.. |
animation.cpp
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this is now completely unecessary
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2010-01-12 22:31:12 +00:00 |
animation.h
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updates, cleans up and finishes the remaining Plasma::RotationStackedAnimation transformations. Now every combination of animation origin ( Up, Up | Left, Up | Right, Down, Down | Left, Down | Right, Left, Right) works with the animation movement directions ( MoveUp, MoveUpLeft, MoveUpRight, MoveDown, MoveDownLeft, MoveDownRight, MoveLeft, MoveRight).
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2010-01-25 13:37:57 +00:00 |
fade_p.h
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* kill some memory leaks
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2010-01-12 22:24:58 +00:00 |
fade.cpp
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* adapt to API
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2010-01-04 09:18:11 +00:00 |
geometry_p.h
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* kill some memory leaks
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2010-01-12 22:24:58 +00:00 |
geometry.cpp
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* adapt to API
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2010-01-04 09:18:11 +00:00 |
grow_p.h
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* kill some memory leaks
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2010-01-12 22:24:58 +00:00 |
grow.cpp
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* adapt to API
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2010-01-04 09:18:11 +00:00 |
pixmaptransition_p.h
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a class to handle transitions betwen pixmap.
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2010-01-21 07:23:18 +00:00 |
pixmaptransition.cpp
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behave nicely when pixmaps are changed while the animation is running
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2010-01-21 23:31:45 +00:00 |
pulser_p.h
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* kill some memory leaks
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2010-01-12 22:24:58 +00:00 |
pulser.cpp
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missing property
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2010-01-04 23:06:50 +00:00 |
pulsershadow_p.h
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* kill some memory leaks
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2010-01-12 22:24:58 +00:00 |
pulsershadow.cpp
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Making sure that recursion will not go beyond 20 levels.
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2010-01-05 18:55:45 +00:00 |
rotation_p.h
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* kill some memory leaks
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2010-01-12 22:24:58 +00:00 |
rotation.cpp
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* kill some memory leaks
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2010-01-12 22:24:58 +00:00 |
rotationstacked_p.h
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updates, cleans up and finishes the remaining Plasma::RotationStackedAnimation transformations. Now every combination of animation origin ( Up, Up | Left, Up | Right, Down, Down | Left, Down | Right, Left, Right) works with the animation movement directions ( MoveUp, MoveUpLeft, MoveUpRight, MoveDown, MoveDownLeft, MoveDownRight, MoveLeft, MoveRight).
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2010-01-25 13:37:57 +00:00 |
rotationstacked.cpp
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updates, cleans up and finishes the remaining Plasma::RotationStackedAnimation transformations. Now every combination of animation origin ( Up, Up | Left, Up | Right, Down, Down | Left, Down | Right, Left, Right) works with the animation movement directions ( MoveUp, MoveUpLeft, MoveUpRight, MoveDown, MoveDownLeft, MoveDownRight, MoveLeft, MoveRight).
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2010-01-25 13:37:57 +00:00 |
slide_p.h
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SlideAnimation: add a new movement direction movement any, it is useful when the user just know where is the finish position of widget like tabbar slide animation
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2010-01-22 18:55:37 +00:00 |
slide.cpp
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SlideAnimation: add a new movement direction movement any, it is useful when the user just know where is the finish position of widget like tabbar slide animation
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2010-01-22 18:55:37 +00:00 |
stackedlayout.cpp
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The layout now assigns to their childs the effectiveRect, which is more safe than the raw rectangle. Also fixed some minor typos.
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2010-01-26 18:40:51 +00:00 |
stackedlayout.h
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* kill some memory leaks
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2010-01-12 22:24:58 +00:00 |
zoom_p.h
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* kill some memory leaks
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2010-01-12 22:24:58 +00:00 |
zoom.cpp
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* adapt to API
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2010-01-04 09:18:11 +00:00 |