/* * Copyright 2009 Marco Martin * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Library General Public License as * published by the Free Software Foundation; either version 2, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details * * You should have received a copy of the GNU Library General Public * License along with this program; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef PLASMA_WINDOWEFFECTS_H #define PLASMA_WINDOWEFFECTS_H #include #include /** @headerfile plasma/windoweffect.h */ namespace Plasma { /** * Namespace for all window effects for Plasma/KWin interaction * @since 4.4 */ namespace WindowEffects { enum Effect { Slide = 1, WindowPreview = 2, PresentWindows = 3, PresentWindowsGroup = 4, HighlightWindows = 5, OverrideShadow = 6, BlurBehind = 7 }; /** * @return if an atom property is available * * @param effect the effect we want to check * @since 4.4 */ PLASMA_EXPORT bool isEffectAvailable(Effect effect); /** * Mark a window as sliding from screen edge * * @arg id of the window on which we want to apply the effect * @arg location edge of the screen from which we want the sliding effect. * Desktop and Floating won't have effect. * @arg offset distance in pixels from the screen edge defined by location * @since 4.4 */ PLASMA_EXPORT void slideWindow(WId id, Plasma::Location location, int offset); /** * Mark a window as sliding from screen edge * This is an overloaded member function provided for convenience * * @arg widget QWidget corresponding to the top level window we want to animate * @arg location edge of the screen from which we want the sliding effect. * Desktop and Floating won't have effect. * @since 4.4 */ PLASMA_EXPORT void slideWindow(QWidget *widget, Plasma::Location location); /** * @return dimension of all the windows passed as parameter * * @param ids all the windows we want the size * @since 4.4 */ PLASMA_EXPORT QList windowSizes(const QList &ids); /** * Paint inside the window parent the thumbnails of the windows list in * the respective rectangles of the rects list * * @param parent window where we should paint * @param windows windows we want a thumbnail of. * If it is empty any thumbnail will be deleted * @param rects rectangles in parent coordinates where to paint the window thumbnails. * If it is empty any thumbnail will be deleted * @since 4.4 */ PLASMA_EXPORT void showWindowThumbnails(WId parent, const QList &windows = QList(), const QList &rects = QList()); /** * Activate the Present Windows effect for the given groups of windows. * * @param controller The window which is the controller of this effect. The property * will be set on this window. It will be removed by the effect * @param ids all the windows which should be presented. * @since 4.4 */ PLASMA_EXPORT void presentWindows(WId controller, const QList &ids); /** * Activate the Present Windows effect for the windows of the given desktop. * * @param controller The window which is the controller of this effect. The property * will be set on this window. It will be removed by the effect * @param desktop The desktop whose windows should be presented. -1 for all desktops * @since 4.4 */ PLASMA_EXPORT void presentWindows(WId controller, int desktop = -1); /** * Highlight the selected windows, making all the others translucent * * @param controller The window which is the controller of this effect. The property * will be set on this window. It will be removed by the effect * @param ids all the windows which should be highlighted. * @since 4.4 */ PLASMA_EXPORT void highlightWindows(WId controller, const QList &ids); /** * Forbid te windowmanager to automatically generate a shadow for this window * @param window the window that won't have shadow * @param override true if it won't have shadow, false enables it again * * @since 4.4 */ PLASMA_EXPORT void overrideShadow(WId window, bool override); /** * Instructs the window manager to blur the background in the specified region * behind the given window. Passing a null region will enable the blur effect * for the whole window. The region is relative to the top-left corner of the * client area. * * Note that you will usually want to set the region to the shape of the window, * excluding any shadow or halo. * * @param window The window for which to enable the blur effect * @param enable Enable the effect if @a true, disable it if @false * @param region The region within the window where the background will be blurred * @since 4.5 */ PLASMA_EXPORT void enableBlurBehind(WId window, bool enable = true, const QRegion ®ion = QRegion()); } } // namespace Plasma #endif