dd7b8b306b
svn path=/trunk/KDE/kdebase/workspace/libs/plasma/; revision=691079
775 lines
18 KiB
C++
775 lines
18 KiB
C++
/*
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* Copyright (C) 2007 by Aaron Seigo aseigo@kde.org
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* Copyright (C) 2007 by Matt Broadstone <mbroadst@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Library General Public License version 2 as
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* published by the Free Software Foundation
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this program; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "icon.h"
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#include <QAction>
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#include <QApplication>
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#include <QPainter>
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#include <QGraphicsSceneMouseEvent>
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#include <QGraphicsView>
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//#define BACKINGSTORE_BLUR_HACK
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#ifdef BACKINGSTORE_BLUR_HACK
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#include <private/qwindowsurface_p.h>
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#endif
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#include <KIcon>
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#include <KImageEffect>
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#include <KUrl>
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#include <KRun>
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#include <KMimeType>
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#include <KDebug>
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#include "phase.h"
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#include "svg.h"
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#include "effects/blur.cpp"
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namespace Plasma
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{
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class PLASMA_EXPORT IconAction
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{
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public:
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IconAction(Icon* icon, QAction* action);
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void show();
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void hide();
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bool isVisible() const;
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Phase::AnimId animationId() const;
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QAction* action() const;
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void paint(QPainter *painter) const;
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bool event(QEvent::Type type, const QPointF &pos);
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void setSelected(bool selected);
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bool isSelected() const;
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bool isHovered() const;
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bool isPressed() const;
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void setRect(const QRectF &rect);
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QRectF rect() const;
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private:
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void rebuildPixmap();
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Icon* m_icon;
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QAction* m_action;
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QPixmap m_pixmap;
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QRectF m_rect;
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bool m_hovered;
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bool m_pressed;
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bool m_selected;
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bool m_visible;
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Phase::AnimId m_animationId;
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};
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class Icon::Private
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{
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public:
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Private()
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: svg("widgets/iconbutton"),
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svgElements(0),
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size(128*1.1, 128*1.1),
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iconSize(128, 128),
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state(Private::NoState)
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{
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svg.setContentType(Plasma::Svg::ImageSet);
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svg.resize(size);
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//TODO: recheck when svg changes
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checkSvgElements();
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}
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~Private()
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{
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qDeleteAll(cornerActions);
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}
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void checkSvgElements()
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{
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if (svg.elementExists("background")) {
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svgElements |= SvgBackground;
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}
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if (svg.elementExists("background-hover")) {
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svgElements |= SvgBackgroundHover;
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}
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if (svg.elementExists("background-pressed")) {
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svgElements |= SvgBackgroundPressed;
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}
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if (svg.elementExists("foreground")) {
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svgElements |= SvgForeground;
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}
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if (svg.elementExists("foreground-hover")) {
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svgElements |= SvgForegroundHover;
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}
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if (svg.elementExists("foreground-pressed")) {
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svgElements |= SvgForegroundPressed;
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}
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if (svg.elementExists("minibutton")) {
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svgElements |= SvgMinibutton;
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}
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if (svg.elementExists("minibutton-hover")) {
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svgElements |= SvgMinibuttonHover;
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}
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if (svg.elementExists("minibutton-pressed")) {
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svgElements |= SvgMinibuttonPressed;
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}
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}
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enum {
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NoSvg = 0,
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SvgBackground = 1,
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SvgBackgroundHover = 2,
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SvgBackgroundPressed = 4,
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SvgForeground = 8,
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SvgForegroundHover = 16,
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SvgForegroundPressed = 32,
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SvgMinibutton = 64,
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SvgMinibuttonHover = 128,
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SvgMinibuttonPressed = 256
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};
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enum ActionPosition {
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TopLeft = 0,
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TopRight,
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BottomLeft,
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BottomRight,
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LastIconPosition
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};
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enum ButtonState
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{
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NoState,
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HoverState,
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PressedState
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};
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QString text;
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Svg svg;
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int svgElements;
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QSizeF size;
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QSizeF iconSize;
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QIcon icon;
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ButtonState state;
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QList<IconAction*> cornerActions;
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};
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IconAction::IconAction(Icon* icon, QAction *action)
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: m_icon(icon),
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m_action(action),
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m_hovered(false),
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m_pressed(false),
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m_visible(false),
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m_animationId(-1)
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{
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}
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void IconAction::show()
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{
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if (m_animationId) {
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Phase::self()->stopElementAnimation(m_animationId);
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}
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rebuildPixmap();
