818e93a576
but this is the list from what I can recall: - removing expand animation (it is a case of grow animation) - removing AbstractAnimation and using QAbstractAnimation as the common base - animations are non longer factories, but real animation (so it is just no issue to mesh then with user created animations) - animation group will correctly revert the direction of all subanimations (useful for rewinding an animation) - fixed opacity effect in pulse animation (now it works correctly) - there is not 'forward' property, but animation 'direction' (this is how rewinding an animation must be done) - direction now is movementDirection property (used in SlideAnimation and RotationStacked) - the weakpointer for the actual animaiton is non longer in AnimationPrivate but in each specialized animation class - hide property is being removed (in progress) since it really is a case of Fade I guess this is it, now is just a matter of iron out the remaining bugs and polish the public API. svn path=/trunk/KDE/kdelibs/; revision=1057993
93 lines
2.2 KiB
C++
93 lines
2.2 KiB
C++
/*
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* Copyright 2009 Mehmet Ali Akmanalp <makmanalp@wpi.edu>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Library General Public License as
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* published by the Free Software Foundation; either version 2, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this program; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "fade_p.h"
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#include <QRect>
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#include <kdebug.h>
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namespace Plasma
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{
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FadeAnimation::FadeAnimation(QObject *parent)
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: Animation(parent),
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m_startOpacity(0),
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m_targetOpacity(1)
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{
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}
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FadeAnimation::~FadeAnimation()
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{
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}
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void FadeAnimation::setStartOpacity(qreal factor)
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{
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m_startOpacity = qBound(qreal(0.0), factor, qreal(1.0));
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}
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qreal FadeAnimation::startOpacity() const
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{
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return m_startOpacity;
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}
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void FadeAnimation::setTargetOpacity(qreal factor)
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{
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m_targetOpacity = qBound(qreal(0.0), factor, qreal(1.0));
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}
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qreal FadeAnimation::targetOpacity() const
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{
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return m_targetOpacity;
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}
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void FadeAnimation::setWidgetToAnimate(QGraphicsWidget *widget)
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{
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Animation::setWidgetToAnimate(widget);
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if (widget) {
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widget->setOpacity(m_startOpacity);
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}
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if (animation.data()) {
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delete animation.data();
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animation.clear();
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}
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}
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QAbstractAnimation* FadeAnimation::render(QObject* parent)
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{
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//create animation
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QPropertyAnimation* anim = animation.data();
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if (!anim) {
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QGraphicsWidget *widget = widgetToAnimate();
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anim = new QPropertyAnimation(widget, "opacity", widget);
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animation = anim;
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qDebug()<<"creating";
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}
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anim->setStartValue(startOpacity());
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anim->setEndValue(targetOpacity());
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anim->setDuration(duration());
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return anim;
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}
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} //namespace Plasma
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