plasma-framework/private/applethandle.cpp
Marco Martin 23839efb30 translate the painter to draw in a less blurry way, this was getting way
too annoying...

svn path=/trunk/KDE/kdebase/workspace/libs/plasma/; revision=848919
2008-08-18 17:57:37 +00:00

903 lines
31 KiB
C++

/*
* Copyright 2007 by Kevin Ottens <ervin@kde.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License as
* published by the Free Software Foundation; either version 2, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "private/applethandle_p.h"
#include <QApplication>
#include <QBitmap>
#include <QtGui/QGraphicsSceneMouseEvent>
#include <QtGui/QLinearGradient>
#include <QtGui/QPainter>
#include <QtGui/QApplication>
#include <KColorScheme>
#include <KGlobalSettings>
#include <KIcon>
#include <KIconLoader>
#include <KWindowSystem>
#include <cmath>
#include <math.h>
#include "applet.h"
#include "applet_p.h"
#include "containment.h"
#include "corona.h"
#include "paintutils.h"
#include "theme.h"
#include "view.h"
namespace Plasma
{
qreal _k_angleForPoints(const QPointF &center, const QPointF &pt1, const QPointF &pt2);
AppletHandle::AppletHandle(Containment *parent, Applet *applet, const QPointF &hoverPos)
: QObject(),
QGraphicsItem(parent),
m_pressedButton(NoButton),
m_containment(parent),
m_applet(applet),
m_iconSize(16),
m_opacity(0.0),
m_anim(FadeIn),
m_animId(0),
m_angle(0.0),
m_tempAngle(0.0),
m_scaleWidth(1.0),
m_scaleHeight(1.0),
m_buttonsOnRight(false),
m_pendingFade(false),
m_topview(0),
m_entryPos(hoverPos)
{
KColorScheme colorScheme(QPalette::Active, KColorScheme::View, Theme::defaultTheme()->colorScheme());
m_gradientColor = colorScheme.background(KColorScheme::NormalBackground).color();
QTransform originalMatrix = m_applet->transform();
m_applet->resetTransform();
QRectF rect(m_applet->contentsRect());
QPointF center = rect.center();
originalMatrix.translate(center.x(), center.y());
qreal cosine = originalMatrix.m11();
qreal sine = originalMatrix.m12();
m_angle = _k_angleForPoints(QPointF(0, 0),
QPointF(1, 0),
QPointF(cosine, sine));
m_applet->setParentItem(this);
rect = QRectF(m_applet->pos(), m_applet->size());
center = rect.center();
QTransform matrix;
matrix.translate(center.x(), center.y());
matrix.rotateRadians(m_angle);
matrix.translate(-center.x(), -center.y());
setTransform(matrix);
m_hoverTimer = new QTimer(this);
m_hoverTimer->setSingleShot(true);
m_hoverTimer->setInterval(333);
m_leaveTimer = new QTimer(this);
m_leaveTimer->setSingleShot(true);
m_leaveTimer->setInterval(500);
connect(m_hoverTimer, SIGNAL(timeout()), this, SLOT(fadeIn()));
connect(m_leaveTimer, SIGNAL(timeout()), this, SLOT(leaveTimeout()));
connect(m_applet, SIGNAL(destroyed(QObject*)), this, SLOT(appletDestroyed()));
setAcceptsHoverEvents(true);
m_hoverTimer->start();
//We got to be able to see the applet while dragging to to another containment,
//so we want a high zValue.
//FIXME: apparently this doesn't work: sometimes an applet still get's drawn behind
//the containment it's being dragged to, sometimes it doesn't.
