plasma-framework/src/plasma/svg.h

505 lines
17 KiB
C++

/*
SPDX-FileCopyrightText: 2006-2007 Aaron Seigo <aseigo@kde.org>
SPDX-License-Identifier: LGPL-2.0-or-later
*/
#ifndef PLASMA_SVG_H
#define PLASMA_SVG_H
#include <QObject>
#include <QPixmap>
#include <plasma/plasma_export.h>
#include <plasma/theme.h>
class QPainter;
class QPoint;
class QPointF;
class QRect;
class QRectF;
class QSize;
class QSizeF;
class QMatrix;
namespace Plasma
{
class FrameSvgPrivate;
class SvgPrivate;
/**
* @class Svg plasma/svg.h <Plasma/Svg>
*
* @short A theme aware image-centric SVG class
*
* Plasma::Svg provides a class for rendering SVG images to a QPainter in a
* convenient manner. Unless an absolute path to a file is provided, it loads
* the SVG document using Plasma::Theme. It also provides a number of internal
* optimizations to help lower the cost of painting SVGs, such as caching.
*
* @see Plasma::FrameSvg
**/
class PLASMA_EXPORT Svg : public QObject
{
Q_OBJECT
Q_PROPERTY(QSize size READ size WRITE resize NOTIFY sizeChanged)
Q_PROPERTY(bool multipleImages READ containsMultipleImages WRITE setContainsMultipleImages)
Q_PROPERTY(QString imagePath READ imagePath WRITE setImagePath NOTIFY imagePathChanged)
Q_PROPERTY(bool usingRenderingCache READ isUsingRenderingCache WRITE setUsingRenderingCache)
Q_PROPERTY(bool fromCurrentTheme READ fromCurrentTheme NOTIFY fromCurrentThemeChanged)
Q_PROPERTY(Plasma::Theme::ColorGroup colorGroup READ colorGroup WRITE setColorGroup NOTIFY colorGroupChanged)
Q_PROPERTY(Plasma::Svg::Status status READ status WRITE setStatus NOTIFY statusChanged)
public:
enum Status {
Normal = 0,
Selected
};
Q_ENUM(Status)
/**
* Constructs an SVG object that implicitly shares and caches rendering.
*
* Unlike QSvgRenderer, which this class uses internally,
* Plasma::Svg represents an image generated from an SVG. As such, it
* has a related size and transform matrix (the latter being provided
* by the painter used to paint the image).
*
* The size is initialized to be the SVG's native size.
*
* @param parent options QObject to parent this to
*
* @related Plasma::Theme
*/
explicit Svg(QObject *parent = nullptr);
~Svg() override;
/**
* Set the device pixel ratio for the Svg. This is the ratio between
* image pixels and device-independent pixels.
* The Svg will produce pixmaps scaled by devicePixelRatio, but all the sizes and element
* rects will not be altered.
* The default value is 1.0 and the scale will be done rounded to the floor integer
* Setting it to something more, will make all the elements of this svg appear bigger.
*/
void setDevicePixelRatio(qreal ratio);
/**
* @return the device pixel ratio for this Svg.
*/
qreal devicePixelRatio();
/**
* Setting a scale factor greater than one it will result in final images scaled by it.
* Unlike devicePixelRatio, every size and element rect will be scaled accordingly.
* @return how much to scale the rendered image.
*/
qreal scaleFactor() const;
/**
* Setting a scale factor greater than one it will result in final images scaled by it.
* Unlike devicePixelRatio, every size and element rect will be scaled accordingly.
* The default value is 1.0 and the scale will be done rounded to the floor integer.
* @param how much to scale the Svg
*/
void setScaleFactor(qreal factor);
/**
* Set a color group for the Svg.
* if the Svg uses stylesheets and has elements
* that are either TextColor or BackgroundColor class,
* make them use ButtonTextColor/ButtonBackgroundColor
* or ViewTextColor/ViewBackgroundColor
*/
void setColorGroup(Plasma::Theme::ColorGroup group);
/**
* @return the color group for this Svg
*/
Plasma::Theme::ColorGroup colorGroup() const;
/**
* Returns a pixmap of the SVG represented by this object.
*
* The size of the pixmap will be the size of this Svg object (size())
* if containsMultipleImages is @c true; otherwise, it will be the
* size of the requested element after the whole SVG has been scaled
* to size().
*
* @param elementId the ID string of the element to render, or an empty
* string for the whole SVG (the default)
* @return a QPixmap of the rendered SVG
*/
Q_INVOKABLE QPixmap pixmap(const QString &elementID = QString());
/**
* Returns an image of the SVG represented by this object.
*
* The size of the image will be the size of this Svg object (size())
* if containsMultipleImages is @c true; otherwise, it will be the
* size of the requested element after the whole SVG has been scaled
* to size().
