I.e. necessary if we want to specifiy the position of a menu with position coordinates from a MouseArea.
84 lines
3.0 KiB
C++
84 lines
3.0 KiB
C++
/***************************************************************************
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* Copyright 2011 Viranch Mehta <viranch.mehta@gmail.com> *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA . *
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***************************************************************************/
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#ifndef QMENU_PROXY_H
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#define QMENU_PROXY_H
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#include <QObject>
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#include <QMenu>
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#include <QDeclarativeListProperty>
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#include "qmenuitem.h"
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#include "enums.h"
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class QDeclarativeItem;
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class QMenuProxy : public QObject
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{
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Q_OBJECT
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Q_PROPERTY(QDeclarativeListProperty<QMenuItem> content READ content CONSTANT)
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Q_CLASSINFO("DefaultProperty", "content")
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/**
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* the visualParent is used to position the menu. it can be an item on the scene, like a button (that will open the menu on clicked) or another menuitem (in this case this will be a submenu)
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*/
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Q_PROPERTY(QObject *visualParent READ visualParent WRITE setVisualParent NOTIFY visualParentChanged())
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Q_PROPERTY(DialogStatus::Status status READ status NOTIFY statusChanged)
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public:
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QMenuProxy(QObject *parent = 0);
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~QMenuProxy();
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QDeclarativeListProperty<QMenuItem> content();
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int actionCount() const;
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QMenuItem *action(int) const;
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DialogStatus::Status status() const;
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QObject *visualParent() const;
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void setVisualParent(QObject *parent);
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Q_INVOKABLE void showMenu(int x, int y);
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Q_INVOKABLE void open();
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Q_INVOKABLE void close();
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Q_INVOKABLE void clearMenuItems();
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Q_INVOKABLE void addMenuItem(const QString &text);
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Q_INVOKABLE void addMenuItem(QMenuItem *item);
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protected:
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bool event(QEvent *event);
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Q_SIGNALS:
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void statusChanged();
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void visualParentChanged();
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void triggered(QMenuItem *item);
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void triggeredIndex(int index);
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private Q_SLOTS:
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void itemTriggered(QAction *item);
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private:
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QList<QMenuItem*> m_items;
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QMenu *m_menu;
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DialogStatus::Status m_status;
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QWeakPointer<QObject> m_visualParent;
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};
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#endif //QMENU_PROXY_H
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