plasma-framework/animator.h
Aaron J. Seigo f16c087846 * add element appear and disappear methods
* collapse all the frame rate methods into two (one for element anims and one for whole item anims) which take the Phase enumerations

svn path=/trunk/KDE/kdebase/workspace/libs/plasma/; revision=677781
2007-06-19 21:53:19 +00:00

73 lines
2.3 KiB
C++

/*
* Copyright (C) 2007 Aaron Seigo <aseigo@kde.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License version 2 as
* published by the Free Software Foundation
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef ANIMATOR_H
#define ANIMATOR_H
#include <QtCore/QObject>
#include <QtGui/QRegion>
#include <QtGui/QPixmap>
#include <kgenericfactory.h>
#include <plasma/plasma_export.h>
#include <plasma/phase.h>
class QGraphicsItem;
namespace Plasma
{
class PLASMA_EXPORT Animator : public QObject
{
Q_OBJECT
public:
explicit Animator(QObject *parent = 0, const QStringList& list = QStringList());
~Animator();
virtual int frameCount(Plasma::Phase::Animation);
virtual int elementFrameCount(Plasma::Phase::ElementAnimation);
virtual QPixmap elementAppear(qreal frame, const QPixmap& pixmap);
virtual QPixmap elementDisappear(qreal frame, const QPixmap& pixmap);
virtual void appear(qreal frame, QGraphicsItem* item);
virtual void appearCompleted(QGraphicsItem* item);
virtual void disappear(qreal frame, QGraphicsItem* item);
virtual void disappearCompleted(QGraphicsItem* item);
virtual void frameAppear(qreal frame, QGraphicsItem* item, const QRegion& drawable);
virtual void frameAppearCompleted(QGraphicsItem* item, const QRegion& drawable);
virtual void activate(qreal frame, QGraphicsItem* item);
virtual void activateCompleted(QGraphicsItem* item);
virtual void renderBackground(QImage& background);
};
} // Plasma namespace
#define K_EXPORT_PLASMA_ANIMATOR(libname, classname) \
K_EXPORT_COMPONENT_FACTORY( \
plasma_animator_##libname, \
KGenericFactory<classname>("plasma_animator_" #libname))
#endif // multiple inclusion guard