/* * Copyright 2007 by Kevin Ottens * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Library General Public License as * published by the Free Software Foundation; either version 2, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details * * You should have received a copy of the GNU Library General Public * License along with this program; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "private/applethandle_p.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include "applet.h" #include "applet_p.h" #include "containment.h" #include "corona.h" #include "paintutils.h" #include "theme.h" #include "view.h" #include "framesvg.h" namespace Plasma { qreal _k_angleForPoints(const QPointF ¢er, const QPointF &pt1, const QPointF &pt2); AppletHandle::AppletHandle(Containment *parent, Applet *applet, const QPointF &hoverPos) : QObject(), QGraphicsItem(parent), m_pressedButton(NoButton), m_containment(parent), m_applet(applet), m_iconSize(16), m_opacity(0.0), m_anim(FadeIn), m_animId(0), m_angle(0.0), m_tempAngle(0.0), m_scaleWidth(1.0), m_scaleHeight(1.0), m_backgroundBuffer(0), m_currentView(applet->view()), m_entryPos(hoverPos), m_buttonsOnRight(false), m_pendingFade(false) { KColorScheme colorScheme(QPalette::Active, KColorScheme::View, Theme::defaultTheme()->colorScheme()); m_gradientColor = colorScheme.background(KColorScheme::NormalBackground).color(); QTransform originalMatrix = m_applet->transform(); m_applet->resetTransform(); QRectF rect(m_applet->contentsRect()); QPointF center = rect.center(); originalMatrix.translate(center.x(), center.y()); qreal cosine = originalMatrix.m11(); qreal sine = originalMatrix.m12(); m_angle = _k_angleForPoints(QPointF(0, 0), QPointF(1, 0), QPointF(cosine, sine)); m_applet->setParentItem(this); rect = QRectF(m_applet->pos(), m_applet->size()); center = rect.center(); QTransform matrix; matrix.translate(center.x(), center.y()); matrix.rotateRadians(m_angle); matrix.translate(-center.x(), -center.y()); setTransform(matrix); m_hoverTimer = new QTimer(this); m_hoverTimer->setSingleShot(true); m_hoverTimer->setInterval(333); m_leaveTimer = new QTimer(this); m_leaveTimer->setSingleShot(true); m_leaveTimer->setInterval(500); connect(m_hoverTimer, SIGNAL(timeout()), this, SLOT(fadeIn())); connect(m_leaveTimer, SIGNAL(timeout()), this, SLOT(leaveTimeout())); connect(m_applet, SIGNAL(destroyed(QObject*)), this, SLOT(appletDestroyed())); setAcceptsHoverEvents(true); m_hoverTimer->start(); //icons m_configureIcons = new Svg(this); m_configureIcons->setImagePath("widgets/configuration-icons"); //FIXME: this should be of course true, but works only if false m_configureIcons->setContainsMultipleImages(true); m_background = new FrameSvg(this); m_background->setImagePath("widgets/background"); //We got to be able to see the applet while dragging to to another containment, //so we want a high zValue. //FIXME: apparently this doesn't work: sometimes an applet still get's drawn behind //the containment it's being dragged to, sometimes it doesn't. m_zValue = m_applet->zValue()-1; m_applet->raise(); m_applet->installSceneEventFilter(this); setZValue(m_applet->zValue()); } AppletHandle::~AppletHandle() { detachApplet(); delete m_backgroundBuffer; } Applet *AppletHandle::applet() const { return m_applet; } void AppletHandle::detachApplet () { if (!m_applet) { return; } disconnect(m_hoverTimer, SIGNAL(timeout()), this, SLOT(fadeIn())); disconnect(m_leaveTimer, SIGNAL(timeout()), this, SLOT(leaveTimeout())); m_applet->disconnect(this); m_applet->removeSceneEventFilter(this); QRectF