3d468dfd5f
svn path=/trunk/KDE/kdebase/runtime/; revision=1067066
105 lines
2.8 KiB
C++
105 lines
2.8 KiB
C++
/*
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* Copyright 2009 Aaron J. Seigo <aseigo@kde.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Library General Public License version 2 as
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* published by the Free Software Foundation
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this program; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "animationgroup.h"
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#include "filedialogproxy.h"
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ParallelAnimationGroup::ParallelAnimationGroup(QObject *parent)
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: QParallelAnimationGroup(parent)
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{
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}
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void ParallelAnimationGroup::addAnimation(QAbstractAnimation *animation)
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{
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QParallelAnimationGroup::addAnimation(animation);
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}
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QAbstractAnimation *ParallelAnimationGroup::animationAt(int index) const
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{
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return QParallelAnimationGroup::animationAt(index);
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}
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int ParallelAnimationGroup::animationCount() const
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{
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return QParallelAnimationGroup::animationCount();
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}
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void ParallelAnimationGroup::clear()
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{
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QParallelAnimationGroup::clear();
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}
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int ParallelAnimationGroup::indexOfAnimation(QAbstractAnimation *animation) const
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{
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return QParallelAnimationGroup::indexOfAnimation(animation);
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}
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void ParallelAnimationGroup::insertAnimation(int index, QAbstractAnimation *animation)
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{
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QParallelAnimationGroup::insertAnimation(index, animation);
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}
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void ParallelAnimationGroup::removeAnimation(QAbstractAnimation *animation)
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{
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QParallelAnimationGroup::removeAnimation(animation);
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}
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SequentialAnimationGroup::SequentialAnimationGroup(QObject *parent)
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: QSequentialAnimationGroup(parent)
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{
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}
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void SequentialAnimationGroup::addAnimation(QAbstractAnimation *animation)
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{
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QSequentialAnimationGroup::addAnimation(animation);
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}
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QAbstractAnimation *SequentialAnimationGroup::animationAt(int index) const
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{
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return QSequentialAnimationGroup::animationAt(index);
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}
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int SequentialAnimationGroup::animationCount() const
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{
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return QSequentialAnimationGroup::animationCount();
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}
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void SequentialAnimationGroup::clear()
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{
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QSequentialAnimationGroup::clear();
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}
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int SequentialAnimationGroup::indexOfAnimation(QAbstractAnimation *animation) const
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{
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return QSequentialAnimationGroup::indexOfAnimation(animation);
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}
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void SequentialAnimationGroup::insertAnimation(int index, QAbstractAnimation *animation)
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{
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QSequentialAnimationGroup::insertAnimation(index, animation);
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}
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void SequentialAnimationGroup::removeAnimation(QAbstractAnimation *animation)
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{
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QSequentialAnimationGroup::removeAnimation(animation);
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}
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#include "animationgroup.moc"
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