/* * Copyright 2006-2007 Aaron Seigo * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Library General Public License as * published by the Free Software Foundation; either version 2, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details * * You should have received a copy of the GNU Library General Public * License along with this program; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "datacontainer.h" //krazy:exclude=includes #include "datacontainer_p.h" //krazy:exclude=includes namespace Plasma { SignalRelay *DataContainerPrivate::signalRelay(const DataContainer *dc, QObject *visualization, uint pollingInterval, Plasma::IntervalAlignment align, bool immediateUpdate) { QMap::const_iterator relayIt = relays.constFind(pollingInterval); SignalRelay *relay = 0; //FIXME what if we have two applets with the same interval and different alignment? if (relayIt == relays.constEnd()) { relay = new SignalRelay(const_cast(dc), this, pollingInterval, align, immediateUpdate); relays[pollingInterval] = relay; } else { relay = relayIt.value(); } relayObjects[visualization] = relay; return relay; } bool DataContainerPrivate::hasUpdates() { if (cached) { // SignalRelay needs us to pretend we did an update cached = false; return true; } return dirty; } SignalRelay::SignalRelay(DataContainer *parent, DataContainerPrivate *data, uint ival, Plasma::IntervalAlignment align, bool immediateUpdate) : QObject(parent), dc(parent), d(data), m_interval(ival), m_align(align), m_resetTimer(true), m_queued(true) { //kDebug() << "signal relay with time of" << m_timerId << "being set up"; m_timerId = startTimer(immediateUpdate ? 0 : m_interval); if (m_align != Plasma::NoAlignment) { checkAlignment(); } } int SignalRelay::receiverCount() const { return receivers(SIGNAL(dataUpdated(QString,Plasma::DataEngine::Data))); } bool SignalRelay::isUnused() const { return receivers(SIGNAL(dataUpdated(QString,Plasma::DataEngine::Data))) < 1; } void SignalRelay::checkAlignment() { int newTime = 0; QTime t = QTime::currentTime(); if (m_align == Plasma::AlignToMinute) { int seconds = t.second(); if (seconds > 2) { newTime = ((60 - seconds) * 1000) + 500; } } else if (m_align == Plasma::AlignToHour) { int minutes = t.minute(); int seconds = t.second(); if (minutes > 1 || seconds > 10) { newTime = ((60 - minutes) * 1000 * 60) + ((60 - seconds) * 1000) + 500; } } if (newTime) { killTimer(m_timerId); m_timerId = startTimer(newTime); m_resetTimer = true; } } void SignalRelay::checkQueueing() { //kDebug() << m_queued; if (m_queued) { emit dataUpdated(dc->objectName(), d->data); m_queued = false; //TODO: should we re-align our timer at this point, to avoid // constant queueing due to more-or-less constant time // async update time? this might make sense for // staggered accesses to the same source by multiple // visualizations causing a minimumPollingInterval violation. // it may not make sense for purely async-and-takes-a-while // type operations (e.g. network fetching). // we need more real world data before making such a change // change // // killTimer(m_timerId); // m_timerId = startTime(m_interval); } } void SignalRelay::forceImmediateUpdate() { emit dataUpdated(dc->objectName(), d->data); } void SignalRelay::timerEvent(QTimerEvent *event) { if (event->timerId() != m_timerId) { QObject::timerEvent(event); return; } if (m_resetTimer) { killTimer(m_timerId); m_timerId = startTimer(m_interval); m_resetTimer = false; } if (m_align != Plasma::NoAlignment) { checkAlignment(); } emit dc->updateRequested(dc); if (d->hasUpdates()) { //kDebug() << "emitting data updated directly" << d->data; emit dataUpdated(dc->objectName(), d->data); m_queued = false; } else { // the source wasn't actually updated; so let's put ourselves in the queue // so we get a dataUpdated() call when the data does arrive //kDebug() << "queued"; m_queued = true; } } } // Plasma namespace