rect = QRectF(m_applet->pos(), m_applet->size()); QPointF center = m_applet->mapFromParent(rect.center()); QPointF newPos = transform().inverted().map(m_applet->pos()); m_applet->setPos(mapToParent(newPos)); QTransform matrix; matrix.translate(center.x(), center.y()); matrix.rotateRadians(m_angle); matrix.translate(-center.x(), -center.y()); m_applet->setTransform(matrix); m_applet->setParentItem(m_containment); m_applet->setZValue(m_zValue); m_applet->update(); // re-render the background, now we've transformed the applet m_applet = 0; } QRectF Plasma::AppletHandle::boundingRect() const { return m_totalRect; } QPainterPath AppletHandle::shape() const { //when the containment changes the applet is reset to 0 if (m_applet) { QPainterPath path = PaintUtils::roundedRectangle(m_decorationRect, 10); return path.united(m_applet->mapToParent(m_applet->shape())); } else { return QGraphicsItem::shape(); } } QPainterPath handleRect(const QRectF &rect, int radius, bool onRight) { QPainterPath path; if (onRight) { // make the left side straight path.moveTo(rect.left(), rect.top()); // Top left path.lineTo(rect.right() - radius, rect.top()); // Top side path.quadTo(rect.right(), rect.top(), rect.right(), rect.top() + radius); // Top right corner path.lineTo(rect.right(), rect.bottom() - radius); // Right side path.quadTo(rect.right(), rect.bottom(), rect.right() - radius, rect.bottom()); // Bottom right corner path.lineTo(rect.left(), rect.bottom()); // Bottom side } else { // make the right side straight path.moveTo(QPointF(rect.left(), rect.top() + radius)); path.quadTo(rect.left(), rect.top(), rect.left() + radius, rect.top()); // Top left corner path.lineTo(rect.right(), rect.top()); // Top side path.lineTo(rect.right(), rect.bottom()); // Right side path.lineTo(rect.left() + radius, rect.bottom()); // Bottom side path.quadTo(rect.left(), rect.bottom(), rect.left(), rect.bottom() - radius); // Bottom left corner } path.closeSubpath(); return path; } void AppletHandle::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) { Q_UNUSED(option); Q_UNUSED(widget); //kDebug() << m_opacity << m_anim << FadeOut; if (qFuzzyCompare(m_opacity + 1.0, 1.0)) { if (m_anim == FadeOut) { //kDebug() << "WOOOOOOOOO"; QTimer::singleShot(0, this, SLOT(emitDisappear())); } return; } qreal translation; if (m_buttonsOnRight) { //kDebug() << "translating by" << m_opacity // << (-(1 - m_opacity) * m_rect.width()) << m_rect.width(); translation = -(1 - m_opacity) * m_rect.width(); } else { translation = (1 - m_opacity) * m_rect.width(); } painter->translate(translation, 0); painter->setPen(Qt::NoPen); painter->setRenderHints(QPainter::Antialiasing); int iconMargin = m_iconSize / 2; const QSize pixmapSize(int(m_decorationRect.width()), int(m_decorationRect.height()) + m_iconSize * 4 + 1); const QSize iconSize(KIconLoader::SizeSmall, KIconLoader::SizeSmall); //regenerate our buffer? if (m_animId > 0 || !m_backgroundBuffer || m_backgroundBuffer->size() != pixmapSize) { QColor transparencyColor = Qt::black; transparencyColor.setAlphaF(qMin(m_opacity, qreal(0.99))); QLinearGradient g(QPoint(0, 0), QPoint(m_decorationRect.width(), 0)); //fading out panel if (m_rect.height() > qreal(minimumHeight()) * 1.25) { if (m_buttonsOnRight) { qreal opaquePoint = (m_background->marginSize(LeftMargin) - translation) / m_decorationRect.width(); //kDebug() << "opaquePoint" << opaquePoint // << m_background->marginSize(LeftMargin) << m_decorationRect.width(); g.setColorAt(0.0, Qt::transparent); g.setColorAt(qMax(0.0, opaquePoint - 