/* * Copyright (C) 2011 by Daker Fernandes Pinheiro * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Library General Public License as * published by the Free Software Foundation; either version 2, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details * * You should have received a copy of the GNU Library General Public * License along with this program; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ import QtQuick 1.0 import org.kde.plasma.core 0.1 as PlasmaCore import QtQuick 1.0 import org.kde.plasma.core 0.1 as PlasmaCore // TODO: add support mouse wheel and key events Item { id: scrollbar // Common API property Flickable flickableItem: null // Plasma API property int orientation: Qt.Horizontal property bool animated: false property bool inverted: false property bool updateValueWhileDragging: true property alias stepSize: range.stepSize property alias pressed: mouseArea.pressed // Convinience API property bool _isVertical: orientation == Qt.Vertical width: _isVertical ? 22 : 200 height: _isVertical ? 200 : 22 visible: flickableItem && handle.width < contents.width Item { id: contents width: _isVertical ? scrollbar.height : scrollbar.width height: _isVertical ? scrollbar.width : scrollbar.height rotation: _isVertical ? -90 : 0 anchors.centerIn: parent PlasmaCore.RangeModel { id: range minimumValue: 0 maximumValue: { var diff; if (_isVertical) diff = flickableItem.contentHeight - flickableItem.height; else diff = flickableItem.contentWidth - flickableItem.width; return Math.max(0, diff); } stepSize: 0.0 inverted: _isVertical ? !scrollbar.inverted : scrollbar.inverted positionAtMinimum: 0 + handle.width / 2 positionAtMaximum: contents.width - handle.width / 2 value: _isVertical ? flickableItem.contentY : flickableItem.contentX onValueChanged: { if (flickableItem.flicking) return; if (_isVertical) flickableItem.contentY = value; else flickableItem.contentX = value; } position: handle.x onPositionChanged: { handle.x = position; } } PlasmaCore.FrameSvgItem { id: groove anchors.fill: parent imagePath: "widgets/scrollbar" prefix: "background-horizontal" } PlasmaCore.FrameSvgItem { id: handle transform: Translate { x: - handle.width / 2 } x: fakeHandle.x anchors.verticalCenter: groove.verticalCenter width: { var ratio; if (_isVertical) ratio = flickableItem.visibleArea.heightRatio; else ratio = flickableItem.visibleArea.widthRatio; return ratio * parent.width; } height: parent.height - margins.top // TODO: check mergin imagePath: "widgets/scrollbar" prefix: { if (scrollbar.pressed) return "sunken-slider"; if (scrollbar.activeFocus || mouseArea.containsMouse) return "mouseover-slider"; else return "slider"; } Behavior on x { id: behavior enabled: !mouseArea.drag.active && scrollbar.animated && !flickableItem.flicking PropertyAnimation { duration: behavior.enabled ? 150 : 0 easing.type: Easing.OutSine } } } Item { id: fakeHandle width: handle.width height: handle.height transform: Translate { x: - handle.width / 2 } } MouseArea { id: mouseArea anchors.fill: parent drag { target: fakeHandle axis: Drag.XAxis minimumX: range.positionAtMinimum maximumX: range.positionAtMaximum } onPressed: { // Clamp the value var newX = Math.max(mouse.x, drag.minimumX); newX = Math.min(newX, drag.maximumX); // Debounce the press: a press event inside the handler will not // change its position, the user needs to drag it. if (Math.abs(newX - fakeHandle.x) > handle.width / 2) range.position = newX; scrollbar.forceActiveFocus(); } onReleased: { // If we don't update while dragging, this is the only // moment that the range is updated. if (!scrollbar.updateValueWhileDragging) range.position = fakeHandle.x; } } } // Range position normally follow fakeHandle, except when // 'updateValueWhileDragging' is false. In this case it will only follow // if the user is not pressing the handle. Binding { when: updateValueWhileDragging || !mouseArea.pressed target: range property: "position" value: fakeHandle.x } // During the drag, we simply ignore position set from the range, this // means that setting a value while dragging will not "interrupt" the // dragging activity. Binding { when: !mouseArea.drag.active target: fakeHandle property: "x" value: range.position } }