130 lines
3.8 KiB
QML
130 lines
3.8 KiB
QML
/*
|
|
SPDX-FileCopyrightText: 2010 Nokia Corporation and /or its subsidiary(-ies) <qt-info@nokia.com>
|
|
|
|
This file is part of the QtDeclarative module of the Qt Toolkit.
|
|
|
|
SPDX-License-Identifier: LGPL-2.1-only WITH Qt-LGPL-exception-1.1
|
|
*/
|
|
|
|
import Qt 4.7
|
|
import "SamegameCore"
|
|
import "SamegameCore/samegame.js" as Logic
|
|
|
|
Rectangle {
|
|
id: screen
|
|
width: 490; height: 720
|
|
property bool inAnotherDemo: false //Samegame often is just plonked straight into other demos
|
|
clip:true
|
|
|
|
SystemPalette { id: activePalette }
|
|
|
|
Item {
|
|
width: parent.width
|
|
anchors { top: parent.top; left:parent.left; right: parent.right; bottom: toolBar.top }
|
|
|
|
Image {
|
|
id: background
|
|
anchors.fill: parent
|
|
source: "SamegameCore/pics/background.png"
|
|
fillMode: Image.Scale
|
|
}
|
|
|
|
Item {
|
|
id: gameCanvas
|
|
property int score: 0
|
|
property int blockSize: 40
|
|
|
|
z: 20; anchors.centerIn: parent
|
|
width: parent.width - (parent.width % blockSize);
|
|
height: parent.height - (parent.height % blockSize);
|
|
|
|
MouseArea {
|
|
anchors.fill: parent; onClicked: Logic.handleClick(mouse.x,mouse.y);
|
|
}
|
|
}
|
|
}
|
|
|
|
Dialog { id: dialog; anchors.centerIn: parent; z: 21 }
|
|
|
|
Dialog {
|
|
id: nameInputDialog
|
|
|
|
property int initialWidth: 0
|
|
|
|
anchors.centerIn: parent
|
|
z: 22;
|
|
|
|
Behavior on width {
|
|
NumberAnimation {}
|
|
enabled: nameInputDialog.initialWidth != 0
|
|
}
|
|
|
|
onOpened: nameInputText.focus = true;
|
|
onClosed: {
|
|
nameInputText.focus = false;
|
|
if (nameInputText.text != "")
|
|
Logic.saveHighScore(nameInputText.text);
|
|
}
|
|
Text {
|
|
id: dialogText
|
|
anchors { left: nameInputDialog.left; leftMargin: 20; verticalCenter: parent.verticalCenter }
|
|
text: "You won! Please enter your name: "
|
|
}
|
|
MouseArea {
|
|
anchors.fill: parent
|
|
onClicked: {
|
|
if (nameInputText.text == "")
|
|
nameInputText.openSoftwareInputPanel();
|
|
else
|
|
nameInputDialog.forceClose();
|
|
}
|
|
}
|
|
|
|
TextInput {
|
|
id: nameInputText
|
|
anchors { verticalCenter: parent.verticalCenter; left: dialogText.right }
|
|
focus: false
|
|
autoScroll: false
|
|
maximumLength: 24
|
|
onTextChanged: {
|
|
var newWidth = nameInputText.width + dialogText.width + 40;
|
|
if ( (newWidth > nameInputDialog.width && newWidth < screen.width)
|
|
|| (nameInputDialog.width > nameInputDialog.initialWidth) )
|
|
nameInputDialog.width = newWidth;
|
|
}
|
|
onAccepted: {
|
|
nameInputDialog.forceClose();
|
|
}
|
|
}
|
|
}
|
|
|
|
Rectangle {
|
|
id: toolBar
|
|
width: parent.width; height: 32
|
|
color: activePalette.window
|
|
anchors.bottom: screen.bottom
|
|
|
|
Button {
|
|
id: newGameButton
|
|
anchors { left: parent.left; leftMargin: 3; verticalCenter: parent.verticalCenter }
|
|
text: "New Game"
|
|
onClicked: Logic.startNewGame()
|
|
}
|
|
|
|
Button {
|
|
visible: !inAnotherDemo
|
|
text: "Quit"
|
|
anchors { left: newGameButton.right; leftMargin: 3; verticalCenter: parent.verticalCenter }
|
|
onClicked: Qt.quit();
|
|
}
|
|
|
|
Text {
|
|
id: score
|
|
anchors { right: parent.right; rightMargin: 3; verticalCenter: parent.verticalCenter }
|
|
text: "Score: " + gameCanvas.score
|
|
font.bold: true
|
|
color: activePalette.windowText
|
|
}
|
|
}
|
|
}
|