plasma-framework/animator.cpp
Aaron J. Seigo 13a83e87f8 * add a set of "completed" methods to the animations so the animator can clean up
* instead of passing in the frame, pass in the % completed in a qreal (0.0 - 1.0), allowing the Animator to remain innocent of animation time elapse
* call the Animator immediately with 0% to allow it to start immediately and do setup

svn path=/trunk/KDE/kdebase/workspace/lib/plasma/; revision=673398
2007-06-10 07:09:07 +00:00

108 lines
2.0 KiB
C++

/*
* Copyright (C) 2007 Aaron Seigo <aseigo@kde.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License version 2 as
* published by the Free Software Foundation
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "animator.h"
namespace Plasma
{
Animator::Animator(QObject *parent, const QStringList& list)
: QObject(parent)
{
Q_UNUSED(list)
}
Animator::~Animator()
{
}
int Animator::appearFrames()
{
return 0;
}
void Animator::appear(qreal frame, QGraphicsItem* item)
{
Q_UNUSED(frame)
Q_UNUSED(item)
}
void Animator::appearCompleted(QGraphicsItem* item)
{
Q_UNUSED(item)
}
int Animator::disappearFrames()
{
return 0;
}
void Animator::disappear(qreal frame, QGraphicsItem* item)
{
Q_UNUSED(frame)
Q_UNUSED(item)
}
void Animator::disappearCompleted(QGraphicsItem* item)
{
Q_UNUSED(item)
}
int Animator::activateFrames()
{
return 0;
}
void Animator::activate(qreal frame, QGraphicsItem* item)
{
Q_UNUSED(frame)
Q_UNUSED(item)
}
void Animator::activateCompleted(QGraphicsItem* item)
{
Q_UNUSED(item)
}
int Animator::frameAppearFrames()
{
return 0;
}
void Animator::frameAppear(qreal frame, QGraphicsItem* item, const QRegion& drawable)
{
Q_UNUSED(frame)
Q_UNUSED(item)
Q_UNUSED(drawable)
}
void Animator::frameAppearCompleted(QGraphicsItem* item, const QRegion& drawable)
{
Q_UNUSED(item)
Q_UNUSED(drawable)
}
void Animator::renderBackground(QImage& background)
{
Q_UNUSED(background)
}
} // Plasma namespace
#include "animator.moc"