m_zValue = m_applet->zValue();
m_applet->raise();
m_applet->installSceneEventFilter(this);
setZValue(m_applet->zValue());
}
AppletHandle::~AppletHandle()
{
if (m_applet) {
m_applet->removeSceneEventFilter(this);
QRectF rect = QRectF(m_applet->pos(), m_applet->size());
QPointF center = m_applet->mapFromParent(rect.center());
QPointF newPos = transform().inverted().map(m_applet->pos());
m_applet->setPos(mapToParent(newPos));
QTransform matrix;
matrix.translate(center.x(), center.y());
matrix.rotateRadians(m_angle);
matrix.translate(-center.x(), -center.y());
m_applet->setTransform(matrix);
m_applet->setParentItem(m_containment);
m_applet->setZValue(m_zValue);
m_applet->update(); // re-render the background, now we've transformed the applet
}
if (m_topview) {
delete m_topview;
}
}
Applet *AppletHandle::applet() const
{
return m_applet;
}
QRectF Plasma::AppletHandle::boundingRect() const
{
return m_totalRect;
}
QPainterPath AppletHandle::shape() const
{
//when the containment changes the applet is resetted to 0
if (m_applet) {
QPainterPath path = PaintUtils::roundedRectangle(m_rect, 10);
return path.united(m_applet->mapToParent(m_applet->shape()));
} else {
return QGraphicsItem::shape();
}
}
QPainterPath handleRect(const QRectF &rect, int radius, bool onRight)
{
QPainterPath path;
if (onRight) {
// make the left side straight
path.moveTo(rect.left(), rect.top()); // Top left
path.lineTo(rect.right() - radius, rect.top()); // Top side
path.quadTo(rect.right(), rect.top(), rect.right(), rect.top() + radius); // Top right corner
path.lineTo(rect.right(), rect.bottom() - radius); // Right side
path.quadTo(rect.right(), rect.bottom(), rect.right() - radius, rect.bottom()); // Bottom right corner
path.lineTo(rect.left(), rect.bottom()); // Bottom side
} else {
// make the right side straight
path.moveTo(QPointF(rect.left(), rect.top() + radius));
path.quadTo(rect.left(), rect.top(), rect.left() + radius, rect.top()); // Top left corner
path.lineTo(rect.right(), rect.top()); // Top side
path.lineTo(rect.right(), rect.bottom()); // Right side
path.lineTo(rect.left() + radius, rect.bottom()); // Bottom side
path.quadTo(rect.left(), rect.bottom(), rect.left(), rect.bottom() - radius); // Bottom left corner
}
path.closeSubpath();
return path;
}
void AppletHandle::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
Q_UNUSED(option);
Q_UNUSED(widget);
painter->save();
painter->setOpacity(m_opacity);
painter->save();
painter->setOpacity(m_opacity * 0.8);
painter->setPen(Qt::NoPen);
painter->setRenderHints(QPainter::Antialiasing);
painter->translate(0.5, 0.5);
QPainterPath path = handleRect(m_rect, 10, m_buttonsOnRight);
painter->strokePath(path, m_gradientColor);
int iconMargin = m_iconSize / 2;
int minHeight = minimumHeight();
qreal h = m_rect.height();
if (h > minHeight * 1.25) {
QLinearGradient g(m_rect.topLeft(), m_rect.bottomLeft());
// where the top icons stop
qreal firstStop = (m_iconSize + iconMargin) * 3 + iconMargin * 2;
// now between that and where the close icon is
firstStop = firstStop + (((h - (m_iconSize + iconMargin * 2)) - firstStop) * 0.7);
// now the ratio of the height
firstStop /= h;
g.setColorAt(0.0, m_gradientColor.lighter());
g.setColorAt(firstStop, Qt::transparent);
g.setColorAt(1.0, m_gradientColor.lighter());
