/*************************************************************************** * Copyright 2011 Viranch Mehta * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA . * ***************************************************************************/ #ifndef QMENU_PROXY_H #define QMENU_PROXY_H #include #include #include #include "qmenuitem.h" #include "enums.h" class QDeclarativeItem; class QMenuProxy : public QObject { Q_OBJECT Q_PROPERTY(QQmlListProperty content READ content CONSTANT) Q_CLASSINFO("DefaultProperty", "content") /** * the visualParent is used to position the menu. it can be an item on the scene, like a button (that will open the menu on clicked) or another menuitem (in this case this will be a submenu) */ Q_PROPERTY(QObject *visualParent READ visualParent WRITE setVisualParent NOTIFY visualParentChanged()) Q_PROPERTY(DialogStatus::Status status READ status NOTIFY statusChanged) public: QMenuProxy(QObject *parent = 0); ~QMenuProxy(); QQmlListProperty content(); int actionCount() const; QMenuItem *action(int) const; DialogStatus::Status status() const; QObject *visualParent() const; void setVisualParent(QObject *parent); Q_INVOKABLE void open(int x = 0, int y = 0); //Q_INVOKABLE void open(); Q_INVOKABLE void close(); Q_INVOKABLE void clearMenuItems(); Q_INVOKABLE void addMenuItem(const QString &text); Q_INVOKABLE void addMenuItem(QMenuItem *item); protected: bool event(QEvent *event); Q_SIGNALS: void statusChanged(); void visualParentChanged(); void triggered(QMenuItem *item); void triggeredIndex(int index); private Q_SLOTS: void itemTriggered(QAction *item); private: QList m_items; QMenu *m_menu; DialogStatus::Status m_status; QWeakPointer m_visualParent; }; #endif //QMENU_PROXY_H