plasma-framework/animator.h
Laurent Montel 3d126ae09b Fix include
svn path=/trunk/KDE/kdebase/workspace/lib/plasma/; revision=675269
2007-06-13 21:26:08 +00:00

69 lines
2.1 KiB
C++

/*
* Copyright (C) 2007 Aaron Seigo <aseigo@kde.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License version 2 as
* published by the Free Software Foundation
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef ANIMATOR_H
#define ANIMATOR_H
#include <QObject>
#include <QRegion>
#include <KGenericFactory>
#include <plasma/plasma_export.h>
class QGraphicsItem;
namespace Plasma
{
class PLASMA_EXPORT Animator : public QObject
{
Q_OBJECT
public:
explicit Animator(QObject *parent = 0, const QStringList& list = QStringList());
~Animator();
virtual int appearFrames();
virtual void appear(qreal frame, QGraphicsItem* item);
virtual void appearCompleted(QGraphicsItem* item);
virtual int disappearFrames();
virtual void disappear(qreal frame, QGraphicsItem* item);
virtual void disappearCompleted(QGraphicsItem* item);
virtual int frameAppearFrames();
virtual void frameAppear(qreal frame, QGraphicsItem* item, const QRegion& drawable);
virtual void frameAppearCompleted(QGraphicsItem* item, const QRegion& drawable);
virtual int activateFrames();
virtual void activate(qreal frame, QGraphicsItem* item);
virtual void activateCompleted(QGraphicsItem* item);
virtual void renderBackground(QImage& background);
};
} // Plasma namespace
#define K_EXPORT_PLASMA_ANIMATOR(libname, classname) \
K_EXPORT_COMPONENT_FACTORY( \
plasma_animator_##libname, \
KGenericFactory<classname>("plasma_animator_" #libname))
#endif // multiple inclusion guard