/* * Copyright (C) 2007 Ivan Cukic * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License * version 2, or (at your option) any later version, as published by the * Free Software Foundation * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details * * You should have received a copy of the GNU Lesser General Public * License along with this program; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef PLASMA_NODE_LAYOUT #define PLASMA_NODE_LAYOUT #include #include #include #include #include namespace Plasma { /** * Node layout has an advanced layouting mechanism. Every item's position * is defined by two nodes - one for top-left corner, and the other one for * bottom-right corner. * * Each node is defined by a pair of relative (xr, yr) and a pair of * absolute (xa, ya) coordinates. The calculated node coordinates depend * on the size and position of the NodeLayout object in the following * manner: * x = layoutLeft + (xr * layoutWidth) + xa * y = layoutTop + (yr * layoutHeight) + ya * * Alternatively, the item's position can be defined by using one node and * one pair of relative coordinates (xr, yr). In that case, the item is sized * following the sizeHint(). The relative coordinates (this time they are * relative to the item's geometry, not the layout's) specify what point of * the item will be bound to the defined node. */ class PLASMA_EXPORT NodeLayout : public Layout { public: class PLASMA_EXPORT NodeCoordinate { public: /** * Position is calculated: * x = parentLeft + (xRelative * parentWidth) + xAbsolute * y = parentTop + (yRelative * parentHeight) + yAbsolute */ explicit NodeCoordinate(qreal xRelative = 0, qreal yRelative = 0, qreal xAbsolute = 0, qreal yAbsolute = 0); enum CoordinateType { Relative = 0, Absolute = 1, InnerRelative = 2 }; static NodeCoordinate simple(qreal x, qreal y, CoordinateType xType = Relative, CoordinateType yType = Relative); float xr, xa; float yr, ya; }; // reimplemented virtual Qt::Orientations expandingDirections() const; explicit NodeLayout(LayoutItem * parent = 0); virtual ~NodeLayout(); QSizeF sizeHint() const; /** * Adds item at top-left corner, with automatic sizing * (using sizeHint of the item) */ void addItem (LayoutItem * item); /** * Adds item with specified top-left and bottom right corners. */ void addItem (LayoutItem * item, NodeCoordinate topLeft, NodeCoordinate bottomRight); /** * Adds item with automatic sizing turned on. xr and yr specify * which point of the item is bound to node coordinate. Those * are relative coordinates so (0, 0) represent top left corner, * (0.5, 0.5) represent the center of the item etc. */ void addItem (LayoutItem * item, NodeCoordinate node, qreal xr = 0, qreal yr = 0); void removeItem (LayoutItem * item); virtual int count() const; virtual int indexOf(LayoutItem * item) const; virtual LayoutItem * itemAt(int i) const; virtual LayoutItem * takeAt(int i); protected: void relayout(); void releaseManagedItems(); private: class Private; Private * const d; }; } #endif /* PLASMA_NODE_LAYOUT */