// -*- coding: iso-8859-1 -*- /* * Copyright 2011 Sebastian Kügler * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Library General Public License as * published by the Free Software Foundation; either version 2 or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Library General Public License for more details * * You should have received a copy of the GNU Library General Public * License along with this program; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ import QtQuick 1.0 import "Animations.js" as Animations SequentialAnimation { id: activateAnimation objectName: "activateAnimation" property Item targetItem property int duration: Animations.normalDuration/5 // Fast scaling while we're animation == more FPS ScriptAction { script: targetItem.smooth = false } PressedAnimation { targetItem: activateAnimation.targetItem } ReleasedAnimation { targetItem: activateAnimation.targetItem } ScriptAction { script: targetItem.smooth = true } }