiredHeight > m_applet->size().height()) { m_rect = QRectF(m_applet->size().width(), (m_applet->size().height() - requiredHeight) / 2.0, HANDLE_WIDTH, requiredHeight); } else { m_rect = QRectF(m_applet->size().width(), 0, HANDLE_WIDTH, requiredHeight); } m_rect = m_applet->mapToParent(m_rect).boundingRect(); m_buttonsOnRight = true; } else { //put the rect on the left of the applet if (requiredHeight > m_applet->size().height()) { m_rect = QRectF(- HANDLE_WIDTH, (m_applet->size().height() - requiredHeight) / 2.0, HANDLE_WIDTH, requiredHeight); } else { m_rect = QRectF(- HANDLE_WIDTH, 0, HANDLE_WIDTH, requiredHeight); } m_rect = m_applet->mapToParent(m_rect).boundingRect(); } m_totalRect = m_rect.united(m_applet->geometry()); } } #include "applethandle_p.moc"