*
* @param elementId the ID string of the element to render, or an empty
* string for the whole SVG (the default)
* @return a QPixmap of the rendered SVG
*/
Q_INVOKABLE QImage image(const QSize &size, const QString &elementID = QString());
/**
* Paints all or part of the SVG represented by this object
*
* The size of the painted area will be the size of this Svg object
* (size()) if containsMultipleImages is @c true; otherwise, it will
* be the size of the requested element after the whole SVG has been
* scaled to size().
*
* @param painter the QPainter to use
* @param point the position to start drawing; the entire svg will be
* drawn starting at this point.
* @param elementId the ID string of the element to render, or an empty
* string for the whole SVG (the default)
*/
Q_INVOKABLE void paint(QPainter *painter, const QPointF &point,
const QString &elementID = QString());
/**
* Paints all or part of the SVG represented by this object
*
* The size of the painted area will be the size of this Svg object
* (size()) if containsMultipleImages is @c true; otherwise, it will
* be the size of the requested element after the whole SVG has been
* scaled to size().
*
* @param painter the QPainter to use
* @param x the horizontal coordinate to start painting from
* @param y the vertical coordinate to start painting from
* @param elementId the ID string of the element to render, or an empty
* string for the whole SVG (the default)
*/
Q_INVOKABLE void paint(QPainter *painter, int x, int y,
const QString &elementID = QString());
/**
* Paints all or part of the SVG represented by this object
*
* @param painter the QPainter to use
* @param rect the rect to draw into; if smaller than the current size
* the drawing is starting at this point.
* @param elementId the ID string of the element to render, or an empty
* string for the whole SVG (the default)
*/
Q_INVOKABLE void paint(QPainter *painter, const QRectF &rect,
const QString &elementID = QString());
/**
* Paints all or part of the SVG represented by this object
*
* @param painter the QPainter to use
* @param x the horizontal coordinate to start painting from
* @param y the vertical coordinate to start painting from
* @param width the width of the element to draw
* @param height the height of the element do draw
* @param elementId the ID string of the element to render, or an empty
* string for the whole SVG (the default)
*/
Q_INVOKABLE void paint(QPainter *painter, int x, int y, int width,
int height, const QString &elementID = QString());
/**
* The size of the SVG.
*
* If the SVG has been resized with resize(), that size will be
* returned; otherwise, the natural size of the SVG will be returned.
*
* If containsMultipleImages is @c true, each element of the SVG
* will be rendered at this size by default.
*
* @return the current size of the SVG
**/
QSize size() const;
/**
* Resizes the rendered image.
*
* Rendering will actually take place on the next call to paint.
*
* If containsMultipleImages is @c true, each element of the SVG
* will be rendered at this size by default; otherwise, the entire
* image will be scaled to this size and each element will be
* scaled appropriately.
*
* @param width the new width
* @param height the new height
**/
Q_INVOKABLE void resize(qreal width, qreal height);
/**
* Resizes the rendered image.
*
* Rendering will actually take place on the next call to paint.
*
* If containsMultipleImages is @c true, each element of the SVG
* will be rendered at this size by default; otherwise, the entire
* image will be scaled to this size and each element will be
* scaled appropriately.
*
* @param size the new size of the image
**/
Q_INVOKABLE void resize(const QSizeF &size);
/**
* Resizes the rendered image to the natural size of the SVG.
*
* Rendering will actually take place on the next call to paint.
**/
Q_INVOKABLE void resize();
/**
* Find the size of a given element.
*
* This is the size of the element with ID @p elementId after the SVG
* has been scaled (see resize()). Note that this is unaffected by
* the containsMultipleImages property.
*
* @param elementId the id of the element to check
* @return the size of a given element, given the current size of the SVG
**/
Q_INVOKABLE QSize elementSize(const QString &elementId) const;
/**
* The bounding rect of a given element.
*
* This is the bounding rect of the element with ID @p elementId after
* the SVG has been scaled (see resize()). Note that this is
* unaffected by the containsMultipleImages property.
*
* @param elementId the id of the element to check
* @return the current rect of a given element, given the current size of the SVG
**/
Q_INVOKABLE QRectF elementRect(const QString &elementId) const;
/**
* Check whether an element exists in the loaded SVG.
*
* @param elementId the id of the element to check for
* @return @c true if the element is defined in the SVG, otherwise @c false
**/
Q_INVOKABLE bool hasElement(const QString &elementId) const;
/**
* Check whether this object is backed by a valid SVG file.
*
* This method can be expensive as it causes disk access.
*
* @return @c true if the SVG file exists and the document is valid,
* otherwise @c false.
**/
Q_INVOKABLE bool isValid() const;
/**
* Set whether the SVG contains a single image or multiple ones.
*
* If this is set to @c true, the SVG will be treated as a
* collection of related images, rather than a consistent
* drawing.
*
* In particular, when individual elements are rendered, this
* affects whether the elements are resized to size() by default.
* See paint() and pixmap().