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m_animationId = Phase::self()->animateElement(m_icon, Phase::ElementAppear);
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Phase::self()->setAnimationPixmap(m_animationId, m_pixmap);
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m_visible = true;
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}
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void IconAction::hide()
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{
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if (m_animationId) {
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Phase::self()->stopElementAnimation(m_animationId);
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}
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rebuildPixmap();
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m_animationId = Phase::self()->animateElement(m_icon, Phase::ElementDisappear);
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Phase::self()->setAnimationPixmap(m_animationId, m_pixmap);
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m_visible = false;
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}
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bool IconAction::isVisible() const
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{
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return m_visible;
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}
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bool IconAction::isPressed() const
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{
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return m_pressed;
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}
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bool IconAction::isHovered() const
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{
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return m_hovered;
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}
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void IconAction::setSelected(bool selected)
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{
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m_selected = selected;
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}
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bool IconAction::isSelected() const
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{
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return m_selected;
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}
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void IconAction::setRect(const QRectF &rect)
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{
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m_rect = rect;
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}
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QRectF IconAction::rect() const
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{
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return m_rect;
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}
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void IconAction::rebuildPixmap()
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{
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// Determine proper QIcon mode based on selection status
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QIcon::Mode mode = QIcon::Normal;
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if (m_selected) {
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mode = QIcon::Selected;
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}
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// Draw everything
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m_pixmap = QPixmap(26, 26);
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m_pixmap.fill(Qt::transparent);
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int element = Icon::Private::SvgMinibutton;
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if (m_pressed) {
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element = Icon::Private::SvgMinibuttonPressed;
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} else if (m_hovered) {
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element = Icon::Private::SvgMinibuttonHover;
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}
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QPainter painter(&m_pixmap);
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m_icon->drawActionButtonBase(&painter, m_pixmap.size(), element);
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m_action->icon().paint(&painter, 2, 2, 22, 22, Qt::AlignCenter, mode);
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}
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bool IconAction::event(QEvent::Type type, const QPointF &pos)
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{
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switch (type) {
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case QEvent::MouseButtonPress: {
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setSelected(m_rect.contains(pos));
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return isSelected();
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}
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break;
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case QEvent::MouseMove: {
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bool wasSelected = isSelected();
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bool active = m_rect.contains(pos);
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setSelected(wasSelected && active);
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return (wasSelected != isSelected()) || active;
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}
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break;
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case QEvent::MouseButtonRelease: {
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bool wasSelected = isSelected();
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setSelected(false);
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if (wasSelected) {
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m_action->trigger();
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}
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return wasSelected;
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}
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break;
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case QEvent::GraphicsSceneHoverEnter:
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m_pressed = false;
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m_hovered = true;
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break;
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case QEvent::GraphicsSceneHoverLeave:
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m_pressed = false;
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m_hovered = false;
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break;
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default:
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break;
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}
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return false;
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}
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Phase::AnimId IconAction::animationId() const
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{
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return m_animationId;
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}
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QAction* IconAction::action() const
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{
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return m_action;
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}
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void IconAction::paint(QPainter *painter) const
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{
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painter->drawPixmap(m_rect.toRect(), Phase::self()->animationResult(m_animationId));
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}
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Icon::Icon(QGraphicsItem *parent)
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: QGraphicsItem(parent),
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d(new Private)
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{
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init();
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}
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Icon::Icon(const QString &text, QGraphicsItem *parent)
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: QGraphicsItem(parent),
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d(new Private)
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{
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setText(text);
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init();
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}
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Icon::Icon(const QIcon &icon, const QString &text, QGraphicsItem *parent)
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: QGraphicsItem(parent),
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d(new Private)
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{
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setText(text);
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setIcon(icon);
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init();
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}
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Icon::~Icon()
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{
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delete d;
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}
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void Icon::init()
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{
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setAcceptedMouseButtons(Qt::LeftButton);
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setAcceptsHoverEvents(true);
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}
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void Icon::addAction(QAction *action)
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{
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int count = d->cornerActions.count();
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if (count > 3) {
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kDebug() << "Icon::addAction(QAction*) no more room for more actions!" << endl;
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}
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IconAction* iconAction = new IconAction(this, action);
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d->cornerActions.append(iconAction);
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connect(action, SIGNAL(destroyed(QObject*)), this, SLOT(actionDestroyed(QObject*)));
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//TODO: fewer magic numbers, please =) 38, 32, 6, etc... needs to go.
