plasma-framework/animations/fade.cpp
Adenilson Cavalcanti Da Silva 7ccf35e9fd Converting FadeAnimation and adding some todos: we must use qreal
since it is a typedef that falls back to float/double depending
on the cpu.


svn path=/trunk/KDE/kdelibs/; revision=1036741
2009-10-17 17:46:01 +00:00

57 lines
1.7 KiB
C++

/*
* Copyright 2009 Mehmet Ali Akmanalp <makmanalp@wpi.edu>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License as
* published by the Free Software Foundation; either version 2, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "fade.h"
#include "private/animationprivate_p.h"
#include <QRect>
#include <kdebug.h>
namespace Plasma
{
FadeAnimation::FadeAnimation(double factor)
{
AnimationPrivate *obj = getAnimationPrivate();
obj->animFactor = factor;
if (obj->animFactor > 1.0) {
kDebug() << "Opacity must be between 0 and 1.0. Reducing to 1.0.";
obj->animFactor = 1.0;
} else if (obj->animFactor < 0) {
kDebug() << "Opacity must be between 0 and 1.0. Increasing to 0.";
obj->animFactor = 0;
}
}
QAbstractAnimation* FadeAnimation::render(QObject* parent){
//create animation
QGraphicsWidget *m_object = getAnimatedObject();
QPropertyAnimation* anim = new QPropertyAnimation(m_object, "opacity", parent);
anim->setEndValue(getAnimationPrivate()->animFactor);
anim->setDuration(getDuration());
//QObject::connect(anim, SIGNAL(finished()), anim, SLOT(deleteLater()));
return anim;
}
} //namespace Plasma