818e93a576
but this is the list from what I can recall: - removing expand animation (it is a case of grow animation) - removing AbstractAnimation and using QAbstractAnimation as the common base - animations are non longer factories, but real animation (so it is just no issue to mesh then with user created animations) - animation group will correctly revert the direction of all subanimations (useful for rewinding an animation) - fixed opacity effect in pulse animation (now it works correctly) - there is not 'forward' property, but animation 'direction' (this is how rewinding an animation must be done) - direction now is movementDirection property (used in SlideAnimation and RotationStacked) - the weakpointer for the actual animaiton is non longer in AnimationPrivate but in each specialized animation class - hide property is being removed (in progress) since it really is a case of Fade I guess this is it, now is just a matter of iron out the remaining bugs and polish the public API. svn path=/trunk/KDE/kdelibs/; revision=1057993
118 lines
3.0 KiB
C++
118 lines
3.0 KiB
C++
/*
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* Copyright 2009 Mehmet Ali Akmanalp <makmanalp@wpi.edu>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Library General Public License as
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* published by the Free Software Foundation; either version 2, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this program; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/**
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* @file This file contains the class for animation groups in plasma.
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*/
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#ifndef PLASMA_ANIMATIONGROUP_H
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#define PLASMA_ANIMATIONGROUP_H
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#include <QAbstractAnimation>
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#include <QAnimationGroup>
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#include <QGraphicsWidget>
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#include <QList>
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#include <QObject>
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#include <plasma/animations/animation.h>
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#include <plasma/plasma_export.h>
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namespace Plasma
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{
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class AnimationGroupPrivate;
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/**
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* @brief A group of Animations and / or AnimationGroups.
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* @since 4.4
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*/
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class PLASMA_EXPORT AnimationGroup : public QAbstractAnimation
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{
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Q_OBJECT
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Q_PROPERTY(bool parallel READ isParallel WRITE setParallel)
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public:
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QAbstractAnimation::Direction direction() const;
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//void setDirection(QAbstractAnimation::Direction direction);
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explicit AnimationGroup(QObject* parent = 0);
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virtual ~AnimationGroup();
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int duration() const;
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/**
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* @arg parallelness whether the animation should be in parallel or not,
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* by default, it is not parallel
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*/
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void setParallel(bool parallelness);
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/**
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* @return whether the current animation is parallel or not
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*/
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bool isParallel() const;
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public Q_SLOTS:
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/**
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* Add an Animation or AnimationGroup to the group
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* @arg elem element to add
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* @return id of element added
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*/
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Q_INVOKABLE int add(QAbstractAnimation* elem);
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/**
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* Remove an Animation or AnimationGroup from this group
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* @arg eleme element to remove
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*/
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Q_INVOKABLE void remove(QAbstractAnimation* elem);
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/**
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* Return element with given id
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* @return id of element to get
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*/
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Q_INVOKABLE QAbstractAnimation* at(int id) const;
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/**
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* Remove element with given id
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* @arg id id of element to remove
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*/
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Q_INVOKABLE void remove(int id);
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/**
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* Start the animation.
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*/
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void start(QAbstractAnimation::DeletionPolicy policy = KeepWhenStopped);
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protected:
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void updateCurrentTime(int currentTime);
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void calculateGroupDuration();
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void updateDirection(QAbstractAnimation::Direction direction);
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void updateState(QAbstractAnimation::State oldState,
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QAbstractAnimation::State newState);
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private:
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AnimationGroupPrivate *const d;
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};
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} //namespace Plasma
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#endif
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