plasma-framework/animations/abstractanimation.cpp
Adenilson Cavalcanti Da Silva 1049afdab6 First step to improve new animations memory model.
Now the QAbstractAnimations will be cached when running an animation
(instead of creating and destroying them everytime the animation runs).

The next step is to cache *also* the configuration parameters (as aseigo suggested,
by having an event filter to detect changes in the animated widgets and reseting
the animation parameters as needed).


svn path=/trunk/KDE/kdelibs/; revision=1039531
2009-10-23 18:39:57 +00:00

135 lines
2.9 KiB
C++

/*
* Copyright 2009 Mehmet Ali Akmanalp <makmanalp@wpi.edu>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License as
* published by the Free Software Foundation; either version 2, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "abstractanimation.h"
#include "private/abstractanimationprivate_p.h"
#include <QEasingCurve>
#include <kdebug.h>
namespace Plasma
{
AbstractAnimationPrivate::AbstractAnimationPrivate()
: animVisible(true),
easingCurve(QEasingCurve::Linear),
forwards(true)
{
}
AbstractAnimation::AbstractAnimation(QObject *parent)
: QObject(parent),
d(new AbstractAnimationPrivate)
{
}
AbstractAnimation::~AbstractAnimation()
{
delete d;
}
void AbstractAnimation::setWidgetToAnimate(QGraphicsWidget* receiver)
{
d->animObject = receiver;
/* Changed the object, delete the animation */
delete d->animation.data();
d->animation.clear();
}
QGraphicsWidget* AbstractAnimation::widgetToAnimate()
{
return d->animObject.data();
}
void AbstractAnimation::setEasingCurveType(QEasingCurve::Type easingCurve)
{
d->easingCurve = easingCurve;
}
QEasingCurve::Type AbstractAnimation::easingCurveType() const
{
return d->easingCurve;
}
void AbstractAnimation::setForwards(bool forwards)
{
d->forwards = forwards;
}
bool AbstractAnimation::forwards() const
{
return d->forwards;
}
void AbstractAnimation::setDirection(AnimationDirection direction)
{
d->animDirection = direction;
}
AnimationDirection AbstractAnimation::direction() const
{
return d->animDirection;
}
void AbstractAnimation::setDistance(qreal distance)
{
d->animDistance = distance;
}
qreal AbstractAnimation::distance() const
{
return d->animDistance;
}
void AbstractAnimation::setVisible(bool isVisible)
{
d->animVisible = isVisible;
}
bool AbstractAnimation::isVisible() const
{
return d->animVisible;
}
QAbstractAnimation* AbstractAnimation::animation()
{
return d->animation.data();
}
void AbstractAnimation::setAnimation(QAbstractAnimation *obj)
{
d->animation = obj;
}
void AbstractAnimation::start()
{
QAbstractAnimation* anim = toQAbstractAnimation(parent());
if (anim) {
anim->setDirection(d->forwards ? QAbstractAnimation::Forward :
QAbstractAnimation::Backward);
anim->start();
}
}
} //namespace Plasma
#include <../abstractanimation.moc>