0.05), Qt::transparent); g.setColorAt(opaquePoint, transparencyColor); g.setColorAt(1.0, transparencyColor); } else { qreal opaquePoint = 1 - ((m_background->marginSize(RightMargin) + translation) / m_decorationRect.width()); g.setColorAt(1.0, Qt::transparent); g.setColorAt(opaquePoint, Qt::transparent); g.setColorAt(qMax(0.0, opaquePoint - 0.05), transparencyColor); g.setColorAt(0.0, transparencyColor); } //complete panel } else { g.setColorAt(0.0, transparencyColor); } m_background->resizeFrame(m_decorationRect.size()); if (!m_backgroundBuffer || m_backgroundBuffer->size() != pixmapSize) { delete m_backgroundBuffer; m_backgroundBuffer = new QPixmap(pixmapSize); } m_backgroundBuffer->fill(Qt::transparent); QPainter buffPainter(m_backgroundBuffer); m_background->paintFrame(&buffPainter); //+1 because otherwise due to rounding errors when rotated could appear one pixel //of the icon at the border of the applet //QRectF iconRect(QPointF(pixmapSize.width() - m_iconSize + 1, m_iconSize), iconSize); QRectF iconRect(QPointF(0, m_decorationRect.height() + 1), iconSize); if (m_buttonsOnRight) { iconRect.moveLeft( pixmapSize.width() - m_iconSize - m_background->marginSize(LeftMargin)); m_configureIcons->paint(&buffPainter, iconRect, "size-diagonal-tr2bl"); } else { iconRect.moveLeft(m_background->marginSize(RightMargin)); m_configureIcons->paint(&buffPainter, iconRect, "size-diagonal-tl2br"); } iconRect.translate(0, m_iconSize); m_configureIcons->paint(&buffPainter, iconRect, "rotate"); if (m_applet && m_applet->hasConfigurationInterface()) { iconRect.translate(0, m_iconSize); m_configureIcons->paint(&buffPainter, iconRect, "configure"); } iconRect.translate(0, m_iconSize); m_configureIcons->paint(&buffPainter, iconRect, "close"); buffPainter.setCompositionMode(QPainter::CompositionMode_DestinationIn); //blend the background buffPainter.fillRect(m_backgroundBuffer->rect(), g); //blend the icons //buffPainter.fillRect(QRect(QPoint((int)m_decorationRect.width(), 0), QSize(m_iconSize + 1, // (int)m_decorationRect.height())), transparencyColor); } painter->drawPixmap(m_decorationRect.toRect(), *m_backgroundBuffer, QRect(QPoint(0, 0), m_decorationRect.size().toSize())); //XXX this code is duplicated in the next function QPointF basePoint = m_rect.topLeft() + QPointF(HANDLE_MARGIN, iconMargin); QPointF step = QPointF(0, m_iconSize + iconMargin); QPointF separator = step + QPointF(0, iconMargin); //end duplicate code QPointF shiftC; QPointF shiftD; QPointF shiftR; QPointF shiftM; switch(m_pressedButton) { case ConfigureButton: shiftC = QPointF(2, 2); break; case RemoveButton: shiftD = QPointF(2, 2); break; case RotateButton: shiftR = QPointF(2, 2); break; case ResizeButton: shiftM = QPointF(2, 2); break; default: break; } QRectF sourceIconRect(QPointF(0, m_decorationRect.height() + 1), iconSize); if (m_buttonsOnRight) { sourceIconRect.moveLeft( pixmapSize.width() - m_iconSize - m_background->marginSize(LeftMargin)); } else { sourceIconRect.moveLeft(m_background->marginSize(RightMargin)); } if (m_applet && m_applet->aspectRatioMode() != FixedSize) { //resize painter->drawPixmap( QRectF(basePoint + shiftM, iconSize), *m_backgroundBuffer, sourceIconRect); basePoint += step; } //rotate sourceIconRect.translate(0, m_iconSize); painter->drawPixmap(QRectF(basePoint + shiftR, iconSize), *m_backgroundBuffer, sourceIconRect); if (m_applet && m_applet->hasConfigurationInterface()) { basePoint += step; sourceIconRect.translate(0, m_iconSize); painter->drawPixmap( QRectF(basePoint + shiftC, iconSize), *m_backgroundBuffer, sourceIconRect); } //close