painter->fillPath(path, g);
} else {
painter->fillPath(path, m_gradientColor.lighter());
}
painter->restore();
//XXX this code is duplicated in the next function
QPointF basePoint = m_rect.topLeft() + QPointF(HANDLE_MARGIN, iconMargin);
QPointF step = QPointF(0, m_iconSize + iconMargin);
QPointF separator = step + QPointF(0, iconMargin);
//end duplicate code
QPointF shiftC;
QPointF shiftD;
QPointF shiftR;
QPointF shiftM;
switch(m_pressedButton)
{
case ConfigureButton:
shiftC = QPointF(2, 2);
break;
case RemoveButton:
shiftD = QPointF(2, 2);
break;
case RotateButton:
shiftR = QPointF(2, 2);
break;
case ResizeButton:
shiftM = QPointF(2, 2);
break;
default:
break;
}
painter->drawPixmap(basePoint + shiftM, SmallIcon("transform-scale")); //FIXME no transform-resize icon
basePoint += step;
painter->drawPixmap(basePoint + shiftR, SmallIcon("transform-rotate"));
if (m_applet && m_applet->hasConfigurationInterface()) {
basePoint += step;
painter->drawPixmap(basePoint + shiftC, SmallIcon("configure"));
}
basePoint = m_rect.bottomLeft() + QPointF(HANDLE_MARGIN, 0) - step;
painter->drawPixmap(basePoint + shiftD, SmallIcon("edit-delete"));
painter->restore();
}
AppletHandle::ButtonType AppletHandle::mapToButton(const QPointF &point) const
{
int iconMargin = m_iconSize / 2;
//XXX this code is duplicated in the prev. function
QPointF basePoint = m_rect.topLeft() + QPointF(HANDLE_MARGIN, iconMargin);
QPointF step = QPointF(0, m_iconSize + iconMargin);
QPointF separator = step + QPointF(0, iconMargin);
//end duplicate code
QRectF activeArea = QRectF(basePoint, QSizeF(m_iconSize, m_iconSize));
if (activeArea.contains(point)) {
return ResizeButton;
}
activeArea.translate(step);
if (activeArea.contains(point)) {
return RotateButton;
}
if (m_applet && m_applet->hasConfigurationInterface()) {
activeArea.translate(step);
if (activeArea.contains(point)) {
return ConfigureButton;
}
}
activeArea.moveTop(m_rect.bottom() - activeArea.height() - iconMargin);
if (activeArea.contains(point)) {
return RemoveButton;
}
return MoveButton;
//return m_applet->mapToParent(m_applet->shape()).contains(point) ? NoButton : MoveButton;
}
void AppletHandle::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
//containment recently switched?
if (!m_applet) {
QGraphicsItem::mousePressEvent(event);
return;
}
if (m_pendingFade) {
//m_pendingFade = false;
return;
}
if (event->button() == Qt::LeftButton) {
m_pressedButton = mapToButton(event->pos());
//kDebug() << "button pressed:" << m_pressedButton;
if (m_pressedButton != NoButton) {
m_applet->raise();
m_zValue = m_applet->zValue();
setZValue(m_zValue);
}
if (m_pressedButton == MoveButton) {
m_pos = pos();
}
event->accept();
update();
//set mousePos to the position in the applet, in screencoords, so it becomes easy
//to reposition the toplevel view to the correct position.
QPoint localpos = m_containment->view()->mapFromScene(m_applet->scenePos());
m_mousePos = event->screenPos() - m_containment->view()->mapToGlobal(localpos);
return;
}
QGraphicsItem::mousePressEvent(event);
}
bool AppletHandle::leaveCurrentView(const QPoint &pos) const
{
foreach (QWidget *widget, QApplication::topLevelWidgets()) {
if (widget->geometry().contains(pos)) {
//is this widget a plasma view, a different view then our current one,
//AND not a dashboardview?
