/* * Copyright 2009 Mehmet Ali Akmanalp * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Library General Public License as * published by the Free Software Foundation; either version 2, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details * * You should have received a copy of the GNU Library General Public * License along with this program; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /** * @file This file contains the definition for the Fade effect. */ #ifndef PLASMA_ANIMATIONS_FADE_P_H #define PLASMA_ANIMATIONS_FADE_P_H #include #include namespace Plasma { /** * @class Fade plasma/animations/fade.h * @short Fade effect * * Effect that slowly transforms the opacity of the object from a starting * value to a target value. The range is 0 (full translucent) to 1 (full * opaque). */ class FadeAnimation : public EasingAnimation { Q_OBJECT Q_PROPERTY(qreal startOpacity READ startOpacity WRITE setStartOpacity) Q_PROPERTY(qreal targetOpacity READ targetOpacity WRITE setTargetOpacity) public: /** Default constructor */ explicit FadeAnimation(QObject *parent = 0); /** Destructor */ virtual ~FadeAnimation(); /** * Access start opacity of the target widget. * * You can set both a start and an end opacity for an widget when * using this animation class. See \ref setStartOpacity. * @return The opacity (range is 0 to 1). */ qreal startOpacity() const; /** * Set the start opacity of the target widget. * * See also \ref targetOpacity. * @param qreal The opacity (range is 0 to 1). */ void setStartOpacity(qreal); /** * Access final opacity of the target widget. * * You can set both a start and an end opacity for an widget when * using this animation class. See \ref setTargetOpacity. * @return The opacity (range is 0 to 1). */ qreal targetOpacity() const; /** * Set the final opacity of the target widget. * * See also \ref startOpacity. * @param qreal The opacity (range is 0 to 1). */ void setTargetOpacity(qreal); protected: void updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState); void updateEffectiveTime(int currentTime); private: /** Initial opacity */ qreal m_startOpacity; /** Final opacity */ qreal m_targetOpacity; }; } #endif // PLASMA_ANIMATIONS_FADE_P_H