/* * Copyright 2005 by Aaron Seigo * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Library General Public License as * published by the Free Software Foundation; either version 2, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details * * You should have received a copy of the GNU Library General Public * License along with this program; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include #include #include #include #include #include namespace Plasma { qreal scalingFactor(ZoomLevel level) { switch (level) { case DesktopZoom: return 1; break; case GroupZoom: return 0.5; break; case OverviewZoom: return 0.2; break; } // to make odd compilers not warn like silly beasts return 1; } Direction locationToDirection(Location location) { switch (location) { case Floating: case Desktop: case TopEdge: case FullScreen: //TODO: should we be smarter for floating and planer? // perhaps we should take a QRect and/or QPos as well? return Down; case BottomEdge: return Up; case LeftEdge: return Right; case RightEdge: return Left; } return Down; } QPoint popupPosition(const QGraphicsItem * item, const QSize &s) { QGraphicsView *v = viewFor(item); if (!v) { return QPoint(0,0); } QPoint pos = v->mapFromScene(item->scenePos()); pos = v->mapToGlobal(pos); //kDebug() << "==> position is" << item->scenePos() << v->mapFromScene(item->scenePos()) << pos; Plasma::View *pv = dynamic_cast(v); Plasma::Location loc = Floating; if (pv) { loc = pv->containment()->location(); } switch (loc) { case BottomEdge: pos = QPoint(pos.x(), pos.y() - s.height()); break; case TopEdge: pos = QPoint(pos.x(), pos.y() + (int)item->boundingRect().size().height()); break; case LeftEdge: pos = QPoint(pos.x() + (int)item->boundingRect().size().width(), pos.y()); break; case RightEdge: pos = QPoint(pos.x() - s.width(), pos.y()); break; default: if (pos.y() - s.height() > 0) { pos = QPoint(pos.x(), pos.y() - s.height()); } else { pos = QPoint(pos.x(), pos.y() + (int)item->boundingRect().size().height()); } } //are we out of screen? QRect screenRect = QApplication::desktop()->screenGeometry(pv ? pv->containment()->screen() : -1); //kDebug() << "==> rect for" << (pv ? pv->containment()->screen() : -1) << "is" << screenRect; if (pos.rx() + s.width() > screenRect.right()) { pos.rx() -= ((pos.rx() + s.width()) - screenRect.right()); } if (pos.ry() + s.height() > screenRect.bottom()) { pos.ry() -= ((pos.ry() + s.height()) - screenRect.bottom()); } pos.rx() = qMax(0, pos.rx()); return pos; } QGraphicsView* viewFor(const QGraphicsItem * item) { if (!item->scene()) { return 0; } QGraphicsView *found = 0; foreach (QGraphicsView *view, item->scene()->views()) { if (view->sceneRect().intersects(item->sceneBoundingRect()) || view->sceneRect().contains(item->scenePos())) { if (!found || view->isActiveWindow()) { found = view; } } } return found; } } // Plasma namespace