/* * Copyright 2007 Aaron Seigo * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Library General Public License as * published by the Free Software Foundation; either version 2, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details * * You should have received a copy of the GNU Library General Public * License along with this program; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "view.h" #include "corona.h" #include "containment.h" using namespace Plasma; namespace Plasma { class View::Private { public: Private() : drawWallpaper(true), screen(-1), containment(0) { } ~Private() { } bool drawWallpaper; int screen; Plasma::Containment *containment; }; View::View(int screen, Corona *corona, QWidget *parent) : QGraphicsView(parent), d(new Private) { setFrameShape(QFrame::NoFrame); setAutoFillBackground(true); setDragMode(QGraphicsView::RubberBandDrag); //setCacheMode(QGraphicsView::CacheBackground); setInteractive(true); setAcceptDrops(true); setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff); setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff); setScene(corona); setScreen(screen); } View::View(Containment *containment, QWidget *parent) : QGraphicsView(parent), d(new Private) { setScene(containment->scene()); setContainment(containment); } View::~View() { delete d; } void View::setScreen(int screen) { if (screen > -1) { Corona *corona = qobject_cast(scene()); if (!corona) { return; } setContainment(corona->containmentForScreen(screen)); } else { // reseting the screen who knows what. d->screen = screen; } } int View::screen() const { return d->screen; } void View::setContainment(Containment *containment) { if (!containment) { return; } if (d->containment) { disconnect(d->containment, SIGNAL(geometryChanged()), this, SLOT(updateSceneRect())); } d->containment = containment; d->screen = containment->screen(); updateSceneRect(); connect(containment, SIGNAL(geometryChanged()), this, SLOT(updateSceneRect())); } Containment* View::containment() const { return d->containment; } void View::setDrawWallpaper(bool draw) { d->drawWallpaper = draw; } bool View::drawWallpaper() const { return d->drawWallpaper; } void View::updateSceneRect() { setSceneRect(d->containment->sceneBoundingRect()); } } // namespace Plasma #include "view.moc"