Plasma::View *v = qobject_cast<Plasma::View *>(widget);
if (v && v != m_applet->containment()->view()
&& v != m_topview
&& v->containment() != m_containment) {
return true;
}
}
}
return false;
}
void AppletHandle::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
//kDebug() << "button pressed:" << m_pressedButton << ", fade pending?" << m_pendingFade;
if (m_pendingFade) {
startFading(FadeOut, m_entryPos);
m_pendingFade = false;
}
ButtonType releasedAtButton = mapToButton(event->pos());
if (m_applet && event->button() == Qt::LeftButton) {
switch (m_pressedButton) {
case ResizeButton:
case RotateButton: {
if (m_scaleWidth > 0 && m_scaleHeight > 0) {
QRectF rect(m_applet->boundingRect());
const qreal newWidth = rect.width() * m_scaleWidth;
const qreal newHeight = rect.height() * m_scaleHeight;
m_applet->resetTransform();
m_applet->resize(newWidth, newHeight);
scale(1.0/m_scaleWidth, 1.0/m_scaleHeight);
moveBy((rect.width() - newWidth) / 2, (rect.height() - newHeight) / 2);
m_scaleWidth = m_scaleHeight = 0;
}
QRectF rect = QRectF(m_applet->pos(), m_applet->size());
QPointF center = rect.center();
m_angle += m_tempAngle;
m_tempAngle = 0;
QTransform matrix;
matrix.translate(center.x(), center.y());
matrix.rotateRadians(m_angle);
matrix.translate(-center.x(), -center.y());
setTransform(matrix);
m_applet->update();
break;
}
case ConfigureButton:
//FIXME: Remove this call once the configuration management change was done
if (m_pressedButton == releasedAtButton) {
m_applet->showConfigurationInterface();
}
break;
case RemoveButton:
if (m_pressedButton == releasedAtButton) {
forceDisappear();
m_applet->destroy();
}
break;
case MoveButton: {
if (m_topview) {
m_topview->hide();
delete m_topview;
m_topview = 0;
m_applet->d->ghostView = 0;
m_applet->update();
}
//find out if we were dropped on a panel or something
if (leaveCurrentView(event->screenPos())) {
startFading(FadeOut, m_entryPos);
Plasma::View *v = Plasma::View::topLevelViewAt(event->screenPos());
if (v && v != m_containment->view()) {
Containment *c = v->containment();
QPoint pos = v->mapFromGlobal(event->screenPos());
//we actually have been dropped on another containment, so
//move there: we have a screenpos, we need a scenepos
//FIXME how reliable is this transform?
switchContainment(c, v->mapToScene(pos));
}
} else {
// test for containment change
//kDebug() << "testing for containment change, sceneBoundingRect = " << m_containment->sceneBoundingRect();
if (!m_containment->sceneBoundingRect().contains(m_applet->scenePos())) {
// see which containment it belongs to
Corona * corona = qobject_cast<Corona*>(scene());
if (corona) {
QList<Containment*> containments = corona->containments();
for (int i = 0; i < containments.size(); ++i) {
QPointF pos;
QGraphicsView *v;
v = containments[i]->view();
if (v) {
pos = v->mapToScene(v->mapFromGlobal(event->screenPos() - m_mousePos));
if (containments[i]->sceneBoundingRect().contains(pos)) {
//kDebug() << "new containment = " << containments[i];
//kDebug() << "rect = " << containments[i]->sceneBoundingRect();
// add the applet to the new containment and take it from the old one
//kDebug() << "moving to other containment with position" << pos;;
switchContainment(containments[i], pos);
break;
}
}
}
}
}
}
break;
}
default:
break;
}
}
m_pressedButton = NoButton;
update();
}
qreal _k_distanceForPoint(QPointF point)
{
return std::sqrt(point.x()*point.x()+point.y()*point.y());
}
qreal _k_angleForPoints(const QPointF &center, const QPointF &pt1, const QPointF &pt2)
{
QPointF vec1 = pt1 - center;
QPointF vec2 = pt2 - center;
qreal alpha = std::atan2(vec1.y(), vec1.x());
qreal beta = std::atan2(vec2.y(), vec2.x());
return beta - alpha;
}
void AppletHandle::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
static const qreal snapAngle = M_PI_2 /* $i 3.14159 / 2.0 */;
if (!m_applet) {
QGraphicsItem::mouseMoveEvent(event);
return;
}
//Track how much the mouse has moved.
QPointF deltaScene = event->scenePos() - event->lastScenePos();
if (m_pressedButton == MoveButton) {
m_pos += deltaScene;
//Are we moving out of the current view?
bool toTopLevel = leaveCurrentView(event->screenPos());
if (!toTopLevel) {
setPos(m_pos);
if (m_topview) {
//We were on a toplevel view, but are moving back on the scene
//again. destroy the toplevel view:
m_topview->hide();
delete m_topview;
m_topview = 0;
m_applet->d->ghostView = 0;
}
} else {
//set the screenRect correctly. the screenRect contains the bounding
//rect of the applet in screen coordinates. m_mousePos contains the
//position of the mouse relative to the applet, in screen coords.
