plasma-framework/animations/javascriptanimation.cpp
Aaron J. Seigo cbd94fc434 buld
svn path=/trunk/KDE/kdelibs/; revision=1119246
2010-04-26 21:00:21 +00:00

102 lines
3.2 KiB
C++

/*
* Copyright (C) 2010 Adenilson Cavalcanti <cavalcantii@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License as
* published by the Free Software Foundation; either version 2, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "javascriptanimation_p.h"
#include <QDebug>
#include "animationscriptengine_p.h"
/* TODO:
* - support passing more parameters to the js animation object
* - support more properties: angle, direction, etc
* - support calling a 'resetAnimation' in js class when animation is stopped
*/
namespace Plasma
{
JavascriptAnimation::JavascriptAnimation(const QString &name, QObject *parent)
: Animation(parent), m_fps(0), m_name(name), engine(0), m_instance(0), m_method(0)
{
}
JavascriptAnimation::~JavascriptAnimation()
{
delete m_instance;
delete m_method;
}
void JavascriptAnimation::updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState)
{
qDebug() << ".................. state: " << newState;
if (oldState == Stopped && newState == Running) {
if (!engine) {
engine = AnimationScriptEngine::globalEngine();
//Define the class and create an instance
if (!m_instance) {
m_instance = new QScriptValue;
QScriptValueList args;
args << engine->newQObject(targetWidget()) << duration();
*m_instance = AnimationScriptEngine::animation(m_name).construct(args);
qDebug( )<< "trying for" << m_name << m_instance->isFunction();
}
//Get the method of the object
if (!m_method) {
m_method = new QScriptValue;
*m_method = m_instance->property(QString("updateCurrentTime"));
if (!m_method->isFunction()) {
qDebug() << "**************** ERROR! ************";
} else {
qDebug() << ".................. success js instance creation!";
}
}
//Center the widget for transformation
qreal x = targetWidget()->geometry().height()/2;
qreal y = targetWidget()->geometry().width()/2;
targetWidget()->setTransformOriginPoint(x, y);
}
m_fps = 0;
} else if (oldState == Running && newState == Stopped) {
qDebug() << ".........." << m_name << " fps: " << m_fps * 1000/duration();
}
}
void JavascriptAnimation::updateCurrentTime(int currentTime)
{
if (m_method->isFunction()) {
++m_fps;
QScriptValueList args;
args << currentTime;
m_method->call(*m_instance, args);
}
}
} //namespace Plasma
#include <javascriptanimation_p.moc>