basePoint = m_rect.bottomLeft() + QPointF(HANDLE_MARGIN, 0) - step; sourceIconRect.translate(0, m_iconSize); painter->drawPixmap(QRectF(basePoint + shiftD, iconSize), *m_backgroundBuffer, sourceIconRect); } void AppletHandle::emitDisappear() { emit disappearDone(this); } AppletHandle::ButtonType AppletHandle::mapToButton(const QPointF &point) const { int iconMargin = m_iconSize / 2; //XXX this code is duplicated in the prev. function QPointF basePoint = m_rect.topLeft() + QPointF(HANDLE_MARGIN, iconMargin); QPointF step = QPointF(0, m_iconSize + iconMargin); QPointF separator = step + QPointF(0, iconMargin); //end duplicate code QRectF activeArea = QRectF(basePoint, QSizeF(m_iconSize, m_iconSize)); if (m_applet && m_applet->aspectRatioMode() != FixedSize) { if (activeArea.contains(point)) { return ResizeButton; } activeArea.translate(step); } if (activeArea.contains(point)) { return RotateButton; } if (m_applet && m_applet->hasConfigurationInterface()) { activeArea.translate(step); if (activeArea.contains(point)) { return ConfigureButton; } } activeArea.moveTop(m_rect.bottom() - activeArea.height() - iconMargin); if (activeArea.contains(point)) { return RemoveButton; } return MoveButton; //return m_applet->mapToParent(m_applet->shape()).contains(point) ? NoButton : MoveButton; } void AppletHandle::mousePressEvent(QGraphicsSceneMouseEvent *event) { //containment recently switched? if (!m_applet) { QGraphicsItem::mousePressEvent(event); return; } if (m_pendingFade) { //m_pendingFade = false; return; } if (event->button() == Qt::LeftButton) { m_pressedButton = mapToButton(event->pos()); //kDebug() << "button pressed:" << m_pressedButton; if (m_pressedButton != NoButton) { m_applet->raise(); m_zValue = m_applet->zValue(); setZValue(m_zValue); } if (m_pressedButton == MoveButton) { m_pos = pos(); } if (m_pressedButton == ResizeButton) { QRectF rect = QRectF(m_applet->pos(), m_applet->size()); m_originalSize = rect.size(); if (m_buttonsOnRight) { m_resizeAnchor = rect.bottomLeft(); m_resizeOffset = event->pos() - rect.topRight(); } else { m_resizeAnchor = rect.bottomRight(); m_resizeOffset = event->pos() - rect.topLeft(); } } event->accept(); update(); //set mousePos to the position in the applet, in screencoords, so it becomes easy //to reposition the toplevel view to the correct position. QPoint localpos = m_currentView->mapFromScene(m_applet->scenePos()); m_mousePos = event->screenPos() - m_currentView->mapToGlobal(localpos); return; } QGraphicsItem::mousePressEvent(event); } bool AppletHandle::leaveCurrentView(const QPoint &pos) const { foreach (QWidget *widget, QApplication::topLevelWidgets()) { if (widget->geometry().contains(pos)) { //is this widget a plasma view, a different view then our current one, //AND not a dashboardview? Plasma::View *v = qobject_cast(widget); if (v && v != m_currentView && v->containment() != m_containment) { return true; } } } return false; } void AppletHandle::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) { //kDebug() << "button pressed:" << m_pressedButton << ", fade pending?" << m_pendingFade; if (m_pendingFade) { startFading(FadeOut, m_entryPos); m_pendingFade = false; } ButtonType releasedAtButton = mapToButton(event->pos()); if (m_applet && event->button() == Qt::LeftButton) { switch (m_pressedButton) { case ResizeButton: case RotateButton: { m_angle += m_tempAngle; if (m_angle > M_PI) { m_angle = m_angle - 2 * M_PI; } else if (m_angle < -M_PI) { m_angle = m_angle + 2 * M_PI; } m_tempAngle = 0; break; } case ConfigureButton: //FIXME: Remove this call once the configuration management change was done if (m_pressedButton == releasedAtButton) { m_applet->showConfigurationInterface(); } break; case RemoveButton: if (m_pressedButton == releasedAtButton) { forceDisappear(); m_applet->destroy(); } break; case MoveButton: { // test for containment change //kDebug() << "testing for containment change, sceneBoundingRect = " // << m_containment->sceneBoundingRect(); if (!m_containment->sceneBoundingRect().contains(m_applet->scenePos())) { // see which containment it belongs to Corona * corona = qobject_cast(scene()); if (corona) { QList containments = corona->containments(); for (int i = 0; i < containments.size(); ++i) { QPointF pos; QGraphicsView *v; v = containments[i]->view(); if (v) { pos = v->mapToScene( v->mapFromGlobal(event->screenPos() - m_mousePos)); if (containments[i]->sceneBoundingRect().contains(pos)) { //kDebug() << "new containment = " << containments[i]; //kDebug() << "rect = " << containments[i]->sceneBoundingRect(); // add the applet to the new containment and take it from the old one //kDebug() << "moving to other containment with position" << pos;; switchContainment(containments[i], pos); break; } } } } } break; } default: break; } } m_pressedButton = NoButton; update(); } qreal _k_distanceForPoint(QPointF point) { return std::sqrt(point.x() * point.x() + point.y() * point.y()); } qreal _k_angleForPoints(const QPointF ¢er, const QPointF &pt1, const QPointF &pt2) { QPointF vec1 = pt1 - center; QPointF vec2 = pt2 - center; qreal alpha = std::atan2(vec1.y(), vec1.x()); qreal beta = std::atan2(vec2.y(), vec2.x()); return beta - alpha; } void AppletHandle::mouseMoveEvent(QGraphicsSceneMouseEvent *event) { static const qreal snapAngle = M_PI_2 /* $i 3.14159 / 2.0 */; if (!m_applet) { QGraphicsItem::mouseMoveEvent(event); return; } //Track how much the mouse has moved. QPointF deltaScene = event->scenePos() - event->lastScenePos(); if (m_pressedButton == MoveButton) { m_pos += deltaScene; if (leaveCurrentView(event->screenPos())) { Plasma::View *v = Plasma::View::topLevelViewAt(event->screenPos()); if (v && v != m_currentView) { Containment *c = v->containment(); QPoint pos = v->mapFromGlobal(event->screenPos()); //we actually have been dropped on another containment, so //move there: we have a screenpos, we need a scenepos //FIXME how reliable is this transform? m_pressedButton = NoButton; switchContainment(c, v->mapToScene(pos)); } else { setPos(m_pos); } } else { setPos(m_pos); } } else if (m_pressedButton == RotateButton || m_pressedButton == ResizeButton) { if (_k_distanceForPoint(deltaScene) <= 1.0) { return; } QPointF pressPos = mapFromScene(event->buttonDownScenePos(Qt::LeftButton)); QRectF originalRect = m_totalRect; QRectF rect = QRectF(m_applet->pos(), m_applet->size()); QPointF center = rect.center(); if (m_pressedButton == RotateButton) { m_tempAngle = _k_angleForPoints(center, pressPos, event->pos()); if (fabs(remainder(m_angle + m_tempAngle, snapAngle)) < 0.15) { m_tempAngle = m_tempAngle - remainder(m_angle + m_tempAngle, snapAngle); } m_scaleWidth = m_scaleHeight = 1.0; } else { qreal w = m_applet->size().width(); qreal h = m_applet->size().height(); QSizeF min = m_applet->minimumSize(); QSizeF max = m_applet->maximumSize(); QPointF resizePoint(0.0, 0.0); if (m_buttonsOnRight) { resizePoint = rect.topRight(); } else { resizePoint = rect.topLeft(); } // If the applet doesn't have a minimum size, calculate based on a // minimum content area size of 16x16 if (min.isEmpty()) { min = m_applet->boundingRect().size() - m_applet->boundingRect().size(); min += QSizeF(16, 16); } bool ignoreAspectRatio = m_applet->aspectRatioMode() == Plasma::IgnoreAspectRatio; if (QApplication::keyboardModifiers() & Qt::ControlModifier) { ignoreAspectRatio = !ignoreAspectRatio; } if (ignoreAspectRatio) { // free resizing qreal newScaleWidth = 1.0; qreal newScaleHeight = 1.0; qreal x = deltaScene.x() / m_applet->size().width(); qreal y = -deltaScene.y() / m_applet->size().height(); if (!m_buttonsOnRight) { x *= -1.0; } newScaleWidth += x; newScaleHeight += y; if (qAbs(event->pos().x() - pressPos.x()) <= KGlobalSettings::dndEventDelay()) { newScaleWidth = m_originalSize.width() / originalRect.width(); } if (qAbs(event->pos().y() - pressPos.y()) <= KGlobalSettings::dndEventDelay()) { newScaleHeight = m_originalSize.height() / originalRect.height(); } if (newScaleHeight * h < min.height()) { m_scaleHeight = min.height() / h; } else if (newScaleHeight * h > max.height()) { m_scaleHeight = max.height() / h; } else { m_scaleHeight = newScaleHeight; } if (newScaleWidth * w < min.width()) { m_scaleWidth = min.width() / w; } else if (newScaleWidth * w > max.width()) { m_scaleWidth = max.width() / w; } else { m_scaleWidth = newScaleWidth; } } else { // maintain aspect ratio qreal newScale = 1.0; qreal x = deltaScene.x() / m_applet->size().width(); qreal y = -deltaScene.y() / m_applet->size().height(); if (!m_buttonsOnRight) { x *= -1.0; } newScale += (x + y) / 2; //divide by two to have slower resizing if (qAbs(event->pos().y() - pressPos.y()) <= KGlobalSettings::dndEventDelay()) { newScale = m_originalSize.height() / originalRect.height(); } if (newScale * w < min.width() || newScale * h < min.height()) { m_scaleWidth = m_scaleHeight = qMax(min.width() / w, min.height() / h); } else if (newScale * w > max.width() && newScale * h > max.height()) { m_scaleWidth = m_scaleHeight = qMin(max.width() / w, max.height() / h); } else { m_scaleHeight = m_scaleWidth = newScale; } } // Resize Applet QSizeF oldSize(m_applet->size()); const qreal newWidth = oldSize.width() * m_scaleWidth; const qreal newHeight = oldSize.height() * m_scaleHeight; m_applet->resize(newWidth, newHeight); // Adjust position based on new applet size qreal deltaX = 0; qreal deltaY = 0; const qreal deltaH = newHeight - oldSize.height(); const qreal deltaW = newWidth - oldSize.width(); if (m_buttonsOnRight) { if (m_angle >= 0 && m_angle < M_PI_2) { deltaX = 0; deltaY = -cos(m_angle) * deltaH; } else if (m_angle >= M_PI_2 && m_angle <= M_PI) { deltaX = cos(m_angle) * deltaW; deltaY = 0; } else if (m_angle >= -M_PI_2 && m_angle < 0) { deltaX = sin(m_angle) * deltaH; deltaY = -cos(m_angle) * deltaH + sin(m_angle) * deltaW; } else if (m_angle >= -M_PI && m_angle < M_PI_2) { deltaX = cos(m_angle) * deltaW + sin(m_angle) * deltaH; deltaY = sin(m_angle) * deltaW; } } else { if (m_angle >= 0 && m_angle < M_PI_2) { deltaX = -cos(m_angle) * deltaW; deltaY = -cos(m_angle) * deltaH - sin(m_angle) * deltaW; } else if (m_angle >= M_PI_2 && m_angle <= M_PI) { deltaX = 0; deltaY = -sin(m_angle) * deltaW; } else if (m_angle >= -M_PI_2 && m_angle < 0) { deltaX = sin(m_angle) * deltaH - cos(m_angle) * deltaW; deltaY = 0; } else if (m_angle >= -M_PI && m_angle < M_PI_2) { deltaX = sin(m_angle) * deltaH; deltaY = 0; } } //kDebug() << "delta:" << deltaX << "," << deltaY; //kDebug() << "Scale:" << m_scaleWidth << "," << m_scaleHeight; moveBy(deltaX, deltaY); } //kDebug() << "Angle:" << m_angle * 180/M_PI << "," << (m_angle + m_tempAngle)*180/M_PI; rect = QRectF(m_applet->pos(), m_applet->size()); center = rect.center(); QTransform matrix; matrix.translate(center.x(), center.y()); matrix.rotateRadians(m_angle + m_tempAngle); matrix.translate(-center.x(), -center.y()); setTransform(matrix); m_applet->update(); } else { QGraphicsItem::mouseMoveEvent(event); } } //pos relative to scene void AppletHandle::switchContainment(Containment *containment, const QPointF &pos) { if (containment->containmentType() != Containment::PanelContainment) { //FIXME assuming everything else behaves like desktop? //kDebug() << "desktop"; m_containment = containment; } Applet *applet = m_applet; m_applet = 0; //make sure we don't try to act on the applet again applet->removeSceneEventFilter(this); forceDisappear(); //takes care of event filter and killing handle applet->disconnect(this); //make sure the applet doesn't tell us to do anything applet->setZValue(m_zValue); containment->addApplet(applet, containment->mapFromScene(pos)); update(); } QVariant AppletHandle::itemChange(GraphicsItemChange change, const QVariant &value) { if (change == ItemPositionHasChanged && m_applet) { m_applet->updateConstraints(Plasma::LocationConstraint); } return QGraphicsItem::itemChange(change, value); } void AppletHandle::hoverEnterEvent(QGraphicsSceneHoverEvent *event) { Q_UNUSED(event); //kDebug() << "hover enter"; //if a disappear was scheduled stop the timer m_leaveTimer->stop(); // if we're already fading out, fade back in if (m_animId != 0 && m_anim == FadeOut) { startFading(FadeIn, m_entryPos); } else { //schedule appear m_hoverTimer->start(); } } void AppletHandle::hoverMoveEvent(QGraphicsSceneHoverEvent *event) { Q_UNUSED(event); m_leaveTimer->stop(); } void AppletHandle::hoverLeaveEvent(QGraphicsSceneHoverEvent *event) { Q_UNUSED(event); m_hoverTimer->stop(); if (m_pressedButton != NoButton) { m_pendingFade = true; } else { //wait a moment to hide the handle in order to recheck the mouse position m_leaveTimer->start(); } } bool AppletHandle::sceneEventFilter(QGraphicsItem *watched, QEvent *event) { if (watched == m_applet && event->type() == QEvent::GraphicsSceneHoverLeave) { hoverLeaveEvent(static_cast(event)); } return false; } void AppletHandle::fadeAnimation(qreal progress) { //qreal endOpacity = (m_anim == FadeIn) ? 1.0 : -1.0; if (m_anim == FadeIn) { m_opacity = progress; } else { m_opacity = 1 - progress; } //kDebug() << "progress" << progress << "m_opacity" << m_opacity << m_anim << "(" << FadeIn << ")"; if (qFuzzyCompare(progress, qreal(1.0))) { m_animId = 0; delete m_backgroundBuffer; m_backgroundBuffer = 0; } update(); } void AppletHandle::fadeIn() { startFading(FadeIn, m_entryPos); } void AppletHandle::leaveTimeout() { startFading(FadeOut, m_entryPos); } void AppletHandle::appletDestroyed() { m_applet = 0; } void AppletHandle::appletResized() { prepareGeometryChange(); calculateSize(); update(); } void AppletHandle::setHoverPos(const QPointF &hoverPos) { m_entryPos = hoverPos; } void AppletHandle::startFading(FadeType anim, const QPointF &hoverPos) { if (m_animId != 0) { Animator::self()->stopCustomAnimation(m_animId); } m_hoverTimer->stop(); m_leaveTimer->stop(); m_entryPos = hoverPos; qreal time = 100; if (!m_applet || (anim == FadeOut && m_hoverTimer->isActive())) { // fading out before we've started fading in m_anim = FadeOut; fadeAnimation(1.0); return; } if (anim == FadeIn) { //kDebug() << m_entryPos.x() << m_applet->pos().x(); prepareGeometryChange(); bool wasOnRight = m_buttonsOnRight; m_buttonsOnRight = m_entryPos.x() > (m_applet->size().width() / 2); calculateSize(); QPolygonF