plasma-framework/animations/pixmaptransition_p.h
Marco Martin 586df4c6ac a class to handle transitions betwen pixmap.
puhbutton port in the works too


svn path=/trunk/KDE/kdelibs/; revision=1077924
2010-01-21 07:23:18 +00:00

87 lines
2.3 KiB
C++

/*
* Copyright 2009 Mehmet Ali Akmanalp <makmanalp@wpi.edu>
* Copyright 2010 Marco Martin <notmart@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License as
* published by the Free Software Foundation; either version 2, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/**
* @file This file contains the definition for the PixmapTransition effect.
*/
#ifndef PLASMA_ANIMATIONS_PIXMAPTRANSITION_P_H
#define PLASMA_ANIMATIONS_PIXMAPTRANSITION_P_H
#include <plasma/animations/animation.h>
#include <plasma/plasma_export.h>
namespace Plasma
{
/**
* @class Fade plasma/animations/pixmaptransition.h
* @short PixmapTransition effect
*
* Effect that paints a transition between two pixmaps
*/
class PixmapTransition : public Animation
{
Q_OBJECT
Q_PROPERTY(QPixmap startPixmap READ startPixmap WRITE setStartPixmap)
Q_PROPERTY(QPixmap targetPixmap READ targetPixmap WRITE setTargetPixmap)
Q_PROPERTY(QPixmap currentPixmap READ currentPixmap)
public:
explicit PixmapTransition(QObject *parent = 0);
virtual ~PixmapTransition();
/**
* The first pixmap of the animation
*/
QPixmap startPixmap() const;
/**
* Set the first pixmap of the animation
*/
void setStartPixmap(const QPixmap &);
/**
* The pixmap the animation will evolve to
*/
QPixmap targetPixmap() const;
/**
* Set the pixmap the animation will evolve to
*/
void setTargetPixmap(const QPixmap &);
QPixmap currentPixmap() const;
protected:
void updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState);
void updateCurrentTime(int currentTime);
private:
QPixmap m_startPixmap;
QPixmap m_targetPixmap;
QPixmap m_currentPixmap;
};
}
#endif // PLASMA_ANIMATIONS_PIXMAPTRANSITION_P_H