QRect screenRect = QRect(event->screenPos() - m_mousePos,
m_applet->screenRect().size());
//kDebug() << "screenRect = " << screenRect;
if (!m_topview) { //create a new toplevel view
m_topview = new View(m_containment, -1, 0);
m_topview->setTrackContainmentChanges(false);
m_topview->setWindowFlags(Qt::ToolTip | Qt::FramelessWindowHint
| Qt::WindowStaysOnTopHint);
m_topview->setWallpaperEnabled(false);
m_topview->resize(screenRect.size());
m_topview->setSceneRect(m_applet->sceneBoundingRect());
m_topview->centerOn(m_applet);
//We might have to scale the view, because we might be zoomed out.
qreal scale = screenRect.width() / m_applet->boundingRect().width();
m_topview->scale(scale, scale);
//Paint a mask based on the applets shape.
//TODO: I think it's nicer to have this functionality in Applet.
//TODO: When the corona tiled background is disabled, disable the
//mask when compositing is enabled.
//FIXME: the mask doesn't function correctly when zoomed out.
QBitmap bitmap(screenRect.size());
QPainter * shapePainter = new QPainter();
shapePainter->begin(&bitmap);
shapePainter->fillRect(0, 0, screenRect.width(),
screenRect.height(),
Qt::white);
shapePainter->setBrush(Qt::black);
shapePainter->drawPath(m_applet->shape());
shapePainter->end();
delete shapePainter;
m_topview->setMask(bitmap);
m_topview->show();
m_applet->d->ghostView = m_containment->view();
//TODO: non compositing users are screwed: masking looks terrible.
//Consider always enabling the applet background. Stuff like the analog clock
//looks absolutely terrible when masked, while the minor rounded corners of most
//themes should look quite ok. I said should, since shape() doesn't really
//function correctly right now for applets drawing standard backgrounds.
}
m_topview->setGeometry(screenRect);
}
} else if (m_pressedButton == RotateButton ||
m_pressedButton == ResizeButton) {
if (_k_distanceForPoint(deltaScene) <= 1.0) {
return;
}
QPointF pressPos = mapFromScene(event->buttonDownScenePos(Qt::LeftButton));
QRectF rect = QRectF(m_applet->pos(), m_applet->size());
QPointF center = rect.center();
if (m_pressedButton == RotateButton) {
m_tempAngle = _k_angleForPoints(center, pressPos, event->pos());
if (fabs(remainder(m_angle+m_tempAngle, snapAngle)) < 0.15) {
m_tempAngle = m_tempAngle - remainder(m_angle+m_tempAngle, snapAngle);
}
m_scaleWidth = m_scaleHeight = 1.0;
} else {
qreal w = m_applet->size().width();
qreal h = m_applet->size().height();
QSizeF min = m_applet->minimumSize();
QSizeF max = m_applet->maximumSize();
// If the applet doesn't have a minimum size, calculate based on a
// minimum content area size of 16x16
if (min.isEmpty()) {
min = m_applet->boundingRect().size() - m_applet->boundingRect().size();
min += QSizeF(16, 16);
}
bool ignoreAspectRatio = m_applet->aspectRatioMode() == Plasma::IgnoreAspectRatio;
if (QApplication::keyboardModifiers() & Qt::ControlModifier) {
ignoreAspectRatio = !ignoreAspectRatio;
}
if (ignoreAspectRatio) {
// free resizing
qreal newScaleWidth = 0;
qreal newScaleHeight = 0;
QPointF startDistance(pressPos - center);
QPointF currentDistance(event->pos() - center);
newScaleWidth = currentDistance.x() / startDistance.x();
newScaleHeight = currentDistance.y() / startDistance.y();
if (qAbs(w - (newScaleWidth * w)) <= KGlobalSettings::dndEventDelay()) {
newScaleWidth = 1.0;
}
if (qAbs(h - (newScaleHeight * h)) <= KGlobalSettings::dndEventDelay()) {
newScaleHeight = 1.0;
}
if (newScaleHeight * h < min.height()) {