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// at the very least static const ints with nice names.
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switch (count) {
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case Private::TopLeft:
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iconAction->setRect(QRectF(6, 6, 32, 32));
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break;
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case Private::TopRight:
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iconAction->setRect(QRectF(d->size.width() - 38, 6, 32, 32));
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break;
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case Private::BottomLeft:
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iconAction->setRect(QRectF(6, d->size.height() - 38, 32, 32));
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break;
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case Private::BottomRight:
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iconAction->setRect(QRectF(d->size.width() - 38, d->size.height() - 38, 32, 32));
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break;
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}
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}
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void Icon::actionDestroyed(QObject* action)
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{
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QList<IconAction*>::iterator it = d->cornerActions.begin();
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while (it != d->cornerActions.end()) {
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if ((*it)->action() == action) {
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d->cornerActions.erase(it);
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break;
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}
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}
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}
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void Icon::calculateSize()
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{
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prepareGeometryChange();
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QFontMetrics fm(QApplication::font()); // TODO: get the font somewhere more appropriate
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QSizeF fmSize = fm.size(Qt::AlignHCenter | Qt::AlignTop, d->text);
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int margin = 6; // hmmm
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qreal height = d->iconSize.height() + (margin*2) + fmSize.height();
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qreal width = margin + qMax(fmSize.width(), d->iconSize.width()) + margin;
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d->size = QSizeF(width, height);
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d->svg.resize(d->size);
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int count = 0;
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foreach (IconAction* iconAction, d->cornerActions) {
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//TODO: fewer magic numbers, please =) 38, 32, 6, etc... needs to go.
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// at the very least static const ints with nice names.
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switch (count) {
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case Private::TopLeft:
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// top left never changes, so don't bother setting it
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//iconAction->setRect(QRectF(6, 6, 32, 32));
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break;
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case Private::TopRight:
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iconAction->setRect(QRectF(d->size.width() - 38, 6, 32, 32));
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break;
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case Private::BottomLeft:
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iconAction->setRect(QRectF(6, d->size.height() - 38, 32, 32));
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break;
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case Private::BottomRight:
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iconAction->setRect(QRectF(d->size.width() - 38, d->size.height() - 38, 32, 32));
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break;
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}
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++count;
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}
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update();
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}
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QRectF Icon::boundingRect() const
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{
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return QRectF(QPointF(0, 0), d->size);
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}
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void Icon::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
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{
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Q_UNUSED(option)
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Q_UNUSED(widget)
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#ifdef BACKINGSTORE_BLUR_HACK
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if (d->state == Private::HoverState && scene()) {
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QList<QGraphicsView*> views = scene()->views();
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if (views.count() > 0) {
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QPixmap* pix = static_cast<QPixmap*>(views[0]->windowSurface()->paintDevice());
