plasma-framework/private/kineticscroll_p.h
Adenilson Cavalcanti Da Silva 0373ff836d Tweaking kinetic scrolling parameters to slow down a bit.
It also started to use QRectF to improve precision (should make
movement smoother).


svn path=/trunk/KDE/kdelibs/; revision=1030203
2009-10-01 20:44:40 +00:00

63 lines
2.2 KiB
C++

/***********************************************************************/
/* kineticscroll.h */
/* */
/* Copyright(C) 2009 Igor Trindade Oliveira <igor.oliveira@indt.org.br>*/
/* Copyright(C) 2009 Adenilson Cavalcanti <adenilson.silva@idnt.org.br>*/
/* */
/* This library is free software; you can redistribute it and/or */
/* modify it under the terms of the GNU Lesser General Public */
/* License as published by the Free Software Foundation; either */
/* version 2.1 of the License, or (at your option) any later version. */
/* */
/* This library is distributed in the hope that it will be useful, */
/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU */
/* Lesser General Public License for more details. */
/* */
/* You should have received a copy of the GNU Lesser General Public */
/* License along with this library; if not, write to the Free Software */
/* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA */
/* 02110-1301 USA */
/***********************************************************************/
#ifndef PLASMA_KINETICSCROLLING_H
#define PLASMA_KINETICSCROLLING_H
class QGraphicsSceneMouseEvent;
class QGraphicsWidget;
#include <QObject>
class QPointF;
namespace Plasma
{
class KineticScrollingPrivate;
class KineticScrolling: public QObject
{
public:
KineticScrolling();
~KineticScrolling();
void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
void mousePressEvent(QGraphicsSceneMouseEvent *event);
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
void wheelReleaseEvent(QGraphicsSceneWheelEvent *event);
void setWidget(QGraphicsWidget *parent);
private:
KineticScrollingPrivate *d;
void timerEvent(QTimerEvent *event);
void bounceTimer();
void duration();
QPointF kinMovement();
void startAnimationTimer(int interval);
void doneOvershoot(void);
public Q_SLOTS:
void setKineticScrollValue(QPointF value);
};
}
#endif