m_scaleHeight = min.height() / h;
} else if (newScaleHeight * h > max.height()) {
m_scaleHeight = max.height() / h;
} else {
m_scaleHeight = newScaleHeight;
}
if (newScaleWidth * w < min.width()) {
m_scaleWidth = min.width() / w;
} else if (newScaleWidth * w > max.width()) {
m_scaleWidth = max.width() / w;
} else {
m_scaleWidth = newScaleWidth;
}
} else {
// maintain aspect ratio
qreal newScale = 0;
newScale = _k_distanceForPoint(event->pos()-center) / _k_distanceForPoint(pressPos-center);
if (qAbs(h - (newScale * h)) <= KGlobalSettings::dndEventDelay()) {
newScale = 1.0;
}
if (newScale * w < min.width() || newScale * h < min.height()) {
m_scaleWidth = m_scaleHeight = qMax(min.width() / w, min.height() / h);
} else if (newScale * w > max.width() && newScale * h > max.height()) {
m_scaleWidth = m_scaleHeight = qMin(max.width() / w, max.height() / h);
} else {
m_scaleHeight = m_scaleWidth = newScale;
}
}
}
QTransform matrix;
matrix.translate(center.x(), center.y());
matrix.rotateRadians(m_angle+m_tempAngle);
matrix.scale(m_scaleWidth, m_scaleHeight);
matrix.translate(-center.x(), -center.y());
setTransform(matrix);
} else {
QGraphicsItem::mouseMoveEvent(event);
}
}
//pos relative to scene
void AppletHandle::switchContainment(Containment *containment, const QPointF &pos)
{
if (containment->containmentType() != Containment::PanelContainment) {
//FIXME assuming everything else behaves like desktop?
kDebug() << "desktop";
m_containment = containment;
}
Applet *applet = m_applet;
m_applet = 0; //make sure we don't try to act on the applet again
applet->removeSceneEventFilter(this);
forceDisappear(); //takes care of event filter and killing handle
applet->disconnect(this); //make sure the applet doesn't tell us to do anything
applet->setZValue(m_zValue);
containment->addApplet(applet, containment->mapFromScene(pos));
update();
}
QVariant AppletHandle::itemChange(GraphicsItemChange change, const QVariant &value)
{
if (change == ItemPositionHasChanged && m_applet) {
m_applet->updateConstraints(Plasma::LocationConstraint);
}
return QGraphicsItem::itemChange(change, value);
}
void AppletHandle::hoverEnterEvent(QGraphicsSceneHoverEvent *event)
{
Q_UNUSED(event);
//kDebug() << "hover enter";
// if we're already fading out, fade back in
if (m_animId != 0) {
startFading(FadeIn, m_entryPos);
} else {
//if a disappear was scheduled stop the timer
m_leaveTimer->stop();
//schedule appear
m_hoverTimer->start();
}
}
void AppletHandle::hoverMoveEvent(QGraphicsSceneHoverEvent *event)
{
Q_UNUSED(event);
m_leaveTimer->stop();
}
void AppletHandle::hoverLeaveEvent(QGraphicsSceneHoverEvent *event)
{
Q_UNUSED(event);
m_hoverTimer->stop();
if (m_pressedButton != NoButton) {
m_pendingFade = true;
} else {
//wait a moment to hide the handle in order to recheck the mouse position
m_leaveTimer->start();
}
}
bool AppletHandle::sceneEventFilter(QGraphicsItem *watched, QEvent *event)
{
if (watched == m_applet && event->type() == QEvent::GraphicsSceneHoverLeave) {
hoverLeaveEvent(static_cast<QGraphicsSceneHoverEvent*>(event));
}
return false;
}
void AppletHandle::fadeAnimation(qreal progress)
{
qreal endOpacity = (m_anim == FadeIn) ? 1.0 : 0.0;
m_opacity += (endOpacity - m_opacity) * progress;
//kDebug() << "progress" << progress << "m_opacity" << m_opacity << endOpacity;
if (progress >= 1.0 && m_anim == FadeOut) {
emit disappearDone(this);
}
update();
}
void AppletHandle::fadeIn()
{
startFading(FadeIn, m_entryPos);
}
void AppletHandle::leaveTimeout()
{
