/* * Copyright 2009 Mehmet Ali Akmanalp * Copyright 2010 Marco Martin * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Library General Public License as * published by the Free Software Foundation; either version 2, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details * * You should have received a copy of the GNU Library General Public * License along with this program; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /** * @file This file contains the definition for the PixmapTransition effect. */ #ifndef PLASMA_ANIMATIONS_PIXMAPTRANSITION_P_H #define PLASMA_ANIMATIONS_PIXMAPTRANSITION_P_H #include #include namespace Plasma { /** * @class Fade plasma/animations/pixmaptransition.h * @short PixmapTransition effect * * Effect that paints a transition between two pixmaps */ class PixmapTransition : public EasingAnimation { Q_OBJECT Q_PROPERTY(QPixmap startPixmap READ startPixmap WRITE setStartPixmap) Q_PROPERTY(QPixmap targetPixmap READ targetPixmap WRITE setTargetPixmap) Q_PROPERTY(QPixmap currentPixmap READ currentPixmap) public: explicit PixmapTransition(QObject *parent = 0); virtual ~PixmapTransition(); /** * The first pixmap of the animation */ QPixmap startPixmap() const; /** * Set the first pixmap of the animation */ void setStartPixmap(const QPixmap &); /** * The pixmap the animation will evolve to */ QPixmap targetPixmap() const; /** * Set the pixmap the animation will evolve to */ void setTargetPixmap(const QPixmap &); /** * Returns the current pixmap */ QPixmap currentPixmap() const; protected: void updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState); void updateEffectiveTime(int currentTime); private: QPixmap m_startPixmap; QPixmap m_targetPixmap; QPixmap m_currentPixmap; }; } #endif // PLASMA_ANIMATIONS_PIXMAPTRANSITION_P_H