plasma-framework/animations/animation.cpp
Aaron J. Seigo c0da94c928 don't duplicate what QAbstractAnimation already does for us
svn path=/trunk/KDE/kdelibs/; revision=1058152
2009-12-04 01:02:30 +00:00

90 lines
1.9 KiB
C++

/*
* Copyright 2009 Mehmet Ali Akmanalp <makmanalp@wpi.edu>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License as
* published by the Free Software Foundation; either version 2, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "animation.h"
#include "private/animationprivate_p.h"
#include <QMapIterator>
#include <QObject>
#include <QParallelAnimationGroup>
#include <QSequentialAnimationGroup>
#include <QDebug>
#include <kdebug.h>
#include <kglobalsettings.h>
namespace Plasma
{
AnimationPrivate::AnimationPrivate()
: easingCurve(QEasingCurve::Linear),
duration(250)
{
}
Animation::Animation(QObject* parent)
: QAbstractAnimation(parent),
d(new AnimationPrivate)
{
}
Animation::~Animation()
{
delete d;
}
int Animation::duration() const
{
return d->duration;
}
void Animation::setDuration(int duration)
{
d->duration = qMax(0, duration);
}
void Animation::setWidgetToAnimate(QGraphicsWidget* receiver)
{
d->animObject = receiver;
}
QGraphicsWidget* Animation::widgetToAnimate()
{
return d->animObject.data();
}
void Animation::setEasingCurveType(QEasingCurve::Type easingCurve)
{
d->easingCurve = easingCurve;
}
QEasingCurve::Type Animation::easingCurveType() const
{
return d->easingCurve;
}
void Animation::updateCurrentTime(int currentTime)
{
Q_UNUSED(currentTime)
}
} //namespace Plasma
#include <../animation.moc>