818e93a576
but this is the list from what I can recall: - removing expand animation (it is a case of grow animation) - removing AbstractAnimation and using QAbstractAnimation as the common base - animations are non longer factories, but real animation (so it is just no issue to mesh then with user created animations) - animation group will correctly revert the direction of all subanimations (useful for rewinding an animation) - fixed opacity effect in pulse animation (now it works correctly) - there is not 'forward' property, but animation 'direction' (this is how rewinding an animation must be done) - direction now is movementDirection property (used in SlideAnimation and RotationStacked) - the weakpointer for the actual animaiton is non longer in AnimationPrivate but in each specialized animation class - hide property is being removed (in progress) since it really is a case of Fade I guess this is it, now is just a matter of iron out the remaining bugs and polish the public API. svn path=/trunk/KDE/kdelibs/; revision=1057993
55 lines
1.4 KiB
C++
55 lines
1.4 KiB
C++
/*
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* Copyright 2009 Aaron Seigo <aseigo@kde.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Library General Public License as
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* published by the Free Software Foundation; either version 2, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this program; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "pause_p.h"
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#include <QPauseAnimation>
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namespace Plasma
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{
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PauseAnimation::PauseAnimation(QObject *parent)
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: Animation(parent)
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{
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}
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void PauseAnimation::setWidgetToAnimate(QGraphicsWidget *widget)
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{
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Animation::setWidgetToAnimate(widget);
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if (animation.data()) {
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delete animation.data();
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animation.clear();
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}
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}
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QAbstractAnimation* PauseAnimation::render(QObject* parent)
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{
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//Recreate only if needed
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QPauseAnimation *anim = animation.data();
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if (!anim) {
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anim = new QPauseAnimation(duration(), parent);
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animation = anim;
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}
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return anim;
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}
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} //namespace Plasma
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