/**************************************************************************** ** ** Copyright 2011 Marco Martin ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the Qt Components project. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor ** the names of its contributors may be used to endorse or promote ** products derived from this software without specific prior written ** permission. ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** $QT_END_LICENSE$ ** ****************************************************************************/ /**Documented API Inherits: Item Imports: QtQuick 1.1 Description: TODO Properties: **/ import QtQuick 1.1 Item { id: root Component.onCompleted: priv.layoutChildren() onChildrenChanged: priv.layoutChildren() onWidthChanged: priv.layoutChildren() onHeightChanged: priv.layoutChildren() Keys.onPressed: { if (event.key == Qt.Key_Right || event.key == Qt.Key_Left) { if (event.key == Qt.Key_Right || priv.mirrored) { var oldIndex = priv.currentButtonIndex(); if (oldIndex != root.children.length - 1) { priv.tabGroup.currentTab = root.children[oldIndex + 1].tab root.parent.currentTab = root.children[oldIndex + 1] event.accepted = true } } else if (event.key == Qt.Key_Left || priv.mirrored) { var oldIndex = priv.currentButtonIndex() if (oldIndex != 0) { priv.tabGroup.currentTab = root.children[oldIndex - 1].tab root.parent.currentTab = root.children[oldIndex - 1] event.accepted = true } } } } focus: true QtObject { id: priv property Item firstButton: root.children.length > 0 ? root.children[0] : null property Item firstTab: firstButton ? (firstButton.tab != null ? firstButton.tab : null) : null property Item tabGroup: firstTab ? (firstTab.parent ? firstTab.parent.parent.parent : null) : null property bool mirrored: root.LayoutMirroring.enabled onMirroredChanged: layoutChildren() function currentButtonIndex() { for (var i = 0; i < root.children.length; ++i) { if (root.children[i].tab == tabGroup.currentTab) return i } return -1 } function layoutChildren() { var childCount = root.children.length var visibleChildCount = childCount var contentWidth = 0 var contentHeight = 0 if (childCount != 0) { //not too much efficient but the loop over children needs to be done two times to get the proper child width for (var i = 0; i < childCount; ++i) { if (!root.children[i].visible) { --visibleChildCount } } var itemWidth = (root.width - (childCount-1)*10) / visibleChildCount var itemIndex = mirrored ? childCount - 1 : 0 var increment = mirrored ? - 1 : 1 var visibleIndex = 0 for (var i = 0; i < childCount; ++i, itemIndex += increment) { var child = root.children[itemIndex] if (!child.visible) { continue } child.x = visibleIndex * itemWidth + visibleIndex*10 ++visibleIndex child.y = 0 child.width = itemWidth child.height = root.height if (child.implicitWidth != undefined) { contentWidth = Math.max(contentWidth + i*10, (child.implicitWidth + buttonFrame.margins.left*2 + buttonFrame.margins.right*2) * childCount) contentHeight = Math.max(contentHeight, (child.implicitHeight + buttonFrame.margins.top + buttonFrame.margins.bottom)) } } } root.implicitWidth = contentWidth root.implicitHeight = contentHeight } } }