plasma-framework/animations/rotationstacked.cpp
Igor Trindade Oliveira 28bab1f99d fix coding style
svn path=/trunk/KDE/kdelibs/; revision=1041163
2009-10-27 14:22:21 +00:00

172 lines
5.6 KiB
C++

/***********************************************************************/
/* rotationstacked.h */
/* */
/* Copyright(C) 2009 Igor Trindade Oliveira <igor.oliveira@indt.org.br>*/
/* */
/* This library is free software; you can redistribute it and/or */
/* modify it under the terms of the GNU Lesser General Public */
/* License as published by the Free Software Foundation; either */
/* version 2.1 of the License, or (at your option) any later version. */
/* */
/* This library is distributed in the hope that it will be useful, */
/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU */
/* Lesser General Public License for more details. */
/* */
/* You should have received a copy of the GNU Lesser General Public */
/* License along with this library; if not, write to the Free Software */
/* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA */
/* 02110-1301 USA */
/***********************************************************************/
#include "rotationstacked.h"
#include "stackedlayout.h"
#include <QGraphicsRotation>
#include <QSequentialAnimationGroup>
#include <kdebug.h>
namespace Plasma
{
class RotationStackedAnimationPrivate {
public:
QGraphicsRotation *backRotation;
QGraphicsRotation *frontRotation;
AbstractAnimation::Reference reference;
QGraphicsWidget *backWidget;
StackedLayout *sLayout;
};
RotationStackedAnimation::RotationStackedAnimation(QObject *parent)
: d(new RotationStackedAnimationPrivate)
{
d->backRotation = new QGraphicsRotation(this);
d->frontRotation = new QGraphicsRotation(this);
d->sLayout = new StackedLayout;
}
RotationStackedAnimation::~RotationStackedAnimation()
{
/* XXX: do we need to delete the layout if the 'parent' layout is
* deleted too ?
*/
delete d->sLayout;
delete d;
}
void RotationStackedAnimation::setReference(AbstractAnimation::Reference reference)
{
d->reference = reference;
}
AbstractAnimation::Reference RotationStackedAnimation::reference()
{
return d->reference;
}
QGraphicsWidget *RotationStackedAnimation::backWidget()
{
return d->backWidget;
}
void RotationStackedAnimation::setBackWidget(QGraphicsWidget *backWidget)
{
d->backWidget = backWidget;
if(widgetToAnimate()) {
d->sLayout->addWidget(widgetToAnimate());
d->sLayout->addWidget(backWidget);
}
}
QGraphicsLayoutItem *RotationStackedAnimation::layout()
{
return d->sLayout;
}
QAbstractAnimation *RotationStackedAnimation::render(QObject *parent)
{
Q_UNUSED(parent);
bool dirty = false;
QPair<QGraphicsWidget *,QGraphicsWidget *> widgets = qMakePair(widgetToAnimate(), d->backWidget);
QPropertyAnimation *frontAnim, *backAnim;
QSequentialAnimationGroup *groupAnim = dynamic_cast<QSequentialAnimationGroup* >(animation());
if (!groupAnim) {
groupAnim = new QSequentialAnimationGroup(parent);
frontAnim = new QPropertyAnimation(d->frontRotation, "angle", groupAnim);
backAnim = new QPropertyAnimation(d->backRotation, "angle", groupAnim);
setAnimation(groupAnim);
dirty = true;
} else {
if (groupAnim->animationCount() == 2) {
frontAnim = dynamic_cast<QPropertyAnimation* >(groupAnim->animationAt(0));
backAnim = dynamic_cast<QPropertyAnimation* >(groupAnim->animationAt(1));
} else {
kDebug() << "_ Where are my little animations? Duh!";
return groupAnim;
}
}
const qreal widgetFrontWidth = widgets.first->size().width();
const qreal widgetFrontHeight = widgets.first->size().height();
const qreal widgetBackWidth = widgets.second->size().width();
const qreal widgetBackHeight = widgets.second->size().height();
QPair<QVector3D, QVector3D> vector;
if(reference() == Center) {
vector.first = QVector3D(widgetFrontWidth/2, widgetFrontHeight/2, 0);
vector.second = QVector3D(widgetBackWidth/2, widgetBackHeight/2, 0);
if(direction() == MoveLeft || direction() == MoveRight) {
d->frontRotation->setAxis(Qt::YAxis);
d->backRotation->setAxis(Qt::YAxis);
if(direction() == MoveLeft) {
} else {
d->backRotation->setAngle(265);
backAnim->setEndValue(360);
frontAnim->setEndValue(90);
}
}
}
d->frontRotation->setOrigin(vector.first);
d->backRotation->setOrigin(vector.second);
QList<QGraphicsTransform *> backTransformation;
QList<QGraphicsTransform *> frontTransformation;
frontTransformation.append(d->frontRotation);
backTransformation.append(d->backRotation);
widgets.first->setTransformations(frontTransformation);
widgets.second->setTransformations(backTransformation);
frontAnim->setDuration(duration()/2);
backAnim->setDuration(duration()/2);
if (dirty) {
connect(frontAnim, SIGNAL(finished()), this, SLOT(rotateBackWidget()));
groupAnim->addAnimation(frontAnim);
groupAnim->addAnimation(backAnim);
}
return groupAnim;
}
void RotationStackedAnimation::rotateBackWidget()
{
d->sLayout->setCurrentWidgetIndex(1);
}
}