a1d93d4118
svn path=/trunk/KDE/kdelibs/; revision=1036265
120 lines
2.8 KiB
C++
120 lines
2.8 KiB
C++
/*
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* Copyright 2009 Mehmet Ali Akmanalp <makmanalp@wpi.edu>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Library General Public License as
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* published by the Free Software Foundation; either version 2, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this program; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/**
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* @file This file contains the class for animation groups in plasma.
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*/
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#ifndef PLASMA_ANIMATIONGROUP_H
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#define PLASMA_ANIMATIONGROUP_H
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#include <QAbstractAnimation>
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#include <QAnimationGroup>
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#include <QGraphicsWidget>
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#include <QList>
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#include <QObject>
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#include <plasma/animations/abstractanimation.h>
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#include <plasma/plasma_export.h>
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namespace Plasma
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{
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/**
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* A group of Animations and / or AnimationGroups.
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*/
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class PLASMA_EXPORT AnimationGroup : public AbstractAnimation
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{
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Q_OBJECT
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public:
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AnimationGroup(QObject* parent = 0);
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virtual ~AnimationGroup();
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/**
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* Start the animation.
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*/
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virtual void start();
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/**
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* @arg parallelness whether the animation should be in parallel or not
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*/
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void setParallel(bool parallelness);
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/**
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* @return whether the current animation is parallel or not
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*/
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bool isParallel() const;
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/**
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* Add an Animation or AnimationGroup to the group
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* @arg elem element to add
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* @return id of element added
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*/
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int add(AbstractAnimation* elem);
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/**
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* Return element with given id
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* @return id of element to get
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*/
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AbstractAnimation* at(int id) const;
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/**
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* Remove element with given id
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* @arg id id of element to remove
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*/
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void remove(int id);
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/**
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* Take the animation object and turn it into a QAnimationGroup. More
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* specifically, a QSerialAnimation or QParallelAnimation depending on
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* the value of m_parallel at the time of invocation. Returns NULL on error.
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*/
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QAnimationGroup* toQAbstractAnimation(QObject* parent = 0);
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private:
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/**
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* Parent owner object to use in generated animations.
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*/
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QObject* m_parent;
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/**
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* Boolean determining if the animation is parallel. Default is false.
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*/
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bool m_parallel;
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/**
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* Map of AbstractAnimations to be run, by id.
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*/
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QList<AbstractAnimation *> anims;
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};
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} //namespace Plasma
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#endif
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