plasma-framework/animations/rotationstacked.cpp
Igor Trindade Oliveira 4be6442625 remove unused method
svn path=/trunk/KDE/kdelibs/; revision=1059024
2009-12-05 15:06:41 +00:00

187 lines
6.0 KiB
C++

/***********************************************************************/
/* rotationstacked.h */
/* */
/* Copyright(C) 2009 Igor Trindade Oliveira <igor.oliveira@indt.org.br>*/
/* */
/* This library is free software; you can redistribute it and/or */
/* modify it under the terms of the GNU Lesser General Public */
/* License as published by the Free Software Foundation; either */
/* version 2.1 of the License, or (at your option) any later version. */
/* */
/* This library is distributed in the hope that it will be useful, */
/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU */
/* Lesser General Public License for more details. */
/* */
/* You should have received a copy of the GNU Lesser General Public */
/* License along with this library; if not, write to the Free Software */
/* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA */
/* 02110-1301 USA */
/***********************************************************************/
#include "rotationstacked.h"
#include <QGraphicsRotation>
#include <QSequentialAnimationGroup>
#include <QWeakPointer>
#include <kdebug.h>
#include "stackedlayout.h"
#include "plasma.h"
namespace Plasma
{
class RotationStackedAnimationPrivate {
public:
QGraphicsRotation *backRotation;
QGraphicsRotation *frontRotation;
int frontStartAngle, frontEndAngle;
int backStartAngle, backEndAngle;
qint8 reference;
/**
* Animation direction: where the animation will move.
*/
Plasma::AnimationDirection animDirection;
QWeakPointer<QGraphicsWidget> backWidget;
StackedLayout *sLayout;
};
RotationStackedAnimation::RotationStackedAnimation(QObject *parent)
: Animation(parent),
d(new RotationStackedAnimationPrivate)
{
d->backRotation = new QGraphicsRotation(this);
d->frontRotation = new QGraphicsRotation(this);
d->sLayout = new StackedLayout;
}
void RotationStackedAnimation::setMovementDirection(const qint8 &direction)
{
d->animDirection = static_cast<Plasma::AnimationDirection>(direction);
}
qint8 RotationStackedAnimation::movementDirection() const
{
return static_cast<qint8>(d->animDirection);
}
RotationStackedAnimation::~RotationStackedAnimation()
{
delete d;
}
void RotationStackedAnimation::setReference(const qint8 &reference)
{
d->reference = reference;
}
qint8 RotationStackedAnimation::reference() const
{
return d->reference;
}
QGraphicsWidget *RotationStackedAnimation::backWidget()
{
return d->backWidget.data();
}
void RotationStackedAnimation::setBackWidget(QGraphicsWidget *backWidget)
{
d->backWidget = backWidget;
if(widgetToAnimate()) {
d->sLayout->addWidget(widgetToAnimate());
d->sLayout->addWidget(d->backWidget.data());
}
//render(parent());
}
QGraphicsLayoutItem *RotationStackedAnimation::layout()
{
return d->sLayout;
}
void RotationStackedAnimation::updateState(
QAbstractAnimation::State newState, QAbstractAnimation::State oldState)
{
if (!backWidget()) {
return;
}
QPair<QGraphicsWidget *,QGraphicsWidget *> widgets = qMakePair(widgetToAnimate(), backWidget());
const qreal widgetFrontWidth = widgets.first->size().width();
const qreal widgetFrontHeight = widgets.first->size().height();
const qreal widgetBackWidth = widgets.second->size().width();
const qreal widgetBackHeight = widgets.second->size().height();
QPair<QVector3D, QVector3D> vector;
if (reference() == Center) {
vector.first = QVector3D(widgetFrontWidth/2, widgetFrontHeight/2, 0);
vector.second = QVector3D(widgetBackWidth/2, widgetBackHeight/2, 0);
if (d->animDirection == MoveLeft || d->animDirection == MoveRight) {
d->frontRotation->setAxis(Qt::YAxis);
d->backRotation->setAxis(Qt::YAxis);
if (d->animDirection == MoveLeft) {
/* TODO: the order way */
} else {
d->frontStartAngle = 0;
d->frontEndAngle = 90;
d->backStartAngle = 265; //hack
d->backEndAngle = 360;
}
}
}
d->frontRotation->setOrigin(vector.first);
d->backRotation->setOrigin(vector.second);
QList<QGraphicsTransform *> backTransformation;
QList<QGraphicsTransform *> frontTransformation;
frontTransformation.append(d->frontRotation);
backTransformation.append(d->backRotation);
widgets.first->setTransformations(frontTransformation);
widgets.second->setTransformations(backTransformation);
if (oldState == Stopped && newState == Running) {
d->frontRotation->setAngle(direction() == Forward ? d->frontStartAngle : d->frontEndAngle);
d->backRotation->setAngle(direction() == Forward ? d->backStartAngle : d->backEndAngle);
} else if(newState == Stopped) {
d->frontRotation->setAngle(direction() == Forward ? d->frontEndAngle : d->frontStartAngle);
d->backRotation->setAngle(direction() == Forward ? d->backEndAngle : d->backStartAngle);
}
}
void RotationStackedAnimation::updateCurrentTime(int currentTime)
{
QGraphicsWidget *w = widgetToAnimate();
if(w) {
qreal delta;
if (currentTime <= duration()/2) {
delta = (currentTime*2)/qreal(duration());
d->sLayout->setCurrentWidgetIndex(0);
delta = d->frontEndAngle * delta;
d->frontRotation->setAngle(delta);
} else {
delta = (currentTime/2) / qreal(duration());
d->sLayout->setCurrentWidgetIndex(1);
delta = d->backEndAngle * delta;
d->backRotation->setAngle(delta);
}
}
}
}