818e93a576
but this is the list from what I can recall: - removing expand animation (it is a case of grow animation) - removing AbstractAnimation and using QAbstractAnimation as the common base - animations are non longer factories, but real animation (so it is just no issue to mesh then with user created animations) - animation group will correctly revert the direction of all subanimations (useful for rewinding an animation) - fixed opacity effect in pulse animation (now it works correctly) - there is not 'forward' property, but animation 'direction' (this is how rewinding an animation must be done) - direction now is movementDirection property (used in SlideAnimation and RotationStacked) - the weakpointer for the actual animaiton is non longer in AnimationPrivate but in each specialized animation class - hide property is being removed (in progress) since it really is a case of Fade I guess this is it, now is just a matter of iron out the remaining bugs and polish the public API. svn path=/trunk/KDE/kdelibs/; revision=1057993
168 lines
4.4 KiB
C++
168 lines
4.4 KiB
C++
/* Copyright (C) 2009 Adenilson Cavalcanti <cavalcantii@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Library General Public License as
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* published by the Free Software Foundation; either version 2, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this program; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/* TODO:
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* - fix opacity (for some reason is not working)
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*/
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#include "pulser_p.h"
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#include "plasma/private/pulsershadow_p.h"
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#include <QAbstractAnimation>
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#include <QEvent>
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#include <QGraphicsWidget>
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#include <QParallelAnimationGroup>
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#include <QPropertyAnimation>
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#include <kdebug.h>
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namespace Plasma
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{
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class PulseAnimationPrivate
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{
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public :
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PulseAnimationPrivate()
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: under(0),
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zvalue(0),
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mscale(0),
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opacityAnimation(0),
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geometryAnimation(0),
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scaleAnimation(0)
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{}
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~PulseAnimationPrivate()
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{ }
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QGraphicsWidget *under;
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qreal zvalue, mscale, mopacity;
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QPropertyAnimation *opacityAnimation;
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QPropertyAnimation *geometryAnimation;
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QPropertyAnimation *scaleAnimation;
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QWeakPointer<QParallelAnimationGroup> animation;
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};
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void PulseAnimation::setWidgetToAnimate(QGraphicsWidget *widget)
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{
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Animation::setWidgetToAnimate(widget);
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if (d->animation.data()) {
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delete d->animation.data();
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d->animation.clear();
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}
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}
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PulseAnimation::PulseAnimation(QObject *parent)
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: Animation(parent), d(new PulseAnimationPrivate)
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{
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}
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PulseAnimation::~PulseAnimation()
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{
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delete d;
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}
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void PulseAnimation::setCopy()
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{
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QGraphicsWidget *target = widgetToAnimate();
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/* copy the parent to an image, the animation will happen on the
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* pixmap copy.
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*/
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ShadowFake *shadow = 0;
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if (!d->under)
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shadow = new ShadowFake;
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else
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shadow = dynamic_cast<ShadowFake*>(d->under);
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shadow->copyTarget(target);
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d->mopacity = 0;
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d->zvalue = target->zValue();
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--d->zvalue;
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d->mscale = target->scale();
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d->under = shadow;
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d->under->setOpacity(d->mopacity);
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d->under->setScale(d->mscale);
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d->under->setZValue(d->zvalue);
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}
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void PulseAnimation::resetPulser()
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{
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d->under->setOpacity(d->mopacity);
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d->under->setScale(d->mscale);
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d->under->setZValue(d->zvalue);
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}
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void PulseAnimation::createAnimation(qreal duration, qreal scale)
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{
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bool dirty = false;
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if (!d->under)
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setCopy();
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QParallelAnimationGroup *anim = d->animation.data();
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if (!anim) {
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QParallelAnimationGroup *group = new QParallelAnimationGroup(this);
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d->opacityAnimation = new QPropertyAnimation(d->under, "opacity");
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d->opacityAnimation->setDuration(duration);
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d->opacityAnimation->setStartValue(1);
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d->opacityAnimation->setEndValue(0);
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group->addAnimation(d->opacityAnimation);
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d->scaleAnimation = new QPropertyAnimation(d->under, "scale");
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d->scaleAnimation->setDuration(duration);
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d->scaleAnimation->setStartValue(d->mscale);
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d->scaleAnimation->setEndValue(scale);
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/* The group takes ownership of all animations */
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group->addAnimation(d->scaleAnimation);
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d->animation = group;
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dirty = true;
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} else {
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QAbstractAnimation::State temp = anim->state();
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if (temp == QAbstractAnimation::Running) {
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anim->stop();
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/* TODO: will need to watch stateChanged signal
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* and *then* reset the geometry
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*/
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} else {
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if (d->under->size() != widgetToAnimate()->size())
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setCopy();
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d->opacityAnimation->setEndValue(0);
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d->scaleAnimation->setEndValue(scale);
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}
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}
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if (dirty)
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connect(d->animation.data(), SIGNAL(finished()), this, SLOT(resetPulser()));
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}
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QAbstractAnimation* PulseAnimation::render(QObject* parent)
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{
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Q_UNUSED(parent);
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createAnimation(duration());
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return d->animation.data();
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}
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} //namespace Plasma
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