plasma-framework/animator.cpp
Aaron J. Seigo f16c087846 * add element appear and disappear methods
* collapse all the frame rate methods into two (one for element anims and one for whole item anims) which take the Phase enumerations

svn path=/trunk/KDE/kdebase/workspace/libs/plasma/; revision=677781
2007-06-19 21:53:19 +00:00

124 lines
2.5 KiB
C++

/*
* Copyright (C) 2007 Aaron Seigo <aseigo@kde.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License version 2 as
* published by the Free Software Foundation
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "animator.h"
#include <QPainter>
namespace Plasma
{
Animator::Animator(QObject *parent, const QStringList& list)
: QObject(parent)
{
Q_UNUSED(list)
}
Animator::~Animator()
{
}
int Animator::frameCount(Plasma::Phase::Animation animation)
{
Q_UNUSED(animation)
return 0;
}
int Animator::elementFrameCount(Plasma::Phase::ElementAnimation animation)
{
Q_UNUSED(animation)
return 0;
}
QPixmap Animator::elementAppear(qreal frame, const QPixmap& pixmap)
{
Q_UNUSED(frame)
Q_UNUSED(pixmap)
return pixmap;
}
QPixmap Animator::elementDisappear(qreal frame, const QPixmap& pixmap)
{
Q_UNUSED(frame)
Q_UNUSED(pixmap)
QPixmap alpha(pixmap.size());
{
QPainter painter(&alpha);
painter.fillRect(alpha.rect(), Qt::transparent);
}
QPixmap pix(pixmap.size());
pix.setAlphaChannel(alpha);
return pix;
}
void Animator::appear(qreal frame, QGraphicsItem* item)
{
Q_UNUSED(frame)
Q_UNUSED(item)
}
void Animator::appearCompleted(QGraphicsItem* item)
{
Q_UNUSED(item)
}
void Animator::disappear(qreal frame, QGraphicsItem* item)
{
Q_UNUSED(frame)
Q_UNUSED(item)
}
void Animator::disappearCompleted(QGraphicsItem* item)
{
Q_UNUSED(item)
}
void Animator::activate(qreal frame, QGraphicsItem* item)
{
Q_UNUSED(frame)
Q_UNUSED(item)
}
void Animator::activateCompleted(QGraphicsItem* item)
{
Q_UNUSED(item)
}
void Animator::frameAppear(qreal frame, QGraphicsItem* item, const QRegion& drawable)
{
Q_UNUSED(frame)
Q_UNUSED(item)
Q_UNUSED(drawable)
}
void Animator::frameAppearCompleted(QGraphicsItem* item, const QRegion& drawable)
{
Q_UNUSED(item)
Q_UNUSED(drawable)
}
void Animator::renderBackground(QImage& background)
{
Q_UNUSED(background)
}
} // Plasma namespace
#include "animator.moc"