plasma-framework/src/declarativeimports
Aleix Pol b6f5335cd8 Have separate texture hashes for each window
Apparently in nvidia we get corruptions when a texture created for a window
is used in another one.
With this patch we tell the texture has changed when we move it from a
window to another, so it's re-created and we keep textures for all windows
separately. This way we ensure they don't mix.

REVIEW: 119465
2014-07-28 19:48:08 +02:00
..
2014-04-26 02:10:23 +02:00