a7dcbb5456
btw, wouldn't it be cleaner if all those qMin(0.0, qMax(1.0, foo)) calls are calls to qBound instead? svn path=/trunk/KDE/kdebase/workspace/libs/plasma/; revision=748283
258 lines
6.7 KiB
C++
258 lines
6.7 KiB
C++
/*
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* Copyright (C) 2007 Ivan Cukic <ivan.cukic+kde@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License
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* version 2, or (at your option) any later version, as published by the
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* Free Software Foundation
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this program; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "nodelayout.h"
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#include <QPair>
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#include <QMap>
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#include <limits>
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namespace Plasma
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{
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NodeLayout::NodeCoordinate::NodeCoordinate(qreal xRelative, qreal yRelative, qreal xAbsolute, qreal yAbsolute)
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: xr(xRelative), xa(xAbsolute), yr(yRelative), ya(yAbsolute) {}
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NodeLayout::NodeCoordinate NodeLayout::NodeCoordinate::simple(qreal x, qreal y,
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CoordinateType xType, CoordinateType yType)
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{
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NodeLayout::NodeCoordinate coo;
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switch (xType) {
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case Relative:
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coo.xr = x;
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coo.xa = 0;
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break;
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case Absolute:
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coo.xr = 0;
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coo.xa = x;
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break;
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case InnerRelative:
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coo.xr = x;
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coo.xa = std::numeric_limits<float>::infinity();
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break;
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}
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switch (yType) {
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case Relative:
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coo.yr = y;
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coo.ya = 0;
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break;
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case Absolute:
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coo.yr = 0;
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coo.ya = y;
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break;
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case InnerRelative:
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coo.yr = y;
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coo.ya = std::numeric_limits<float>::infinity();
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break;
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}
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return coo;
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}
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class NodeLayout::Private {
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public:
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QMap <LayoutItem * , QPair < NodeCoordinate, NodeCoordinate > > items;
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//QRectF geometry;
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NodeLayout * parent;
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QSizeF sizeHint;
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Private(NodeLayout * parentLayout) {
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parent = parentLayout;
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}
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qreal calculateXPosition(const NodeCoordinate & coo, const QRectF & parentGeometry) const
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{
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return parentGeometry.left() + (coo.xr * parentGeometry.width()) + coo.xa;
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}
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qreal calculateYPosition(const NodeCoordinate & coo, const QRectF & parentGeometry) const
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{
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return parentGeometry.top() + (coo.yr * parentGeometry.height()) + coo.ya;
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}
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QPointF calculatePosition(const NodeCoordinate & coo, const QRectF & parentGeometry) const
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{
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Q_UNUSED( parentGeometry );
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return QPointF(
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calculateXPosition(coo, parent->geometry()),
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calculateYPosition(coo, parent->geometry())
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);
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}
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QRectF calculateRectangle(LayoutItem * item, QRectF geometry = QRectF()) const
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{
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if (geometry == QRectF()) geometry = parent->geometry();
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QRectF result;
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if (!item || !items.contains(item)) return QRectF();
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result.setTopLeft(calculatePosition(items[item].first, geometry));
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if (items[item].second.xa != std::numeric_limits<float>::infinity()) {
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result.setRight(calculateXPosition(items[item].second, geometry));
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} else {
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result.setWidth(item->sizeHint().width());
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result.moveLeft(result.left() - items[item].second.xr * result.width());
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}
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if (items[item].second.ya != std::numeric_limits<float>::infinity()) {
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result.setBottom(calculateYPosition(items[item].second, geometry));
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} else {
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result.setHeight(item->sizeHint().height());
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result.moveTop(result.top() - items[item].second.yr * result.height());
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}
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return result;
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}
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void calculateSizeHint(LayoutItem * item = NULL) {
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if (item == NULL) {
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// Recalculate the sizeHint using all items
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sizeHint = QSizeF();
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foreach (LayoutItem * item, items.keys()) {
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if (item) {
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calculateSizeHint(item);
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}
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}
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} else {
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// Calculate size hint for current item
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QRectF scaled = calculateRectangle(item, QRectF(0, 0, 1, 1));
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// qMin(..., 1.0) so that for autosized elements we don't get smaller
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// size than the item's size itself. The sizeHint for NodeLayout can
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// not do anything smarter concerning the sizeHint when there are
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// autosized elements.
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qreal width = item->sizeHint().width() / qMin(scaled.width(), qreal(1.0));
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qreal height = item->sizeHint().height() / qMin(scaled.height(), qreal(1.0));
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if (width > sizeHint.width()) sizeHint.setWidth(width);
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if (height > sizeHint.height()) sizeHint.setHeight(height);
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}
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}
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};
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NodeLayout::NodeLayout(LayoutItem * parent)
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: Layout(parent), d(new Private(this))
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{
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}
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NodeLayout::~NodeLayout()
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{
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delete d;
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}
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Qt::Orientations NodeLayout::expandingDirections() const
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{
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return Qt::Horizontal | Qt::Vertical;
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}
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void NodeLayout::relayout()
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{
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foreach (LayoutItem * item, d->items.keys()) {
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if (item) {
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item->setGeometry(d->calculateRectangle(item));
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}
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}
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}
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QSizeF NodeLayout::sizeHint() const
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{
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return d->sizeHint;
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}
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void NodeLayout::addItem(LayoutItem * item)
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{
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NodeLayout::addItem(item, NodeCoordinate());
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}
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void NodeLayout::addItem(LayoutItem * item, NodeCoordinate topLeft, NodeCoordinate bottomRight)
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{
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if (!item) {
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return;
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}
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d->items[item] = QPair<NodeCoordinate, NodeCoordinate>(topLeft, bottomRight);
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item->setManagingLayout(this);
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d->calculateSizeHint(item);
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}
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void NodeLayout::addItem(LayoutItem * item, NodeCoordinate node, qreal xr, qreal yr)
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{
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if (!item) {
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return;
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}
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d->items[item] = QPair<NodeCoordinate, NodeCoordinate>(node,
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NodeCoordinate::simple(xr, yr, NodeCoordinate::InnerRelative, NodeCoordinate::InnerRelative));
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item->setManagingLayout(this);
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d->calculateSizeHint(item);
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}
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void NodeLayout::removeItem(LayoutItem * item)
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{
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if (!item) {
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return;
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}
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item->unsetManagingLayout(this);
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d->items.remove(item);
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d->calculateSizeHint();
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}
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int NodeLayout::count() const
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{
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return d->items.count();
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}
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int NodeLayout::indexOf(LayoutItem * item) const
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{
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if (!item) {
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return -1;
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}
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return d->items.keys().indexOf(item);
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}
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LayoutItem * NodeLayout::itemAt(int i) const
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{
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if (i >= d->items.count()) {
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return 0;
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}
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return d->items.keys()[i];
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}
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LayoutItem * NodeLayout::takeAt(int i)
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{
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if (i >= d->items.count()) {
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return 0;
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}
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LayoutItem * item = itemAt(i);
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removeItem(item);
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return item;
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}
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}
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