///////////////////////////////////////////////////////////////////////// // rotationstacked.h // // // // Copyright(C) 2009 Igor Trindade Oliveira // // // // This library is free software; you can redistribute it and/or // // modify it under the terms of the GNU Lesser General Public // // License as published by the Free Software Foundation; either // // version 2.1 of the License, or (at your option) any later version. // // // // This library is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // // Lesser General Public License for more details. // // // // You should have received a copy of the GNU Lesser General Public // // License along with this library; if not, write to the Free Software // // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA // // 02110-1301 USA // ///////////////////////////////////////////////////////////////////////// /** * @file This file contains the definition for the StackedRotationAnimation. */ #ifndef PLASMA_ROTATIONSTACKED_H #define PLASMA_ROTATIONSTACKED_H #include #include #include class QGraphicsRotation; class StackedLayout; namespace Plasma { /* TODO: * create a parent class for rotations */ /** * @class RotationStackedAnimation plasma/animations/rotationstacked_p.h * @short 3D like rotation animation * Use this class when you want to rotate a widget along an axis (e.g. Y) * and display a 'hidden' widget behind it. See also \ref RotationAnimation. */ class RotationStackedAnimation : public Animation { Q_OBJECT Q_PROPERTY(qint8 movementDirection READ movementDirection WRITE setMovementDirection) Q_PROPERTY(QGraphicsLayoutItem* layout READ layout) Q_PROPERTY(qint8 reference READ reference WRITE setReference) Q_PROPERTY(QGraphicsWidget* backWidget READ backWidget WRITE setBackWidget) public: RotationStackedAnimation(QObject *parent = 0); ~RotationStackedAnimation(); /** * Set the animation direction * @arg direction animation direction */ void setMovementDirection(const qint8 &direction); /** * Get the animation direction */ qint8 movementDirection() const; /** * Set rotation reference (e.g. Center, Up, Down, Left, Right) can * be combined (i.e. Center|Up) * @arg reference The reference */ void setReference(const qint8 &reference); /** * Rotation reference (e.g. Center, Up, Down, Left, Right) can * be combined (i.e. Center|Up) */ qint8 reference() const; /** * Get the layout where the widgetToAnimate and backWidget are. */ QGraphicsLayoutItem *layout(); /** * Get the back widget */ QGraphicsWidget *backWidget(); /** * Set the back widget that is used after the animation to be finished * @arg backWidget The back widget */ void setBackWidget(QGraphicsWidget *backWidget); protected: void updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState); void updateCurrentTime(int currentTime); private: /** Reference, the default is Up (see \ref Animation::Reference) */ qint8 m_reference; /** * Animation direction: where the animation will move. */ Plasma::AnimationDirection animDirection; /** Initial rotation angle from front widget */ int frontStartAngle; /** End value of the rotation angle of the front widget */ int frontEndAngle; /** Initial rotation angle from back widget */ int backStartAngle; /** End value of the rotation angle of the back widget */ int backEndAngle; /** Object the animation(s) should act upon. */ QWeakPointer m_backWidget; /** Back Widget Rotation transform object */ QGraphicsRotation *backRotation; /** Front Widget Rotation transform object */ QGraphicsRotation *frontRotation; /** rotation stacked layout where the widget would be added */ StackedLayout *sLayout; }; } // Plasma #endif