6142e913f6
privat members in GrowAnimation. Next: do the same with other animations. svn path=/trunk/KDE/kdelibs/; revision=1036737
86 lines
2.0 KiB
C++
86 lines
2.0 KiB
C++
/*
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* Copyright 2009 Mehmet Ali Akmanalp <makmanalp@wpi.edu>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Library General Public License as
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* published by the Free Software Foundation; either version 2, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this program; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/**
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* @file This file contains the classes for AbstractAnimation, which is the
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* abstract base class for all animations.
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*/
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#ifndef PLASMA_ABSTRACTANIMATION_H
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#define PLASMA_ABSTRACTANIMATION_H
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#include <QAbstractAnimation>
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#include <QGraphicsWidget>
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#include <QObject>
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#include <plasma/plasma.h>
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#include <plasma/plasma_export.h>
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namespace Plasma
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{
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class AnimationPrivate;
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/**
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* Abstract base class for AnimationGroup and Animation.
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*/
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class PLASMA_EXPORT AbstractAnimation : public QObject
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{
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Q_OBJECT
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public:
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AbstractAnimation();
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virtual ~AbstractAnimation() = 0;
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/**
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* Set the widget on which the animation is to be performed.
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* @arg receiver The QGraphicsWidget to be animated.
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*/
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virtual void setWidget(QGraphicsWidget* receiver);
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/**
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* Take an AbstractAnimation and turn it into a
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* QAbstractAnimation.
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*/
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virtual QAbstractAnimation* toQAbstractAnimation(QObject* parent) = 0;
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public slots:
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/**
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* Start the animation.
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*/
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virtual void start() = 0;
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protected:
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QGraphicsWidget *getAnimatedObject();
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AnimationPrivate *getAnimationPrivate();
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private:
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AnimationPrivate *d;
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};
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} //namespace Plasma
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#endif
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