region = mapToParent(m_rect).intersected(parentWidget()->boundingRect()); //kDebug() << region << m_rect << mapToParent(m_rect) << parentWidget()->boundingRect(); if (region != mapToParent(m_rect)) { // switch sides //kDebug() << "switch sides"; m_buttonsOnRight = !m_buttonsOnRight; calculateSize(); QPolygonF region2 = mapToParent(m_rect).intersected(parentWidget()->boundingRect()); if (region2 != mapToParent(m_rect)) { // ok, both sides failed to be perfect... which one is more perfect? QRectF f1 = region.boundingRect(); QRectF f2 = region2.boundingRect(); //kDebug() << "still not a perfect world" // << f2.width() << f2.height() << f1.width() << f1.height(); if ((f2.width() * f2.height()) < (f1.width() * f1.height())) { //kDebug() << "we did better the first time"; m_buttonsOnRight = !m_buttonsOnRight; calculateSize(); } } } if (wasOnRight != m_buttonsOnRight && m_anim == FadeIn && anim == FadeIn && m_opacity <= 1) { m_opacity = 0.0; } time *= 1.0 - m_opacity; } else { time *= m_opacity; } m_anim = anim; //kDebug() << "animating for " << time << "ms"; m_animId = Animator::self()->customAnimation(80 * (time / 1000.0), (int)time, Animator::EaseInCurve, this, "fadeAnimation"); } void AppletHandle::forceDisappear() { setAcceptsHoverEvents(false); startFading(FadeOut, m_entryPos); } int AppletHandle::minimumHeight() { int iconMargin = m_iconSize / 2; int requiredHeight = iconMargin + //first margin (m_iconSize + iconMargin) * 4 + //XXX remember to update this if the number of buttons changes iconMargin ; //blank space before the close button if (m_applet && m_applet->hasConfigurationInterface()) { requiredHeight += (m_iconSize + iconMargin); } return requiredHeight; } void AppletHandle::calculateSize() { KIconLoader *iconLoader = KIconLoader::global(); //m_iconSize = iconLoader->currentSize(KIconLoader::Small); //does not work with double sized icon m_iconSize = iconLoader->loadIcon("transform-scale", KIconLoader::Small).width(); //workaround int handleHeight = qMax(minimumHeight(), int(m_applet->contentsRect().height() * 0.8)); int handleWidth = m_iconSize + 2 * HANDLE_MARGIN; int top = m_applet->contentsRect().top() + (m_applet->contentsRect().height() - handleHeight) / 2.0; qreal marginLeft, marginTop, marginRight, marginBottom; m_background->getMargins(marginLeft, marginTop, marginRight, marginBottom); if (m_buttonsOnRight) { //put the rect on the right of the applet m_rect = QRectF(m_applet->size().width(), top, handleWidth, handleHeight); } else { //put the rect on the left of the applet m_rect = QRectF(-handleWidth, top, handleWidth, handleHeight); } if (m_applet->contentsRect().height() > qreal(minimumHeight()) * 1.25) { int addedMargin = marginLeft / 2; // now we check to see if the shape is smaller than the contents, // and that the shape is not just the bounding rect; in those cases // we have a shaped guy and we draw a full panel; // TODO: allow applets to mark when they have translucent areas and // should therefore skip this test? if (!m_applet->shape().contains(m_applet->contentsRect())) { QPainterPath p; p.addRect(m_applet->boundingRect()); if (m_applet->shape() != p) { addedMargin = m_applet->contentsRect().width() / 2; } } if (m_buttonsOnRight) { marginLeft += addedMargin; } else { marginRight += addedMargin; } } m_rect = m_applet->mapToParent(m_rect).boundingRect(); m_decorationRect = m_rect.adjusted(-marginLeft, -marginTop, marginRight, marginBottom); m_totalRect = m_decorationRect.united(m_applet->geometry()); } } // Plasma Namespace #include "applethandle_p.moc"