startFading(FadeOut, m_entryPos);
}
void AppletHandle::appletDestroyed()
{
m_applet = 0;
deleteLater();
}
void AppletHandle::appletResized()
{
prepareGeometryChange();
calculateSize();
update();
}
void AppletHandle::startFading(FadeType anim, const QPointF &hoverPos)
{
if (m_animId != 0) {
Animator::self()->stopCustomAnimation(m_animId);
}
m_hoverTimer->stop();
m_leaveTimer->stop();
m_entryPos = hoverPos;
qreal time = 250;
if (!m_applet || (anim == FadeOut && m_hoverTimer->isActive())) {
// fading out before we've started fading in
fadeAnimation(1.0);
return;
}
if (anim == FadeIn) {
//kDebug() << m_entryPos.x() << m_applet->pos().x();
prepareGeometryChange();
bool wasOnRight = m_buttonsOnRight;
m_buttonsOnRight = m_entryPos.x() > (m_applet->size().width() / 2);
calculateSize();
QPolygonF region = mapToParent(m_rect).intersected(parentWidget()->boundingRect());
//kDebug() << region << m_rect << mapToParent(m_rect) << parentWidget()->boundingRect();
if (region != mapToParent(m_rect)) {
// switch sides
//kDebug() << "switch sides";
m_buttonsOnRight = !m_buttonsOnRight;
calculateSize();
QPolygonF region2 = mapToParent(m_rect).intersected(parentWidget()->boundingRect());
if (region2 != mapToParent(m_rect)) {
// ok, both sides failed to be perfect... which one is more perfect?
QRectF f1 = region.boundingRect();
QRectF f2 = region2.boundingRect();
//kDebug() << "still not a perfect world" << f2.width() << f2.height() << f1.width() << f1.height();
if ((f2.width() * f2.height()) < (f1.width() * f1.height())) {
//kDebug() << "we did better the first time";
m_buttonsOnRight = !m_buttonsOnRight;
calculateSize();
}
}
}
if (wasOnRight != m_buttonsOnRight && m_anim == FadeIn && anim == FadeIn && m_opacity <= 1) {
m_opacity = 0.0;
}
time *= 1.0 - m_opacity;
} else {
time *= m_opacity;
}
m_anim = anim;
m_animId = Animator::self()->customAnimation(40, (int)time, Animator::EaseInOutCurve, this, "fadeAnimation");
}
void AppletHandle::forceDisappear()
{
setAcceptsHoverEvents(false);
startFading(FadeOut, m_entryPos);
}
int AppletHandle::minimumHeight()
{
int iconMargin = m_iconSize / 2;
int requiredHeight = iconMargin + //first margin
(m_iconSize + iconMargin ) * 4 + //XXX remember to update this if the number of buttons changes
iconMargin ; //blank space before the close button
if (m_applet && m_applet->hasConfigurationInterface()) {
requiredHeight += (m_iconSize + iconMargin );
}
return requiredHeight;
}
void AppletHandle::calculateSize()
{
KIconLoader *iconLoader = KIconLoader::global();
//m_iconSize = iconLoader->currentSize(KIconLoader::Small); //does not work with double sized icon
m_iconSize = iconLoader->loadIcon("transform-scale", KIconLoader::Small).width(); //workaround
int handleHeight = minimumHeight();
int handleWidth = m_iconSize + 2 * HANDLE_MARGIN;
int top = m_applet->contentsRect().top();
if (handleHeight > m_applet->contentsRect().height()) {
//center the handle if it is higher than the applet
top += (m_applet->contentsRect().height() - handleHeight) / 2.0;
} else {
handleHeight = m_applet->contentsRect().height();
}
if (m_buttonsOnRight) {
//put the rect on the right of the applet
m_rect = QRectF(m_applet->size().width(), top, handleWidth, handleHeight);
} else {
//put the rect on the left of the applet
m_rect = QRectF(-handleWidth, top, handleWidth, handleHeight);
}
m_rect = m_applet->mapToParent(m_rect).boundingRect();
m_totalRect = m_rect.united(m_applet->geometry());
}
} // Plasma Namespace
#include "applethandle_p.moc"