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QImage image(boundingRect().size().toSize(), QImage::Format_ARGB32_Premultiplied);
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{
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QPainter p(&image);
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p.drawPixmap(image.rect(), *pix, sceneBoundingRect());
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}
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expblur<16,7>(image, 8);
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painter->drawImage(0, 0, image);
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}
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}
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#endif
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d->svg.resize(d->size);
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QString element;
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if (d->svgElements & Private::SvgBackground) {
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element = "background";
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}
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switch (d->state) {
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case Private::NoState:
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break;
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case Private::HoverState:
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if (d->svgElements & Private::SvgBackgroundHover) {
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element = "background-hover";
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}
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break;
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case Private::PressedState:
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if (d->svgElements & Private::SvgBackgroundPressed) {
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element = "background-pressed";
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} else if (d->svgElements & Private::SvgBackgroundHover) {
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element = "background-hover";
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}
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break;
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}
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if (!element.isEmpty()) {
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d->svg.paint(painter, 0, 0, element);
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element = QString();
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}
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if (!d->icon.isNull()) {
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qreal iw = d->iconSize.width();
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qreal ih = d->iconSize.height();
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qreal deltaX = (d->size.width() - iw) / 2;
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qreal deltaY = (d->size.height() - ih) / 2 ;
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if (d->state == Private::PressedState) {
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painter->save();
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painter->setRenderHint(QPainter::SmoothPixmapTransform);
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painter->scale(0.95, 0.95);
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deltaY *= 0.95;
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deltaX *= 0.95;
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painter->drawPixmap((int)(deltaX + (iw * .025)), (int)(deltaY + (ih * .025)),
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d->icon.pixmap(d->iconSize.toSize()));
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painter->restore();
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} else {
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painter->drawPixmap((int)deltaX, (int)deltaY, d->icon.pixmap(d->iconSize.toSize()));
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}
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}
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// Make it default
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if (d->svgElements & Private::SvgForeground) {
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element = "foreground";
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}
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switch (d->state) {
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case Private::NoState:
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break;
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case Private::HoverState:
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if (d->svgElements & Private::SvgForegroundHover) {
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element = "foreground-hover";
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}
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break;
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case Private::PressedState:
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if (d->svgElements & Private::SvgForegroundPressed) {
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element = "foreground-pressed";
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} else if (d->svgElements & Private::SvgForegroundHover) {
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element = "foreground-hover";
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}
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break;
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}
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if (!element.isEmpty()) {
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//kDebug() << "painting " << element << endl;
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d->svg.paint(painter, 0, 0, element);
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element.clear();