*
* @param multiple true if the svg contains multiple images
*/
void setContainsMultipleImages(bool multiple);
/**
* Whether the SVG contains multiple images.
*
* If this is @c true, the SVG will be treated as a
* collection of related images, rather than a consistent
* drawing.
*
* @return @c true if the SVG will be treated as containing
* multiple images, @c false if it will be treated
* as a coherent image.
*/
bool containsMultipleImages() const;
/**
* Set the SVG file to render.
*
* Relative paths are looked for in the current Plasma theme,
* and should not include the file extension (.svg and .svgz
* files will be searched for). See Theme::imagePath().
*
* If the parent object of this Svg is a Plasma::Applet,
* relative paths will be searched for in the applet's package
* first.
*
* @param svgFilePath either an absolute path to an SVG file, or
* an image name
*/
virtual void setImagePath(const QString &svgFilePath);
/**
* The SVG file to render.
*
* If this SVG is themed, this will be a relative path, and will not
* include a file extension.
*
* @return either an absolute path to an SVG file, or an image name
* @see Theme::imagePath()
*/
QString imagePath() const;
/**
* Sets whether or not to cache the results of rendering to pixmaps.
*
* If the SVG is resized and re-rendered often (and does not keep using the
* same small set of pixmap dimensions), then it may be less efficient to do
* disk caching. A good example might be a progress meter that uses an Svg
* object to paint itself: the meter will be changing often enough, with
* enough unpredictability and without re-use of the previous pixmaps to
* not get a gain from caching.
*
* Most Svg objects should use the caching feature, however.
* Therefore, the default is to use the render cache.
*
* @param useCache true to cache rendered pixmaps
* @since 4.3
*/
void setUsingRenderingCache(bool useCache);
/**
* Whether the rendering cache is being used.
*
* @return @c true if the Svg object is using caching for rendering results
* @since 4.3
*/
bool isUsingRenderingCache() const;
/**
* Whether the current theme has this Svg, without any fallback
* to the default theme involved
*
* @return true if the svg is loaded from the current theme
* @see Theme::currentThemeHasImage
*/
bool fromCurrentTheme() const;
/**
* Sets whether the Svg uses the global system theme for its colors or
* the Plasma theme. Default is False.
*
* @since 5.16
*/
void setUseSystemColors(bool system);
/**
* @returns True if colors from the system theme are used.
* Default is False
* @since 5.16
*/
bool useSystemColors() const;
/**
* Sets the Plasma::Theme to use with this Svg object.
*
* By default, Svg objects use Plasma::Theme::default().
*
* This determines how relative image paths are interpreted.
*
* @param theme the theme object to use
* @since 4.3
*/
void setTheme(Plasma::Theme *theme);
/**
* The Plasma::Theme used by this Svg object.
*
* This determines how relative image paths are interpreted.
*
* @return the theme used by this Svg
*/
Theme *theme() const;
/**
* Sets the image in a selected status.
* Svgs can be colored with system color themes, if the status is selected,
* the TextColor will become HighlightedText color and BackgroundColor
* will become HighlightColor, making the svg graphics (for instance an icon)
* will look correct together selected text
* Supported statuses as of 5.23 are Normal and Selected
* @since 5.23
*/
void setStatus(Svg::Status status);
/**
* @return the status of the Svg
* @since 5.23
*/
Svg::Status status() const;
Q_SIGNALS:
/**
* Emitted whenever the SVG data has changed in such a way that a repaint is required.
* Any usage of an Svg object that does the painting itself must connect to this signal
* and respond by updating the painting. Note that connected to Theme::themeChanged is
* incorrect in such a use case as the Svg itself may not be updated yet nor may theme
* change be the only case when a repaint is needed. Also note that classes or QML code
* which take Svg objects as parameters for their own painting all respond to this signal
* so that in those cases manually responding to the signal is unnecessary; ONLY when
* direct, manual painting with an Svg object is done in application code is this signal
* used.
*/
void repaintNeeded();
/**
* Emitted whenever the size of the Svg is changed. @see resize()
*/
void sizeChanged();
/**
* Emitted whenever the image path of the Svg is changed.
*/
void imagePathChanged();
/**
* Emitted whenever the color hint has changed.
*/
void colorHintChanged();
/**
* Emitted whenever the color group has changed.
*/
void colorGroupChanged();
/**
* Emitted when fromCurrentTheme() value has changed
*/
void fromCurrentThemeChanged(bool fromCurrentTheme);
/**
* Emitted when the status changes
* @since 5.23
*/
void statusChanged(Plasma::Svg::Status status);
private:
SvgPrivate *const d;
bool eventFilter(QObject *watched, QEvent *event) override;
Q_PRIVATE_SLOT(d, void themeChanged())
Q_PRIVATE_SLOT(d, void colorsChanged())
friend class SvgPrivate;
friend class FrameSvgPrivate;
friend class FrameSvg;
};
} // Plasma namespace
#endif // multiple inclusion guard