/* * Copyright 2006-2007 Aaron Seigo * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Library General Public License as * published by the Free Software Foundation; either version 2, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details * * You should have received a copy of the GNU Library General Public * License along with this program; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "dataengine.h" #include #include #include #include #include #include "datacontainer.h" namespace Plasma { class DataEngine::Private { public: Private(DataEngine* e) : engine(e), ref(0), updateTimerId(0), minUpdateInterval(-1), limit(0), valid(true) { updateTimer = new QTimer(engine); updateTimer->setSingleShot(true); updateTimestamp.start(); } DataContainer* source(const QString& sourceName, bool createWhenMissing = true) { DataEngine::SourceDict::const_iterator it = sources.find(sourceName); if (it != sources.constEnd()) { DataContainer* s = it.value(); if (limit > 0) { QQueue::iterator it = sourceQueue.begin(); while (it != sourceQueue.end()) { if (*it == s) { sourceQueue.erase(it); break; } ++it; } sourceQueue.enqueue(s); } return it.value(); } if (!createWhenMissing) { return 0; } /*kDebug() << "DataEngine " << engine->objectName() << ": could not find DataContainer " << sourceName << ", creating" << endl;*/ DataContainer* s = new DataContainer(engine); s->setObjectName(sourceName); sources.insert(sourceName, s); connect(s, SIGNAL(requestUpdate(DataContainer*)), engine, SLOT(internalUpdateSource(DataContainer*))); if (limit > 0) { trimQueue(); sourceQueue.enqueue(s); } emit engine->newSource(sourceName); return s; } void connectSource(DataContainer* s, QObject* visualization, uint updateInterval, Plasma::IntervalAlignment align) { //kDebug() << "connect source called with interval" << updateInterval; if (updateInterval > 0) { // never more frequently than allowed, never more than 20 times per second uint min = qMax(50, minUpdateInterval); // for qMin below updateInterval = qMax(min, updateInterval); // align on the 50ms updateInterval = updateInterval - (updateInterval % 50); } s->connectVisualization(visualization, updateInterval, align); QMetaObject::invokeMethod(visualization, "updated", Q_ARG(QString, s->objectName()), Q_ARG(Plasma::DataEngine::Data, s->data())); } DataContainer* requestSource(const QString& sourceName) { //kDebug() << "requesting source " << sourceName; DataContainer* s = source(sourceName, false); if (!s) { // we didn't find a data source, so give the engine an opportunity to make one /*kDebug() << "DataEngine " << engine->objectName() << ": could not find DataContainer " << sourceName << " will create on request" << endl;*/ if (engine->sourceRequested(sourceName)) { s = source(sourceName, false); if (s) { // now we have a source; since it was created on demand, assume // it should be removed when not used connect(s, SIGNAL(unused(QString)), engine, SLOT(removeSource(QString))); } } } return s; } void trimQueue() { uint queueCount = sourceQueue.count(); while (queueCount >= limit) { DataContainer* punted = sourceQueue.dequeue(); engine->removeSource(punted->objectName()); } } void queueUpdate() { if (updateTimer->isActive()) { return; } updateTimer->start(0); } DataEngine* engine; int ref; int updateTimerId; int minUpdateInterval; QTime updateTimestamp; DataEngine::SourceDict sources; QQueue sourceQueue; QTimer* updateTimer; QString icon; uint limit; bool valid; }; DataEngine::DataEngine(QObject* parent) : QObject(parent), d(new Private(this)) { connect(d->updateTimer, SIGNAL(timeout()), this, SLOT(checkForUpdates())); //FIXME: we should delay this call; to when is the question. //Update DataEngine::init() api docu when fixed QTimer::singleShot(0, this, SLOT(startInit())); } DataEngine::~DataEngine() { //kDebug() << objectName() << ": bye bye birdy! "; delete d; } QStringList DataEngine::sources() const { return d->sources.keys(); } void DataEngine::connectSource(const QString& source, QObject* visualization, uint updateInterval, Plasma::IntervalAlignment intervalAlignment) const { //kDebug() << "connectSource" << source; DataContainer* s = d->requestSource(source); if (s) { d->connectSource(s, visualization, updateInterval, intervalAlignment); //kDebug() << " ==> source connected"; } } void DataEngine::connectAllSources(QObject* visualization, uint updateInterval, Plasma::IntervalAlignment intervalAlignment) const { foreach (DataContainer* s, d->sources) { d->connectSource(s, visualization, updateInterval, intervalAlignment); } } void DataEngine::disconnectSource(const QString& source, QObject* visualization) const { DataContainer* s = d->source(source, false); if (s) { s->disconnectVisualization(visualization); } } DataContainer* DataEngine::containerForSource(const