/* * Copyright 2007 by Matias Valdenegro T. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Library General Public License as * published by the Free Software Foundation; either version 2, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details * * You should have received a copy of the GNU Library General Public * License along with this program; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef __LAYOUT__ #define __LAYOUT__ #include #include #include #include #include namespace Plasma { class LayoutAnimator; /** * Base class for Plasma Layout managers * * @author Matias Valdenegro T. * * All layout managers must implement this class. Normal users should use the specific layouts, * like Plasma::VBoxLayout, Plasma::HBoxLayout and Plasma::GridLayout. */ class PLASMA_EXPORT Layout : public LayoutItem { public: /** * Constructor. */ explicit Layout(LayoutItem *parent); /** * Virtual Destructor. */ virtual ~Layout(); /** * Returns the spacing between Layout elements of this Layout. */ qreal spacing() const; /** * Sets the spacing of this Layout. */ void setSpacing(qreal s); /** * Returns the parent of this Layout. */ LayoutItem *parent() const; /** * Sets the parent of this layout. */ void setParent(LayoutItem *parent); /** * Returns the number of elements of this Layout. */ virtual int count() const = 0; /** * Returns true if this Layout contains no elements, false otherwise. */ bool isEmpty() const; /** * Adds a Item to this Layout. * @param l Pointer to the Item to be added. */ virtual void addItem(LayoutItem *l) = 0; /** * Removes a Item from this Layout. * @param l Pointer to the Item to be removed. */ virtual void removeItem(LayoutItem *l) = 0; /** * Returns the index of a Item in this Layout. * @param l Pointer to an Item to be queryed. */ virtual int indexOf(LayoutItem *l) const = 0; /** * Returns a Pointer to an Item in this Layout. * @param i Index of the desired Item. */ virtual LayoutItem *itemAt(int i) const = 0; /** * Takes the Pointer of an Item in this Layout. * @param i Index of the desired Item. */ virtual LayoutItem *takeAt(int i) = 0; /** * Returns the object controlling animation of changes * in this layout or 0 if no animator has been set. */ virtual LayoutAnimator* animator() const; /** * Sets the object controlling animation of changes in this * layout. */ virtual void setAnimator( LayoutAnimator* animator ); /** * Returns the current geometry for this layout */ virtual QRectF geometry() const; /** * Changes the geometry of this layout */ void setGeometry(const QRectF &geometry); /** Triggers an update of the layout. */ void updateGeometry(); /** * Returns the minimum size of this layout. * The default implementation allows unlimited resizing. */ virtual QSizeF minimumSize() const; /** * Returns the maximum size of this layout. The default * implementation allows unlimited resizing. */ virtual QSizeF maximumSize() const; /** TODO Document me */ void invalidate(); protected: /** * Triggers a layout, usually after a change in geometry */ virtual void relayout() = 0; /** * When called, the layout must cease management of any * current LayoutItems it is managing. */ virtual void releaseManagedItems() = 0; /** * Starts a layout animation. Subclasses may call this * at the end of their relayout() implementation to * start the timeline associated with the layout's animator() * if there is one. If an animation is already in progress then * the timeline is reset to 0ms and the animation continues. */ void startAnimation(); private: class Private; Private *const d; }; } #endif /* __LAYOUT__ */