75 lines
1.9 KiB
C++
75 lines
1.9 KiB
C++
/*
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* Copyright 2005 by Aaron Seigo <aseigo@kde.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Library General Public License as
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* published by the Free Software Foundation; either version 2, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this program; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include <plasma/plasma.h>
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#include <QAction>
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#include <QMenu>
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#include "containment.h"
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#include "view.h"
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#include "private/packages_p.h"
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namespace Plasma
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{
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Direction locationToDirection(Location location)
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{
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switch (location) {
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case Floating:
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case Desktop:
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case TopEdge:
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case FullScreen:
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//TODO: should we be smarter for floating and planer?
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// perhaps we should take a QRect and/or QPos as well?
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return Down;
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case BottomEdge:
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return Up;
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case LeftEdge:
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return Right;
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case RightEdge:
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return Left;
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}
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return Down;
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}
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Direction locationToInverseDirection(Location location)
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{
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switch (location) {
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case Floating:
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case Desktop:
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case TopEdge:
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case FullScreen:
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//TODO: should we be smarter for floating and planer?
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// perhaps we should take a QRect and/or QPos as well?
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return Up;
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case BottomEdge:
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return Down;
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case LeftEdge:
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return Left;
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case RightEdge:
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return Right;
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}
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return Up;
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}
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} // Plasma namespace
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