QString &source) { return d->requestSource(source); } DataEngine::Data DataEngine::query(const QString& source) const { DataContainer* s = d->requestSource(source); if (!s) { return DataEngine::Data(); } DataEngine::Data data = s->data(); s->checkUsage(); return data; } void DataEngine::startInit() { init(); } void DataEngine::internalUpdateSource(DataContainer* source) { if (d->minUpdateInterval > 0 && source->timeSinceLastUpdate() < d->minUpdateInterval) { // skip updating this source; it's been too soon //TODO: should we queue an update in this case? return to this // once we see the results in real world usage //kDebug() << "internal update source is delaying" << source->timeSinceLastUpdate() << d->minUpdateInterval; return; } if (updateSource(source->objectName())) { d->queueUpdate(); } } void DataEngine::init() { // kDebug() << "DataEngine::init() called "; // default implementation does nothing. this is for engines that have to // start things in motion external to themselves before they can work } bool DataEngine::sourceRequested(const QString &name) { Q_UNUSED(name) return false; } bool DataEngine::updateSource(const QString& source) { Q_UNUSED(source); //kDebug() << "updateSource source" << endl; return false; //TODO: should this be true to trigger, even needless, updates on every tick? } void DataEngine::setData(const QString& source, const QVariant& value) { setData(source, source, value); } void DataEngine::setData(const QString& source, const QString& key, const QVariant& value) { DataContainer* s = d->source(source); s->setData(key, value); d->queueUpdate(); } void DataEngine::setData(const QString &source, const Data &data) { DataContainer *s = d->source(source); Data::const_iterator it = data.constBegin(); while (it != data.constEnd()) { s->setData(it.key(), it.value()); ++it; } d->queueUpdate(); } void DataEngine::clearData(const QString& source) { DataContainer* s = d->source(source, false); if (s) { s->clearData(); d->queueUpdate(); } } void DataEngine::removeData(const QString& source, const QString& key) { DataContainer* s = d->source(source, false); if (s) { s->setData(key, QVariant()); d->queueUpdate(); } } void DataEngine::addSource(DataContainer* source) { SourceDict::const_iterator it = d->sources.find(source->objectName()); if (it != d->sources.constEnd()) { kDebug() << "source named \"" << source->objectName() << "\" already exists."; return; } d->sources.insert(source->objectName(), source); emit newSource(source->objectName()); } void DataEngine::setSourceLimit(uint limit) { if (d->limit == limit) { return; } d->limit = limit; if (d->limit > 0) { d->trimQueue(); } else { d->sourceQueue.clear(); } } void DataEngine::setMinimumUpdateInterval(int minimumMs) { d->minUpdateInterval = minimumMs; } int DataEngine::minimumUpdateInterval() const { return d->minUpdateInterval; } void DataEngine::setUpdateInterval(uint frequency) { killTimer(d->updateTimerId); d->updateTimerId = 0; if (frequency > 0) { d->updateTimerId = startTimer(frequency); } } /* NOTE: This is not implemented to prevent having to store the value internally. When there is a good use case for needing access to this value, we can add another member to the Private class and add this method. void DataEngine::updateInterval() { return d->updateInterval; } */ void DataEngine::removeSource(const QString& source) { //kDebug() << "removing source " << source; SourceDict::iterator it = d->sources.find(source); if (it != d->sources.end()) { emit sourceRemoved(it.key()); it.value()->deleteLater(); d->sources.erase(it); } } void DataEngine::clearSources() { QMutableHashIterator it(d->sources); while (it.hasNext()) { it.next(); emit sourceRemoved(it.key()); delete it.value(); it.remove(); } } void DataEngine::ref() { --d->ref; } void DataEngine::deref() { ++d->ref; } bool DataEngine::isUsed() const { return d->ref != 0; } bool DataEngine::isValid() const { return d->valid; } void DataEngine::setValid(bool valid) { d->valid = valid; } DataEngine::SourceDict DataEngine::sourceDict() const { return d->sources; } void DataEngine::timerEvent(QTimerEvent *event) { if (event->timerId() != d->updateTimerId) { return; } event->accept(); // if the freq update is less than 0, don't bother if (d->minUpdateInterval < 0) { return; } // minUpdateInterval if (d->updateTimestamp.elapsed() < d->minUpdateInterval) { return; } d->updateTimestamp.restart(); QHashIterator it(d->sources); while (it.hasNext()) { it.next(); updateSource(it.key()); } checkForUpdates(); } void DataEngine::setIcon(const QString& icon) { d->icon = icon; } QString DataEngine::icon() const { return d->icon; } void DataEngine::checkForUpdates() { QHashIterator it(d->sources); while (it.hasNext()) { it.next(); it.value()->checkForUpdate(); } } } #include "dataengine.moc"