/* Copyright (C) 2009 Igor Trindade Oliveira This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library. If not, see . */ /** * @file This file contains the definition for the StackedRotationAnimation. */ #ifndef PLASMA_ROTATIONSTACKED_P_H #define PLASMA_ROTATIONSTACKED_P_H #include #include #include class QGraphicsRotation; class StackedLayout; namespace Plasma { /* TODO: * create a parent class for rotations */ /** * @class RotationStackedAnimation plasma/animations/rotationstacked_p.h * @short 3D like rotation animation * Use this class when you want to rotate a widget along an axis (e.g. Y) * and display a 'hidden' widget behind it. See also \ref RotationAnimation. */ class RotationStackedAnimation : public EasingAnimation { Q_OBJECT Q_PROPERTY(MovementDirection movementDirection READ movementDirection WRITE setMovementDirection) Q_PROPERTY(Reference reference READ reference WRITE setReference) Q_PROPERTY(QGraphicsLayoutItem* layout READ layout) Q_PROPERTY(QGraphicsWidget* backWidget READ backWidget WRITE setBackWidget) public: explicit RotationStackedAnimation(QObject *parent = 0); ~RotationStackedAnimation(); /** * Set the animation movement direction (e.g. MoveAny, MoveUp, MoveDown, * MoveLeft, MoveRight) which can be combined (i.e. MoveUp|MoveLeft). * @arg direction animation direction */ void setMovementDirection(const Animation::MovementDirection &direction); /** * Get the animation movement direction. */ Animation::MovementDirection movementDirection() const; /** * Set the animation rotation reference (e.g. Center, Up, Down, Left, * Right) which can be combined (i.e. Center|Up). * @arg reference animation reference */ void setReference(const Animation::Reference &reference); /** * Get the animation rotation reference. */ Animation::Reference reference() const; /** * Get the layout where the widgetToAnimate and backWidget are. */ QGraphicsLayoutItem *layout(); /** * Get the back widget */ QGraphicsWidget *backWidget(); /** * Set the back widget that is used after the animation to be finished * @arg backWidget The back widget */ void setBackWidget(QGraphicsWidget *backWidget); protected: void updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState); void updateEffectiveTime(int currentTime); private: /** * Updates the front and back widget rotation animation transformations, * according to the given animation reference point and direction. */ void updateTransformations(); /** Animation reference (see \ref Animation::Reference) */ Animation::Reference m_animReference; /** Animation movement direction (see \ref Animation::MovementDirection) */ Animation::MovementDirection m_animDirection; /** Object the animation(s) should act upon. */ QWeakPointer m_backWidget; /** Layout where widget would be added */ QWeakPointer m_wLayout; /** Back Widget Rotation transform object */ QGraphicsRotation *m_backRotation; /** Front Widget Rotation transform object */ QGraphicsRotation *m_frontRotation; static const int s_sideAngle; }; } // Plasma #endif // PLASMA_ROTATIONSTACKED_P_H