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}
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// Draw top-left button
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foreach (IconAction *action, d->cornerActions) {
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if (action->animationId()) {
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action->paint(painter);
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}
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}
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// Draw text last because its overlayed
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if (!d->text.isEmpty()) {
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qreal offset = (d->iconSize.height() + 12); // TODO this shouldn't be hardcoded?
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QRectF textRect(0, offset, d->size.width(), d->size.height() - offset);
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QTextOption textOpt;
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textOpt.setAlignment(Qt::AlignHCenter | Qt::AlignTop);
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textOpt.setWrapMode(QTextOption::WordWrap);
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painter->setPen(Qt::white);
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painter->drawText(textRect, d->text, textOpt);
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}
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}
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void Icon::drawActionButtonBase(QPainter* painter, const QSize &size, int element)
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{
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// Determine proper svg element
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QString id;
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if (d->svgElements & Private::SvgMinibutton) {
|
|
id = "minibutton";
|
|
}
|
|
|
|
if (element == Private::SvgMinibuttonPressed) {
|
|
if (d->svgElements & Private::SvgMinibuttonPressed) {
|
|
id = "minibutton-pressed";
|
|
} else if (d->svgElements & Private::SvgMinibuttonHover) {
|
|
id = "minibutton-hover";
|
|
}
|
|
} else if (element == Icon::Private::SvgMinibuttonHover &&
|
|
d->svgElements & Private::SvgMinibuttonHover) {
|
|
id = "minibutton-hover";
|
|
}
|
|
|
|
if (!id.isEmpty()) {
|
|
d->svg.resize(size);
|
|
d->svg.paint(painter, 0, 0, id);
|
|
}
|
|
}
|
|
|
|
|
|
void Icon::setText(const QString& text)
|
|
{
|
|
d->text = text;
|
|
calculateSize();
|
|
}
|
|
|
|
QString Icon::text() const
|
|
{
|
|
return d->text;
|
|
}
|
|
|
|
void Icon::setIcon(const QString& icon)
|
|
{
|
|
if (icon.isEmpty()) {
|
|
setIcon(QIcon());
|
|
return;
|
|
}
|
|
|
|
setIcon(KIcon(icon));
|
|
}
|
|
|
|
void Icon::setIcon(const QIcon& icon)
|
|
{
|
|
d->icon = icon;
|
|
calculateSize();
|
|
}
|
|
|
|
QSizeF Icon::iconSize() const
|
|
{
|
|
return d->iconSize;
|
|
}
|
|
|
|
void Icon::setIconSize(const QSizeF& s)
|
|
{
|
|
d->iconSize = s;
|
|
calculateSize();
|
|
}
|
|
|
|
void Icon::setIconSize(int w, int h)
|
|
{
|
|
setIconSize(QSizeF(w, h));
|
|
}
|
|
|
|
bool Icon::isDown()
|
|
{
|
|
return d->state == Private::PressedState;
|
|
}
|
|
|
|
void Icon::mousePressEvent(QGraphicsSceneMouseEvent *event)
|
|
{
|
|
foreach (IconAction *action, d->cornerActions) {
|
|
action->event(event->type(), event->pos());
|
|
}
|
|
|
|
QGraphicsItem::mousePressEvent(event);
|
|
}
|
|
|
|
void Icon::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
|
|
{
|
|
bool inside = boundingRect().contains(event->pos());
|
|
bool wasClicked = d->state == Private::PressedState && inside;
|
|
|
|
if (inside) {
|
|
d->state = Private::HoverState;
|
|
|
|
foreach (IconAction *action, d->cornerActions) {
|
|
action->event(event->type(), event->pos());
|
|
}
|
|
|
|
} else {
|
|
d->state = Private::NoState;
|
|
}
|
|
|
|
if (wasClicked) {
|
|
emit pressed(false);
|
|
emit clicked();
|
|
}
|
|
|
|
QGraphicsItem::mouseReleaseEvent(event);
|
|
}
|
|
|
|
void Icon::hoverEnterEvent(QGraphicsSceneHoverEvent *event)
|
|
{
|
|
foreach (IconAction *action, d->cornerActions) {
|
|
action->show();
|
|
action->event(event->type(), event->pos());
|
|
}
|
|
|
|
d->state = Private::HoverState;
|
|
QGraphicsItem::hoverEnterEvent(event);
|
|
}
|
|
|
|
void Icon::hoverLeaveEvent(QGraphicsSceneHoverEvent *event)
|
|
{
|
|
foreach (IconAction *action, d->cornerActions) {
|
|
action->hide();
|
|
action->event(event->type(), event->pos());
|
|
}
|
|
|
|
d->state = Private::NoState;
|
|
QGraphicsItem::hoverLeaveEvent(event);
|
|
}
|
|
|
|
void Icon::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
|
|
{
|
|
if (d->state == Private::PressedState) {
|
|
d->state = Private::HoverState;
|
|
}
|
|
|
|
QGraphicsItem::mouseMoveEvent(event);
|
|
}
|
|
|
|
|
|
QSizeF Icon::sizeHint() const
|
|
{
|
|
return d->size;
|
|
}
|
|
|
|
QSizeF Icon::minimumSize() const
|
|
{
|
|
return d->size; // probably should be more flexible on this =)
|
|
}
|
|
|
|
QSizeF Icon::maximumSize() const
|
|
{
|
|
return d->size;
|
|
}
|
|
|
|
Qt::Orientations Icon::expandingDirections() const
|
|
{
|
|
return Qt::Horizontal;
|
|
}
|
|
|
|
bool Icon::hasHeightForWidth() const
|
|
{
|
|
return true;
|
|
}
|
|
|
|
qreal Icon::heightForWidth(qreal w) const
|
|
{
|
|
return w; //FIXME: we shouldn't assume squareness but actually calculate based on text and what not
|
|
}
|
|
|
|
bool Icon::hasWidthForHeight() const
|
|
{
|
|
return true;
|
|
}
|
|
|
|
qreal Icon::widthForHeight(qreal h) const
|
|
{
|
|
return h; //FIXME: we shouldn't assume squareness but actually calculate based on text and what not
|
|
}
|
|
|
|
QRectF Icon::geometry() const
|
|
{
|
|
return boundingRect();
|
|
}
|
|
|
|
void Icon::setGeometry(const QRectF &r)
|
|
{
|
|
// TODO: this is wrong, but we should probably never call setGeometry anyway!
|
|
setIconSize(r.size());
|
|
setPos(r.x(),r.y());
|
|
}
|
|
|
|
} // namespace Plasma
|
|
|
|
#include "icon.moc"
|