plasma-framework/animations
Igor Trindade Oliveira 586e18576b The layout now assigns to their childs the effectiveRect, which is more safe than the raw rectangle. Also fixed some minor typos.
Patch-by: Bruno Abinader <brunoabinader@gmail.com>


svn path=/trunk/KDE/kdelibs/; revision=1080692
2010-01-26 18:40:51 +00:00
..
animation.cpp this is now completely unecessary 2010-01-12 22:31:12 +00:00
animation.h updates, cleans up and finishes the remaining Plasma::RotationStackedAnimation transformations. Now every combination of animation origin ( Up, Up | Left, Up | Right, Down, Down | Left, Down | Right, Left, Right) works with the animation movement directions ( MoveUp, MoveUpLeft, MoveUpRight, MoveDown, MoveDownLeft, MoveDownRight, MoveLeft, MoveRight). 2010-01-25 13:37:57 +00:00
fade_p.h * kill some memory leaks 2010-01-12 22:24:58 +00:00
fade.cpp * adapt to API 2010-01-04 09:18:11 +00:00
geometry_p.h * kill some memory leaks 2010-01-12 22:24:58 +00:00
geometry.cpp * adapt to API 2010-01-04 09:18:11 +00:00
grow_p.h * kill some memory leaks 2010-01-12 22:24:58 +00:00
grow.cpp * adapt to API 2010-01-04 09:18:11 +00:00
pixmaptransition_p.h a class to handle transitions betwen pixmap. 2010-01-21 07:23:18 +00:00
pixmaptransition.cpp behave nicely when pixmaps are changed while the animation is running 2010-01-21 23:31:45 +00:00
pulser_p.h * kill some memory leaks 2010-01-12 22:24:58 +00:00
pulser.cpp missing property 2010-01-04 23:06:50 +00:00
pulsershadow_p.h * kill some memory leaks 2010-01-12 22:24:58 +00:00
pulsershadow.cpp Making sure that recursion will not go beyond 20 levels. 2010-01-05 18:55:45 +00:00
rotation_p.h * kill some memory leaks 2010-01-12 22:24:58 +00:00
rotation.cpp * kill some memory leaks 2010-01-12 22:24:58 +00:00
rotationstacked_p.h updates, cleans up and finishes the remaining Plasma::RotationStackedAnimation transformations. Now every combination of animation origin ( Up, Up | Left, Up | Right, Down, Down | Left, Down | Right, Left, Right) works with the animation movement directions ( MoveUp, MoveUpLeft, MoveUpRight, MoveDown, MoveDownLeft, MoveDownRight, MoveLeft, MoveRight). 2010-01-25 13:37:57 +00:00
rotationstacked.cpp updates, cleans up and finishes the remaining Plasma::RotationStackedAnimation transformations. Now every combination of animation origin ( Up, Up | Left, Up | Right, Down, Down | Left, Down | Right, Left, Right) works with the animation movement directions ( MoveUp, MoveUpLeft, MoveUpRight, MoveDown, MoveDownLeft, MoveDownRight, MoveLeft, MoveRight). 2010-01-25 13:37:57 +00:00
slide_p.h SlideAnimation: add a new movement direction movement any, it is useful when the user just know where is the finish position of widget like tabbar slide animation 2010-01-22 18:55:37 +00:00
slide.cpp SlideAnimation: add a new movement direction movement any, it is useful when the user just know where is the finish position of widget like tabbar slide animation 2010-01-22 18:55:37 +00:00
stackedlayout.cpp The layout now assigns to their childs the effectiveRect, which is more safe than the raw rectangle. Also fixed some minor typos. 2010-01-26 18:40:51 +00:00
stackedlayout.h * kill some memory leaks 2010-01-12 22:24:58 +00:00
zoom_p.h * kill some memory leaks 2010-01-12 22:24:58 +00:00
zoom.cpp * adapt to API 2010-01-04 09:18:11 +00:00