.. |
animation.cpp
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API cleansing:
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2010-01-04 09:16:41 +00:00 |
animation.h
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declare the enumeration so scripts can get at it
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2010-01-12 09:40:51 +00:00 |
fade_p.h
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* adapt to API
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2010-01-04 09:18:11 +00:00 |
fade.cpp
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* adapt to API
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2010-01-04 09:18:11 +00:00 |
geometry_p.h
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krazy fixes, mostly include guards and copyright tags
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2009-12-27 22:16:11 +00:00 |
geometry.cpp
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* adapt to API
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2010-01-04 09:18:11 +00:00 |
grow_p.h
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krazy fixes, mostly include guards and copyright tags
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2009-12-27 22:16:11 +00:00 |
grow.cpp
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* adapt to API
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2010-01-04 09:18:11 +00:00 |
pulser_p.h
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missing property
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2010-01-04 23:06:50 +00:00 |
pulser.cpp
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missing property
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2010-01-04 23:06:50 +00:00 |
pulsershadow_p.h
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Making sure that recursion will not go beyond 20 levels.
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2010-01-05 18:55:45 +00:00 |
pulsershadow.cpp
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Making sure that recursion will not go beyond 20 levels.
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2010-01-05 18:55:45 +00:00 |
rotation_p.h
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krazy fixes, mostly include guards and copyright tags
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2009-12-27 22:16:11 +00:00 |
rotation.cpp
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set the proper values for the 3d vector
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2010-01-09 17:30:40 +00:00 |
rotationstacked_p.h
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krazy fixes, mostly include guards and copyright tags
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2009-12-27 22:16:11 +00:00 |
rotationstacked.cpp
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* adapt to API
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2010-01-04 09:18:11 +00:00 |
slide_p.h
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krazy fixes, mostly include guards and copyright tags
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2009-12-27 22:16:11 +00:00 |
slide.cpp
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* adapt to API
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2010-01-04 09:18:11 +00:00 |
stackedlayout.cpp
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krazy fixes, mostly include guards and copyright tags
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2009-12-27 22:16:11 +00:00 |
stackedlayout.h
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krazy fixes, mostly include guards and copyright tags
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2009-12-27 22:16:11 +00:00 |
zoom_p.h
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krazy fixes, mostly include guards and copyright tags
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2009-12-27 22:16:11 +00:00 |
zoom.cpp
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* adapt to API
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2010-01-04 09:18:11 +00:00 |